I'll keep it short:
I'd like to have the option to connect 2 logistic wires to the power switch. As long as the switch is turned on, the signals are transmitted (in both ways), when it's turned off, they're not.
Minor (?) addition to the power switch
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Re: Minor (?) addition to the power switch
But you can just as easily achieve this with a Decider Combinator. In fact it's pretty much the definition of a Decider.
Money might be the root of all evil, but ignorance is the heart.
Re: Minor (?) addition to the power switch
A decider is a single way switch.
To achieve a 2 way switch, you'll need 2 deciders + 1 controller, either a power switch (to turn both on/off or a input-signal (chest/ wire signal/ constant combinator)
To achieve a 2 way switch, you'll need 2 deciders + 1 controller, either a power switch (to turn both on/off or a input-signal (chest/ wire signal/ constant combinator)
Re: Minor (?) addition to the power switch
I don't think this could work. Signal values would loop and sum with themselves every other tick. If I am not wrong, it would take a lot more combinators to build something like that.nobodx wrote:To achieve a 2 way switch, you'll need 2 deciders + 1 controller, either a power switch (to turn both on/off or a input-signal (chest/ wire signal/ constant combinator)
I am a translator. And what did you do for Factorio?
Check out my mod "Realistic Ores" and my other mods!
Check out my mod "Realistic Ores" and my other mods!
Re: Minor (?) addition to the power switch
Forgot about this... but my sugguestion should still be valid.
The Powerplug is after all still a mechanic to seperate two networks, so why not those logistic ones aas well ?
The Powerplug is after all still a mechanic to seperate two networks, so why not those logistic ones aas well ?