A friend of mine and me just used to play Factorio on our root-server. Last time we played we had the version 0.13.x and all things were fine. we could connect, we had no ping issues and so on. really all things worked as they were supposed to be.
Now today we wanted so play again on the server; and I can't start the server correctly.
The 'crashlog' in my webinterface says following:
crashlog
factorio-current.logCode: Select all
Zeitpunkt: 04.11.2016 18:36 0.000 2016-11-04 13:34:30; Factorio 0.14.18 (build 25281, linux64, headless) 0.014 Operating system: Linux (Debian 8.6) 0.014 Program arguments: "./factorio" "--start-server" "saves/savegame.zip" "--port" "34597" 0.014 Read data path: /home/gameserver/servers/xx.xx.xx.xx_34597/factorio/data 0.014 Write data path: /home/gameserver/servers/xx.xx.xx.xx_34597/factorio 0.014 Binaries path: /home/gameserver/servers/xx.xx.xx.xx_34597/factorio/bin 0.022 System info: [CPU: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz, 8 cores, RAM: 15807MB] 0.022 Running in headless mode 0.023 Loading mod core 0.0.0 (data.lua) 0.026 Loading mod base 0.14.18 (data.lua) 0.095 Checksum for core: 1291735968 0.095 Checksum for mod base: 538937375 0.404 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1478183296 0.404 Info PlayerData.cpp:62: Cloud player-data.json unavailable 0.405 Custom inputs active: 0 0.406 Factorio initialised 0.406 Error Util.cpp:57: Invalid visibility value, please check data/server-settings.example.json for correct format.
factorio-previous.logCode: Select all
0.000 2016-11-04 13:38:21; Factorio 0.14.18 (build 25281, linux64, headless) 0.014 Operating system: Linux (Debian 8.6) 0.014 Program arguments: "./factorio" "--start-server" "saves/savegame.zip" "--port" "34597" 0.014 Read data path: /home/gameserver/servers/xx.xx.xx.xx_34597/factorio/data 0.014 Write data path: /home/gameserver/servers/xx.xx.xx.xx_34597/factorio 0.014 Binaries path: /home/gameserver/servers/xx.xx.xx.xx_34597/factorio/bin 0.022 System info: [CPU: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz, 8 cores, RAM: 15807MB] 0.022 Running in headless mode 0.024 Loading mod core 0.0.0 (data.lua) 0.027 Loading mod base 0.14.18 (data.lua) 0.095 Checksum for core: 1291735968 0.095 Checksum for mod base: 538937375 0.405 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1478183296 0.405 Info PlayerData.cpp:62: Cloud player-data.json unavailable 0.406 Custom inputs active: 0 0.406 Factorio initialised 0.407 Error Util.cpp:57: Invalid visibility value, please check data/server-settings.example.json for correct format.
any ideas whats wrong that we can't connect or why the server won't start up correctly?Code: Select all
0.000 2016-11-04 13:36:10; Factorio 0.14.18 (build 25281, linux64, headless) 0.014 Operating system: Linux (Debian 8.6) 0.014 Program arguments: "./factorio" "--start-server" "saves/savegame.zip" "--port" "34597" 0.014 Read data path: /home/gameserver/servers/xx.xx.xx.xx_34597/factorio/data 0.014 Write data path: /home/gameserver/servers/xx.xx.xx.xx_34597/factorio 0.014 Binaries path: /home/gameserver/servers/xx.xx.xx.xx_34597/factorio/bin 0.022 System info: [CPU: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz, 8 cores, RAM: 15807MB] 0.022 Running in headless mode 0.024 Loading mod core 0.0.0 (data.lua) 0.027 Loading mod base 0.14.18 (data.lua) 0.096 Checksum for core: 1291735968 0.096 Checksum for mod base: 538937375 0.402 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1478183296 0.402 Info PlayerData.cpp:62: Cloud player-data.json unavailable 0.403 Custom inputs active: 0 0.404 Factorio initialised 0.404 Error Util.cpp:57: Invalid visibility value, please check data/server-settings.example.json for correct format.
edit: oh and by the way: we are both getting "can't connect to host" (don't know proper sentence in english since we play it german. We both use the Steamversion and both of us have the ports forwarded aswell of course)