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0.003 2016-10-19 20:33:47; Factorio 0.13.20 (build 24011, win64, steam)
0.003 Operating system: Windows 10
0.003 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.003 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.003 Write data path: C:/Users/Ruben/AppData/Roaming/Factorio
0.003 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.051 Graphics options: [FullScreen: false] [VSync: false] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [Screen: 255] [DXT: false]
0.054 Available display adapters: 1
0.054 [0]: \\.\DISPLAY1 - NVIDIA GeForce GT 640 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.055 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.124 Initialised Direct3D:[0] NVIDIA GeForce GT 640; driver: DriverStore\FileRepository\nv_desktop_ref4i.inf_amd64_35540330911d388c\nvumdshimx.dll 21.21.13.7290
0.130 Video memory size (dedicated video/dedicated system/shared system/available): 994/0/3013/4004 MB
0.167 Desktop composition is active.
0.442 Loading mod core 0.0.0 (data.lua)
0.481 Loading mod base 0.13.20 (data.lua)
0.915 Loading mod angelsrefining 0.2.11 (data.lua)
1.010 Loading mod angelsinfiniteores 0.3.7 (data.lua)
1.104 Loading mod angelsrefining 0.2.11 (data-updates.lua)
1.189 Loading mod angelsinfiniteores 0.3.7 (data-final-fixes.lua)
1.269 Checksum for core: 303426634
1.269 Checksum for mod base: 1460151764
1.269 Checksum for mod angelsrefining: 1102369232
1.269 Checksum for mod angelsinfiniteores: 2890450440
1.789 Info PlayerData.cpp:45: Local player-data.json available, timestamp 1476857128
1.789 Info PlayerData.cpp:50: Cloud player-data.json available, timestamp 1476857127
2.047 Initial atlas bitmap size is 16384
2.049 Created atlas bitmap 16384x6202
2.321 Created atlas bitmap 4096x1084
2.327 Created atlas bitmap 4096x3648
33.671 Sprites loaded
33.671 Convert atlas 4096x1084 to: trilinear-filtering
33.697 Convert atlas 4096x3648 to: mipmap
34.083 Loading sounds...
40.163 Custom inputs active: 0
40.370 Factorio initialised
63.532 Info Router.cpp:558: Router peerID(65535) shutting down.
63.532 Info Router.cpp:594: Router state -> Disconnected
63.635 Joining game 25.4.58.179:34197
63.635 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
63.635 Info Router.cpp:594: Router state -> Connecting
63.653 Info MultiplayerManager.cpp:1000: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
63.698 Connection to address(25.4.58.179:34197) refused(type(ConnectionReply) confirm(true) status(PasswordMissing) gameName(bobs angels) description(Password not provided or not matching.) latency(18) remoteApplicationVersion(0.13.20 (build 24011, win64, steam)) remoteActiveMods((angelsinfiniteores 0.3.7) (angelsrefining 0.2.11) (base 0.13.20) ) connectionRequestID(16920) gameID(370117)).
