Things such as:
- Scout: Increased running speed and vision radius.
Architect: Increased build range and inventory capacity.
Laborer: Increased tree and rock mining speed, and increased 'reach'.
Engineer: Increased hand building speed and repair speed.
Soldier: Increased damage (melee and otherwise) and damage resistance.
Scientist: Allows research to happen from player inventory (only tier 1 research, and at a much lower speed).
What do you guys think? Alternate suggestions, improvements, etc?