Radar malfunction (0.14.20)

Things that has been reported already before.
Spychotic
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Radar malfunction (0.14.20)

Post by Spychotic »

Hi,

I just updated to 0.14.20 on Steam, and loaded up my sandbox save file.

Checked my map, everything fine. I start looking around for things to do.

I then realise that everything's gone dark. As in, my radars appear to have stopped working.

I check the nearest one; They've got power, and also, they're correctly performing sector scans. But their function of giving permanent sight over the local area is gone. So is the player's.

Restarting the game and trying again; the problem is reproducible. I start with vision but it all fades after a few seconds.

I have uploaded the savefile in question to Dropbox; https://www.dropbox.com/s/xaf3h7f5383gu ... 2.zip?dl=0

Warning; it's a very large factory as I am trying to build up to being able to launch rockets at a rate of 60 per hour!
daniel34
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Re: Radar malfunction (0.14.20)

Post by daniel34 »

Duplicate of viewtopic.php?f=23&t=36991 [Not a bug]
posila wrote:Just give it a time. It will eventually get there. There was a fix in charting rails, which causes whole map to be recharted. This takes time, several minutes on a huge map
quick links: log file | graphical issues | wiki
Spychotic
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Re: Radar malfunction (0.14.20)

Post by Spychotic »

Ah! Thanks, after waiting, it did indeed go crazy with some sort of charting before returning to normal. Took about 6 minutes.

Regards,

Spike
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