63.792 Info MultiplayerManager.cpp:180: NetworkTick(0) quitting multiplayer connection.
63.792 Info MultiplayerManager.cpp:1000: networkTick(0) mapTick(-1) changing state from(Connecting) to(Disconnected)
63.819 Info Router.cpp:558: Router peerID(65535) shutting down.
63.820 Info WindowsUDPSocket.cpp:161: Socket closed
63.820 Info Router.cpp:594: Router state -> Disconnected
68.375 Info Router.cpp:558: Router peerID(65535) shutting down.
68.376 Info Router.cpp:594: Router state -> Disconnected
68.376 Joining game 25.4.58.179:34197
68.376 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
68.376 Info Router.cpp:594: Router state -> Connecting
68.376 Info MultiplayerManager.cpp:1000: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
68.433 Info Router.cpp:594: Router state -> WaitingForAccept
68.732 Info Synchronizer.cpp:56: NetworkTick(2355709) initialized Synchronizer local peer(1) latency(18).
68.732 Info Synchronizer.cpp:522: networkTick(2355709) adding peer(0) success(true).
68.732 Info Router.cpp:594: Router state -> Connected
68.733 Info Router.cpp:835: ConnectionAccepted ownPeerID(1) nextPeerID(2)
68.733 Info MultiplayerManager.cpp:1000: networkTick(2355709) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
68.749 Info Router.cpp:893: Received onPeerConnected for already connected peer(1)
69.048 Info MultiplayerManager.cpp:1531: Received peer info for peer(0) username(cheetored20).
69.048 Info MultiplayerManager.cpp:1147: networkTick(2355727) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
69.048 Info MultiplayerManager.cpp:1531: Received peer info for peer(1) username(minehotping).
69.048 Info MultiplayerManager.cpp:1147: networkTick(2355727) mapTick(-1) received stateChanged peerID(1) oldState(Ready) newState(Connecting)
69.048 Info MultiplayerManager.cpp:1531: Received peer info for peer(1) username(minehotping).
69.048 Info MultiplayerManager.cpp:1147: networkTick(2355727) mapTick(-1) received stateChanged peerID(1) oldState(Connecting) newState(Connecting)
69.048 Info MultiplayerManager.cpp:1147: networkTick(2355727) mapTick(-1) received stateChanged peerID(1) oldState(Connecting) newState(VerifyingConnection)
69.365 Info MultiplayerManager.cpp:1000: networkTick(2355746) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
69.666 Info MultiplayerManager.cpp:1147: networkTick(2355764) mapTick(-1) received stateChanged peerID(1) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
69.965 Info MultiplayerManager.cpp:1147: networkTick(2355782) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
70.583 Info MultiplayerManager.cpp:1147: networkTick(2355819) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
70.583 Info MultiplayerManager.cpp:1147: networkTick(2355819) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
72.048 Info MultiplayerManager.cpp:1147: networkTick(2355907) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
72.064 Downloading file C:\Users\Ruben\AppData\Roaming\Factorio\temp\mp-download.zip (13937862 B, 27710 blocks)
72.073 Info MultiplayerManager.cpp:1000: networkTick(2355907) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
72.074 Info NetworkInputHandler.cpp:45: mapTick(7266843) networkTick(2355907) initialized NetworkInputHandler local peer(1).
72.074 Info NetworkInputHandler.cpp:524: expectedMapTick(7266843) adding peer(0).
72.074 Info Synchronizer.cpp:428: NetworkTick(2355907) mapTick(7266843) applying 42 pending tickClosures
72.074 Info NetworkInputHandler.cpp:608: assigning playerIndex(0) to peer(0)
72.074 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(1)
72.074 Info MultiplayerManager.cpp:1736: networkTick(2355907) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
72.074 Info MultiplayerManager.cpp:1520: Received script checksums: level: 900459546, mod-angelsrefining: 884011260
72.349 Info MultiplayerManager.cpp:1147: networkTick(2355925) mapTick(-1) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
563.761 Finished download (491 s, 13 MB, 28.3 kB/s)
564.097 Info MultiplayerManager.cpp:1222: networkTick(2380170) mapTick(-1) map download finished creating scenario
564.098 Info MultiplayerManager.cpp:1000: networkTick(2380170) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
564.116 Loading map C:\Users\Ruben\AppData\Roaming\Factorio\temp\mp-download.zip
564.123 Info MultiplayerManager.cpp:1147: networkTick(2380188) mapTick(-1) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
564.337 Info Scenario.cpp:127: Map version 0.13.20-0
564.382 Info MultiplayerManager.cpp:1147: networkTick(2380206) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
565.898 Checksum for script C:/Users/Ruben/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
565.900 Checksum for script __angelsrefining__/control.lua: 884011260
565.915 Info MultiplayerManager.cpp:1000: networkTick(2380299) mapTick(7266843) changing state from(ConnectedLoadingMap) to(InGameWaitingForOthers)
566.233 Info MultiplayerManager.cpp:1147: networkTick(2380317) mapTick(7266843) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
566.233 Info MultiplayerManager.cpp:1346: networkTick(2380317) mapTick(7266843) stopping mapAlign
566.233 Info MultiplayerManager.cpp:1888: performing map align task (SendPlayerJoinGameAlignTask)
566.233 Info MultiplayerManager.cpp:1000: networkTick(2380317) mapTick(7266843) changing state from(InGameWaitingForOthers) to(InGame)
566.234 Info MultiplayerManager.cpp:1710: networkTick(2380317) mapTick(7266843) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
)
566.532 Info MultiplayerManager.cpp:1147: networkTick(2380335) mapTick(7266861) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
566.532 Info MultiplayerManager.cpp:1147: networkTick(2380335) mapTick(7266861) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
