I have sent over 50,000 satellites.

Clever and beautiful constructions, bigger than two chunks
- Defense: killing biters as an art
- Castles, Throne Rooms, Decorations (comfortable living in the Factorio World)
- Main Bus Concepts
- Modular Systems, Factory Streets, show how all works together
- Megabases
Please provide us with blueprints or saves, if that makes sense of course.
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Clever and beautiful constructions, bigger than two chunks
mkoro1222-factorio
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I have sent over 50,000 satellites.

Post by mkoro1222-factorio »

I have built my factory from ver.0.12 and fired over 1000 rockets.
I do not use any cheat commands.
Because of my PC powerless a mod of undecorator which is Non-Game-Changing mod is only applied.
https://mods.factorio.com/mods/orzelek/undecorator

Nore, I move this topic from "Board index ‹ Contributions ‹ Maps and Scenarios"
Attachments
0_main.zip
Save file
(35.27 MiB) Downloaded 598 times
Map view
Map view
MyMap.png (346.82 KiB) Viewed 20090 times
Last edited by mkoro1222-factorio on Thu Oct 18, 2018 2:10 pm, edited 4 times in total.

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Re: [0.14] Over 1000 rockets fired.

Post by mkoro1222-factorio »

I add some pictures of my factory.
Some area is changed from savedata.
Attachments
Defence.png
Defence.png (199.59 KiB) Viewed 19946 times
Rocket.png
Rocket.png (173.29 KiB) Viewed 19946 times
Battery.png
Battery.png (91.63 KiB) Viewed 19946 times
Solar panel.png
Solar panel.png (83.12 KiB) Viewed 19946 times
Boiler.png
Boiler.png (279.02 KiB) Viewed 19946 times
Blank area.png
Blank area.png (336.68 KiB) Viewed 19946 times

mooklepticon
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Re: [0.14] Over 1000 rockets fired.

Post by mooklepticon »

Wow. This is amazing.

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Re: [0.14] Over 1000 rockets fired.

Post by Koub »

This is totally insane :shock:
Koub - Please consider English is not my native language.

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Re: [0.14] Over 1000 rockets fired.

Post by mkoro1222-factorio »

>mooklepticon
>Koub
Thank you for your comment.

I'm continuously expanding my factory because Iron ore is shortage.

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Re: [0.14] Over 1000 rockets fired.

Post by daniel34 »

How much FPS/UPS do you get on that map?

I once tried the same and my map looked like yours, but after 220 rockets (vanilla only with default settings) I had to expand and after that my UPS went < 15 so I gave up.
Although my PC is a Phenom II X4 955 (oc. to 3,8GHz) and almost 7 years old, so it will work better on a new one.
On your map I get about 21 FPS/UPS.
quick links: log file | graphical issues | wiki

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Re: [0.14] Over 1000 rockets fired.

Post by mkoro1222-factorio »

>daniel34
I will explain the spec of my PC first.
Simply saying, it is old and powerless.
-CPU:Pentium G6950(2.8G 2 cores)
-RAM:DDR3 8G
-ROM:SSD 64G
-Graphic:HD4350

The FPS/UPS are depend on mainly the number of working robots.
The most high-load situation, when over 100k robots working simultaneously, the FPS/UPS drops to 8fps.
In order to avoid the situation, coal, Iron ore and copper ore are gathered by transport belt to main construction area.
At main construction area, I use many robots simultaneously but the number is around 10k.
The FPS/UPS are 20fps at that time.

I don't mind the 20 FPS/UPS situation and I play factorio leisurely.
However battle of biter need higher FPS/UPS so I stop any construction.
At that time the FPS/UPS recover over 30 fps.

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Re: [0.14] Over 1000 rockets fired.

Post by mkoro1222-factorio »

I measure FPS/UPS with this save data on other PC.
Specs are as follows.
-CPU:AMD FX-8100(2.8GHz 8 cores)
-RAM:DDR3 12GB
-ROM:SSD 64GB
-Graphic:HD5670
-OS:Windows7 64bit

The FPS/UPS are 25 fps.
Factorio seem to use one core on Windows task manager.

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Re: [0.14] Over 1000 rockets fired.

Post by LuziferSenpai »

mkoro1222-factorio wrote:I measure FPS/UPS with this save data on other PC.
Specs are as follows.
-CPU:AMD FX-8100(2.8GHz 8 cores)
-RAM:DDR3 12GB
-ROM:SSD 64GB
-Graphic:HD5670
-OS:Windows7 64bit

The FPS/UPS are 25 fps.
Factorio seem to use one core on Windows task manager.
Yes, Factorio is not a Multicore Game ^^ It only uses 1 Core :P
Coding is awesome!
Animes are love!
Factorio is life!

