[easyspeakingmodeon]
Robots that are:
non power-loosing
not in range of biters
not in range of drop off or pick up situations
would be the same outcome - no matter the order they are calculated
[easyspeakingmodeoff]
Well i know i ignored the fact that some quadtree/gridfile/other spartial data structures for storing robots is one of the most influencing bottleneck for multithreading and determinism (Simple as: Insertion order into a list). And surely i missed some aspects that additionally might break the determinism.
So don't take my "it's easy as getting butter on your bread" talk too seriously
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