566.567 Info NetworkInputHandler.cpp:754: mapTick(7266864) networkTick(2380338) connecting to player(minehotping).
566.567 Info NetworkInputHandler.cpp:608: assigning playerIndex(1) to peer(1)
566.567 Info GameActionHandler.cpp:2669: MapTick(7266864) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
1797.782 Info Synchronizer.cpp:465: NetworkTick(2450128) peer(0) drop detection state(100/600).
1799.449 Info Synchronizer.cpp:465: NetworkTick(2450128) peer(0) drop detection state(200/600).
1801.115 Info Synchronizer.cpp:465: NetworkTick(2450128) peer(0) drop detection state(300/600).
1802.782 Info Synchronizer.cpp:465: NetworkTick(2450128) peer(0) drop detection state(400/600).
1804.449 Info Synchronizer.cpp:465: NetworkTick(2450128) peer(0) drop detection state(500/600).
1806.115 Info Synchronizer.cpp:465: NetworkTick(2450128) peer(0) drop detection state(600/600).
1806.132 Info Synchronizer.cpp:612: NetworkTick(2450128) peer(0) peerHeartbeatsEmpty(true) is not responding, dropping.
1806.132 Info MultiplayerManager.cpp:2240: NetworkTick(2450128) MapTick(7335810) disconnecting player(0) from the user.
1806.133 Info Synchronizer.cpp:618: NetworkTick(2450128) peer(1) stopped responding, but we disconnect ourselves.
1810.579 Info MultiplayerManager.cpp:153: NetworkTick(2450394) disconnecting multiplayer connection.
1810.580 Info NetworkInputHandler.cpp:64: expectedMapTick(7335828) sending PlayerLeaveGame
1810.882 Info MultiplayerManager.cpp:1575: Disconnect notification for peer (1)
1810.882 Info MultiplayerManager.cpp:1097: networkTick(2450412) mapTick(7335828) removing peer(1) dropout(false)
1810.882 Info MultiplayerManager.cpp:1000: networkTick(2450412) mapTick(7335828) changing state from(InGame) to(InGameAligning)
1810.882 Info MultiplayerManager.cpp:1822: networkTick(2450412) mapTick(7335828) starting mapAlign
1810.882 Info MultiplayerManager.cpp:1736: networkTick(2450412) mapTick(7335828) adding mapAlignTask(RemovePlayerAlignTask)
1811.182 Info MultiplayerManager.cpp:1147: networkTick(2450430) mapTick(7335828) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
1811.182 Info MultiplayerManager.cpp:1756: networkTick(2450430) mapTick(7335828) sending mapAlignAction
1811.483 Info MultiplayerManager.cpp:1394: networkTick(2450448) mapTick(7335828) received MapAlignAction from peer(1), mapAlignTick(7335829) appliedTickClosuresCount(0)
1811.483 Info MultiplayerManager.cpp:1838: networkTick(2450449) mapTick(7335828) mapAlign finished targetTick(7335829) updating map and running the tasks ...