My MODs:
Click

Greetz,

Senpai

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Re: [0.14] Over 1000 rockets fired.

Post by Keplergamer »

Almost, they already do a little bit of multi-core, but are going more over multi-treading on .15, specially for transport belts. Just look over the last friday facts.

Btw, I have an i7 4970, it worked very nicely. ^^

I love this game because it is very optimized. For a lot of things, the sky is the limit, at least when the factory is just standing still.....

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Re: [0.14] Over 1000 rockets fired.

Post by aober93 »

I get like 20fps on a Phenom II X6 1090T from 2011. While i get 45 FPS on an i5-3570K from 2013. Its not a stable fps tho.

Too bad the i5 isnt my main gaming rig :o

If this map had more belts&trains less robots, it would be even slower i figure

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Re: [0.14] Over 1000 rockets fired.

Post by MaexxDesign »

Factorio profits of fast RAM.

I did some benchmark with 8GB DDR3, Core i5 4670K @ 4,0 GHz, GeForce 1070 and Win10 last night:

800 MHz: 27 FPS
1066 MHz: 33 FPS
1333 MHz: 37 FPS
1400 MHz: 37 FPS
1600 MHz: 42 FPS

and finally 1600 MHz with 4,2 GHz CPU speed: still 42 FPS

Benchmark from some other guy:

http://i.imgur.com/QZvLSyy.jpg

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Re: [0.14] Over 1000 rockets fired.

Post by mkoro1222-factorio »

>LuziferSenpai
>Keplergamer
Now I understand factorio use single CPU core.

>aober93
Does your post means belts and trains use more CPU resources than robots?

>MaexxDesign
Thank you of run benchmark using my save data.
If I play factorio more comfortably, it seems I need to replace my PC.


Now I make a proposal
Do you want a save data with high-load condition that over 100k robot works simultaneously?
It might be able to used for benchmark.

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Re: [0.14] Over 1000 rockets fired.

Post by LuziferSenpai »

mkoro1222-factorio wrote:>LuziferSenpai
>Keplergamer
Now I understand factorio use single CPU core.

>aober93
Does your post means belts and trains use more CPU resources than robots?

>MaexxDesign
Thank you of run benchmark using my save data.
If I play factorio more comfortably, it seems I need to replace my PC.


Now I make a proposal
Do you want a save data with high-load condition that over 100k robot works simultaneously?
It might be able to used for benchmark.
Use Underground Belts instead of Belts, than you have better UPS.
And install UPS++, that will increase it more.
Coding is awesome!
Animes are love!
Factorio is life!

My MODs:
Click

Greetz,

Senpai

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Re: [0.14] Over 1000 rockets fired.

Post by Arizona »

This base seemed kind of empty, though large -- where is all the production happening?

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Re: [0.14] Over 1000 rockets fired.

Post by mkoro1222-factorio »

>LuziferSenpai
I tried UPS++ but a increase of FPS/UPS was only several Hz.
In additions, the UPS++ put icon at the upper left and it reduce screen area.
Therefore I do not use the mod.

>Arizona
There is blue-color area at center of map, and power generation and production are concentrated here.
Roughly classified as follows.
Battery area, Boiler area, Production area, Solar-panel area.

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Re: [0.14] Over 1000 rockets fired.

Post by mkoro1222-factorio »

Over 2000 rockets fired.
Playing time is over 1200 hours.

I add a picture of a mining area.
Ore is mainly transformed to construction area by long transport belt.
Note, I do not use train on the map.
Attachments
mining.png
mining.png (340.83 KiB) Viewed 18795 times

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Re: [0.14] Over 1000 rockets fired.

Post by mkoro1222-factorio »

I extended my factory.
Rocket construction is stopped in this save data and the FPS/UPS is high value.
Attachments
0_main_3100.zip
(44.19 MiB) Downloaded 194 times
MyMap_3100.png
MyMap_3100.png (177.92 KiB) Viewed 18056 times

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Re: [0.14] Over 1000 rockets fired.

Post by mkoro1222-factorio »

I extended my factory.
I fired 4616 rockets.

I exhausted Iron ore in an area surrounded yellow line of this image.
Copper ore, Stone, and Coal is still remains in the area.
Attachments
The image size is 3476 * 3124 pixel.<br />You can watch details with download.
The image size is 3476 * 3124 pixel.
You can watch details with download.
Factorio_4614.png (150.36 KiB) Viewed 17115 times

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Re: [0.14] Over 1000 rockets fired.

Post by scorphedron »

Geez How m8 Good jod

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