[0.9.x]Map Editor Entity Screen to Big

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Dysoch
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[0.9.x]Map Editor Entity Screen to Big

Post by Dysoch »

Image
i think this explains enough. you cannot select any item below the screen (when playing with dytech and 4 other mods). There are simply to many entities.

i advise to make it use the item-groups of the crafting screen, or make it scrollable.
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- DyWorld
- DyWorld-Dynamics
- DyWorld-Dynamics 2
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Dysoch
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Re: [0.9.x]Map Editor Entity Screen to Big

Post by Dysoch »

because of this, it is currently impossible to make a map because you cant place down a player entity xD
(yes, i double checked the list, its not there, even thought its order is "a", so kinda weird, it should be at the top the list!)
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kovarex
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Re: [0.9.x]Map Editor Entity Screen to Big

Post by kovarex »

Maybe we could use the same groups as in game crafting menu (with added groups for decorative/trees enemies etc).
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Dysoch
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Re: [0.9.x]Map Editor Entity Screen to Big

Post by Dysoch »

kovarex wrote:Maybe we could use the same groups as in game crafting menu (with added groups for decorative/trees enemies etc).
My thoughts exactly ;)
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slpwnd
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Re: [0.9.x]Map Editor Entity Screen to Big

Post by slpwnd »

Item groups have been added for entities as well. By default they are taken from the corresponding item, for entities that don't have the item (player, trees, enemies, etc.) they need to be defined explicitly in the datafile (or goes to other by default). This kind of solves the problem in the map editor with overflow and makes it more consitent with the rest of the game. There can still be overflow if you use a lot of mods, if that is the problem we will add a scroll bar there in the future.
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