1811.483 Info MultiplayerManager.cpp:1710: networkTick(2450449) mapTick(7335828) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(1) state(InGameAligning) mapAlignTick(7335829))
)
1811.485 Info MultiplayerManager.cpp:1857: maptick(7335829) crc before applying all ticks: 450171622
1811.485 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(7335829) lastTickApplied(7335808) referenceMapTick(7335829) networkTick(2450449)
1811.485 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7335809) inputActions((SelectedEntityChanged) (ChangePickingState) (CheckCRCHeuristic) ) ) for peer(1)
1811.485 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7335810) inputActions((SelectedEntityCleared) (ChangePickingState) (ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(1)
1811.485 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7335811) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1811.485 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7335812) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1811.486 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7335813) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1811.486 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7335814) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1811.486 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7335815) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1811.486 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7335816) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1811.486 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7335817) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1811.486 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7335818) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1811.486 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7335819) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1811.486 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7335820) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1811.486 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7335821) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1811.486 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7335822) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1811.486 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7335823) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1811.486 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7335824) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1811.486 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7335825) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1811.486 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7335826) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1811.486 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7335827) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1811.486 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7335828) inputActions((PlayerLeaveGame) ) ) for peer(1)
1811.486 Info NetworkInputHandler.cpp:548: expectedMapTick(-1) removing peer(1) success(true).
1811.486 Info GameActionHandler.cpp:2698: MapTick(7335829) processed PlayerLeaveGame peerID(1) playerIndex(1)
1811.486 Info MultiplayerManager.cpp:1865: maptick(7335829) crc after applying all ticks: -1091760089
1811.486 Info MultiplayerManager.cpp:1000: networkTick(2450449) mapTick(7335829) changing state from(InGameAligning) to(InGameAligned)
1811.486 Info MultiplayerManager.cpp:1000: networkTick(2450449) mapTick(7335829) changing state from(InGameAligned) to(InGameWaitingForOthers)
1811.799 Info MultiplayerManager.cpp:1147: networkTick(2450467) mapTick(7335829) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
1811.799 Info NetworkInputHandler.cpp:524: expectedMapTick(-1) adding peer(1).
1811.799 Info MultiplayerManager.cpp:1147: networkTick(2450467) mapTick(7335829) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
1811.799 Info MultiplayerManager.cpp:1346: networkTick(2450467) mapTick(7335829) stopping mapAlign
1811.799 Info MultiplayerManager.cpp:1888: performing map align task (RemovePlayerAlignTask)
1811.799 Info MultiplayerManager.cpp:1000: networkTick(2450467) mapTick(7335829) changing state from(InGameWaitingForOthers) to(Disconnecting)
1811.799 Info MultiplayerManager.cpp:1710: networkTick(2450467) mapTick(7335829) peerID(1) fullStateLog: local state(Disconnecting) local peers(((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
)
1812.715 Info MultiplayerManager.cpp:1000: networkTick(2450522) mapTick(7335829) changing state from(Disconnecting) to(QuitScheduled)
1812.717 Info MultiplayerManager.cpp:180: NetworkTick(2450522) quitting multiplayer connection.
1812.717 Info MultiplayerManager.cpp:1000: networkTick(2450522) mapTick(7335829) changing state from(QuitScheduled) to(Disconnected)
1812.718 Info NetworkInputHandler.cpp:771: mapTick(-1) networkTick(2450522) disconnecting from player.
1813.128 Info Router.cpp:558: Router peerID(1) shutting down.
1813.128 Info WindowsUDPSocket.cpp:161: Socket closed
1813.129 Info Router.cpp:594: Router state -> Disconnected
1818.837 Info Router.cpp:558: Router peerID(65535) shutting down.
1818.837 Info Router.cpp:594: Router state -> Disconnected
1818.837 Joining game 25.4.58.179:34197
1818.837 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
1818.837 Info Router.cpp:594: Router state -> Connecting
1818.838 Info MultiplayerManager.cpp:1000: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
1818.915 Connection to address(25.4.58.179:34197) refused(type(ConnectionReply) confirm(true) status(PasswordMissing) gameName(bobs angels) description(Password not provided or not matching.) latency(18) remoteApplicationVersion(0.13.20 (build 24011, win64, steam)) remoteActiveMods((angelsinfiniteores 0.3.7) (angelsrefining 0.2.11) (base 0.13.20) ) connectionRequestID(3620) gameID(370117)).
