Lamps

Post your ideas and suggestions how to improve the game.

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Deathmage
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Lamps

Post by Deathmage »

Please dear god make them switch off slowly, instead of instantly. When ever my laser turrets shoot they switch on and off. My mind cries, please change this.
BurnHard
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Re: Lamps

Post by BurnHard »

Place a dozen of accus to buffer the high demand of power when shooting lasers
Deathmage
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Re: Lamps

Post by Deathmage »

Yea Because i can totaly afford that :P
slay_mithos
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Re: Lamps

Post by slay_mithos »

Oh, I first thought it was during the day/night cycle, in which case it would definitely be great.

As for when they don't have enough power, I feel it's normal for them to just shut down in a flash, because they don't have the power to "slowly shut down".

If you don't have enough power for your lasers, you either need more power or more accumulators.
You say you can't afford that, I hope that it means "for now", because you will definitely need them more and more as you need more and more turrets to defend against the increasingly bigger bitters.


Basically, your choices right now are to reduce pollution (to reduce the number of bitter bases attacking), to get more power/buffer, to attack bitters to lower the attack rates (but it makes the others evolve faster), or to continue as you are right now, an bear with it.

I do agree that they should not be ON at full power right away, making it progressive over a second or two would definitely help you, but I have no clue on how to make it real, sorry.
Deathmage
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Re: Lamps

Post by Deathmage »

Thanks but after while your laser turrets start using 30kw :) no progressive switch on/off would make it kinder on the eyes.
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