1818.915 Info MultiplayerManager.cpp:180: NetworkTick(0) quitting multiplayer connection.
1818.915 Info MultiplayerManager.cpp:1000: networkTick(0) mapTick(-1) changing state from(Connecting) to(Disconnected)
1818.917 Info Router.cpp:558: Router peerID(65535) shutting down.
1818.917 Info WindowsUDPSocket.cpp:161: Socket closed
1818.917 Info Router.cpp:594: Router state -> Disconnected
1823.986 Info Router.cpp:558: Router peerID(65535) shutting down.
1823.986 Info Router.cpp:594: Router state -> Disconnected
1823.986 Joining game 25.4.58.179:34197
1823.986 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
1823.986 Info Router.cpp:594: Router state -> Connecting
1823.986 Info MultiplayerManager.cpp:1000: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
1824.065 Info Router.cpp:594: Router state -> WaitingForAccept
1824.348 Info Synchronizer.cpp:56: NetworkTick(2451238) initialized Synchronizer local peer(2) latency(18).
1824.349 Info Synchronizer.cpp:522: networkTick(2451238) adding peer(0) success(true).
1824.349 Info Router.cpp:594: Router state -> Connected
1824.349 Info Router.cpp:835: ConnectionAccepted ownPeerID(2) nextPeerID(3)
1824.349 Info MultiplayerManager.cpp:1000: networkTick(2451238) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
1824.383 Info Router.cpp:893: Received onPeerConnected for already connected peer(2)
1824.682 Info MultiplayerManager.cpp:1531: Received peer info for peer(0) username(cheetored20).
1824.682 Info MultiplayerManager.cpp:1147: networkTick(2451256) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
1824.682 Info MultiplayerManager.cpp:1531: Received peer info for peer(2) username(minehotping).
1824.682 Info MultiplayerManager.cpp:1147: networkTick(2451256) mapTick(-1) received stateChanged peerID(2) oldState(Ready) newState(Connecting)
1824.683 Info MultiplayerManager.cpp:1531: Received peer info for peer(2) username(minehotping).
1824.683 Info MultiplayerManager.cpp:1147: networkTick(2451256) mapTick(-1) received stateChanged peerID(2) oldState(Connecting) newState(Connecting)
1824.683 Info MultiplayerManager.cpp:1147: networkTick(2451256) mapTick(-1) received stateChanged peerID(2) oldState(Connecting) newState(VerifyingConnection)
1824.999 Info MultiplayerManager.cpp:1000: networkTick(2451275) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
1825.298 Info MultiplayerManager.cpp:1147: networkTick(2451293) mapTick(-1) received stateChanged peerID(2) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
1825.598 Info MultiplayerManager.cpp:1147: networkTick(2451311) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
1826.215 Info MultiplayerManager.cpp:1147: networkTick(2451348) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
1826.215 Info MultiplayerManager.cpp:1147: networkTick(2451348) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
1827.532 Info MultiplayerManager.cpp:1147: networkTick(2451427) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
1827.533 Downloading file C:\Users\Ruben\AppData\Roaming\Factorio\temp\mp-download.zip (14068308 B, 27969 blocks)
1827.537 Info MultiplayerManager.cpp:1000: networkTick(2451427) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
1827.537 Info NetworkInputHandler.cpp:45: mapTick(7336484) networkTick(2451427) initialized NetworkInputHandler local peer(2).
1827.537 Info NetworkInputHandler.cpp:524: expectedMapTick(7336484) adding peer(0).
1827.537 Info Synchronizer.cpp:428: NetworkTick(2451427) mapTick(7336484) applying 43 pending tickClosures
1827.537 Info NetworkInputHandler.cpp:608: assigning playerIndex(0) to peer(0)
1827.537 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(2)
1827.537 Info MultiplayerManager.cpp:1736: networkTick(2451427) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
1827.537 Info MultiplayerManager.cpp:1520: Received script checksums: level: 900459546, mod-angelsrefining: 884011260
1827.833 Info MultiplayerManager.cpp:1147: networkTick(2451445) mapTick(-1) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
2463.092 Finished download (635 s, 14 MB, 22.1 kB/s)
2463.196 Info MultiplayerManager.cpp:1222: networkTick(2474550) mapTick(-1) map download finished creating scenario
2463.196 Info MultiplayerManager.cpp:1000: networkTick(2474550) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
2463.197 Loading map C:\Users\Ruben\AppData\Roaming\Factorio\temp\mp-download.zip
2463.281 Info Scenario.cpp:127: Map version 0.13.20-0
2463.416 Info MultiplayerManager.cpp:1147: networkTick(2474568) mapTick(-1) received stateChanged peerID(2) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
2463.716 Info MultiplayerManager.cpp:1147: networkTick(2474586) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
2464.744 Checksum for script C:/Users/Ruben/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
2464.745 Checksum for script __angelsrefining__/control.lua: 884011260
2464.765 Info MultiplayerManager.cpp:1000: networkTick(2474650) mapTick(7336484) changing state from(ConnectedLoadingMap) to(InGameWaitingForOthers)
2465.082 Info MultiplayerManager.cpp:1147: networkTick(2474668) mapTick(7336484) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
2465.082 Info MultiplayerManager.cpp:1346: networkTick(2474668) mapTick(7336484) stopping mapAlign
2465.082 Info MultiplayerManager.cpp:1888: performing map align task (SendPlayerJoinGameAlignTask)
2465.082 Info MultiplayerManager.cpp:1000: networkTick(2474668) mapTick(7336484) changing state from(InGameWaitingForOthers) to(InGame)
2465.082 Info MultiplayerManager.cpp:1710: networkTick(2474668) mapTick(7336484) peerID(2) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
)
2465.382 Info MultiplayerManager.cpp:1147: networkTick(2474686) mapTick(7336502) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
2465.382 Info MultiplayerManager.cpp:1147: networkTick(2474686) mapTick(7336502) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
2465.417 Info NetworkInputHandler.cpp:754: mapTick(7336505) networkTick(2474689) connecting to player(minehotping).
2465.417 Info NetworkInputHandler.cpp:608: assigning playerIndex(1) to peer(2)
2465.417 Info GameActionHandler.cpp:2669: MapTick(7336505) processed PlayerJoinGame peerID(2) playerIndex(1) mode(connect)
3218.466 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(7374397) peer(2) testCrc(-152046906) testCrcPeerID(0) currentCrc(-432951650)
3218.466 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 4142920390, reference peers = {0 (cheetored20)}, desynced group = {CRC = 3862015646, peers = {2 (minehotping)}}
3218.466 Info MultiplayerManager.cpp:1000: networkTick(2513241) mapTick(7374418) changing state from(InGame) to(Desynced)
3218.781 Info MultiplayerManager.cpp:1147: networkTick(2513259) mapTick(7374418) received stateChanged peerID(2) oldState(InGame) newState(Desynced)
3218.781 Info MultiplayerManager.cpp:1000: networkTick(2513259) mapTick(7374418) changing state from(Desynced) to(DesyncedAligning)
3218.781 Info MultiplayerManager.cpp:1822: networkTick(2513259) mapTick(7374418) starting mapAlign
3219.081 Info MultiplayerManager.cpp:1147: networkTick(2513277) mapTick(7374418) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
3219.081 Info MultiplayerManager.cpp:1147: networkTick(2513277) mapTick(7374418) received stateChanged peerID(2) oldState(Desynced) newState(DesyncedAligning)
3219.081 Info MultiplayerManager.cpp:1756: networkTick(2513277) mapTick(7374418) sending mapAlignAction
3219.383 Info MultiplayerManager.cpp:1394: networkTick(2513295) mapTick(7374418) received MapAlignAction from peer(0), mapAlignTick(7374438) appliedTickClosuresCount(22)
3219.383 Info MultiplayerManager.cpp:1394: networkTick(2513295) mapTick(7374418) received MapAlignAction from peer(2), mapAlignTick(7374419) appliedTickClosuresCount(0)
3219.383 Info MultiplayerManager.cpp:1838: networkTick(2513296) mapTick(7374418) mapAlign finished targetTick(7374438) updating map and running the tasks ...
3219.383 Info MultiplayerManager.cpp:1710: networkTick(2513296) mapTick(7374418) peerID(2) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(7374438))
((peerID(2) state(DesyncedAligning) mapAlignTick(7374419))
)
3219.405 Info MultiplayerManager.cpp:1857: maptick(7374438) crc before applying all ticks: 1460112486
3219.406 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(7374438) lastTickApplied(7374417) referenceMapTick(7374438) networkTick(2513296)
3219.406 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7374418) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3219.406 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7374419) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3219.406 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7374420) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3219.406 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7374421) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3219.406 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7374422) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3219.406 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7374423) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3219.406 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7374424) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3219.406 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7374425) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3219.406 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7374426) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3219.406 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7374427) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3219.406 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7374428) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3219.406 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7374429) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3219.406 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7374430) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(0)
3219.406 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7374431) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3219.406 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7374432) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3219.406 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7374433) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3219.406 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7374434) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3219.406 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7374435) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3219.406 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(7374436) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3219.406 Info MultiplayerManager.cpp:1865: maptick(7374438) crc after applying all ticks: 1460112486
3219.406 Info MultiplayerManager.cpp:1000: networkTick(2513296) mapTick(7374438) changing state from(DesyncedAligning) to(DesyncedAligned)
3219.698 Info MultiplayerManager.cpp:1147: networkTick(2513314) mapTick(7374438) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
3219.699 Info MultiplayerManager.cpp:1147: networkTick(2513314) mapTick(7374438) received stateChanged peerID(2) oldState(DesyncedAligning) newState(DesyncedAligned)
3219.699 Info MultiplayerManager.cpp:2077: NetworkTick(2513314) reconnecting after map desync.
3219.699 Info MultiplayerManager.cpp:2240: NetworkTick(2513314) MapTick(7374438) disconnecting player(1) from the user.
3219.703 Info MultiplayerManager.cpp:1000: networkTick(2513314) mapTick(7374438) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
3219.999 Info MultiplayerManager.cpp:1147: networkTick(2513332) mapTick(7374438) received stateChanged peerID(2) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
3222.115 Info MultiplayerManager.cpp:1000: networkTick(2513460) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
3222.117 Info NetworkInputHandler.cpp:771: mapTick(7374438) networkTick(2513460) disconnecting from player.
3222.807 Info MultiplayerManager.cpp:1147: networkTick(2513478) mapTick(-1) received stateChanged peerID(2) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
3222.932 Info MultiplayerManager.cpp:1147: networkTick(2513496) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
3224.482 Info MultiplayerManager.cpp:1147: networkTick(2513584) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
3224.483 Downloading file C:\Users\Ruben\AppData\Roaming\Factorio\temp\mp-download.zip (14092227 B, 28017 blocks)
3224.486 Info MultiplayerManager.cpp:1000: networkTick(2513584) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
3224.486 Info NetworkInputHandler.cpp:45: mapTick(7374438) networkTick(2513584) initialized NetworkInputHandler local peer(2).
3224.486 Info NetworkInputHandler.cpp:524: expectedMapTick(7374438) adding peer(0).
3224.486 Info Synchronizer.cpp:428: NetworkTick(2513584) mapTick(7374438) applying 43 pending tickClosures
3224.486 Info NetworkInputHandler.cpp:608: assigning playerIndex(0) to peer(0)
3224.486 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(2)
3224.486 Info MultiplayerManager.cpp:1736: networkTick(2513584) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
3224.782 Info MultiplayerManager.cpp:1147: networkTick(2513602) mapTick(-1) received stateChanged peerID(2) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
3730.283 Finished download (505 s, 14 MB, 27.8 kB/s)
3730.430 Info MultiplayerManager.cpp:1222: networkTick(2537628) mapTick(-1) map download finished creating scenario
3730.431 Info MultiplayerManager.cpp:1000: networkTick(2537628) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
3730.431 Loading map C:\Users\Ruben\AppData\Roaming\Factorio\temp\mp-download.zip
3730.515 Info Scenario.cpp:127: Map version 0.13.20-0
3730.616 Info MultiplayerManager.cpp:1147: networkTick(2537646) mapTick(-1) received stateChanged peerID(2) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
3730.915 Info MultiplayerManager.cpp:1147: networkTick(2537664) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
3731.861 Checksum for script C:/Users/Ruben/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
3731.862 Checksum for script __angelsrefining__/control.lua: 884011260