Connect bar appeared for a few moments and then disappeared followed by just the Factorio background for a couple of minutes then the crash notification.
Crash log........
Code: Select all
0.002 2016-09-17 11:57:08; Factorio 0.14.7 (build 24699, win64, alpha)
0.002 Operating system: Windows 10
0.002 Program arguments: "C:\Program Files\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "3060"
0.002 Read data path: C:/Program Files/Factorio/data
0.002 Write data path: C:/Users/Michael/AppData/Roaming/Factorio
0.002 Binaries path: C:/Program Files/Factorio/bin
0.023 Display options: [FullScreen: false] [VSync: false] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
0.024 Available display adapters: 1
0.025 [0]: \\.\DISPLAY1 - AMD Radeon HD 8470D {0x8000005, [0,0], 1920x1080, 32bit, 60Hz}
0.025 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.206 Initialised OpenGL:[0] AMD Radeon HD 8470D; driver: 4.5.13399 Compatibility Profile Context 15.201.1151.1008
0.249 Desktop composition is active.
0.249 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 100%] [DXT: false]
0.408 Loading mod core 0.0.0 (data.lua)
0.418 Loading mod base 0.14.7 (data.lua)
0.597 Checksum for core: 1620335853
0.597 Checksum for mod base: 330946690
1.116 Info PlayerData.cpp:45: Local player-data.json available, timestamp 1474109827
1.116 Info PlayerData.cpp:52: Cloud player-data.json unavailable
1.288 Initial atlas bitmap size is 16384
1.292 Created atlas bitmap 16384x5589
1.293 Created atlas bitmap 4096x968
1.294 Created atlas bitmap 4096x3652
25.099 Sprites loaded
25.099 Convert atlas 4096x968 to: trilinear-filtering
25.165 Convert atlas 4096x3652 to: mipmap
25.421 Loading sounds...
27.194 Custom inputs active: 0
27.194 Info Updater.cpp:749: Downloading https://updater.factorio.com/get-available-versions?username=ChurchOrganist&token=<private>&apiVersion=2
27.876 0 packages available to download (experimental updates enabled).
27.942 Factorio initialised
43.424 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
50.803 Info WindowsUDPSocket.cpp:161: Socket closed
50.804 Joining game 81.2.241.210:34197
50.804 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
50.805 Info ClientMultiplayerManager.cpp:523: MapTick(-1) changing state from(Ready) to(Connecting)
50.854 Warning ClientRouter.cpp:115: Received NatPunch from 81.2.241.210:34197 as a client
50.928 Connection refused
50.928 Info ClientMultiplayerManager.cpp:171: Quitting multiplayer connection.
50.928 Info ClientMultiplayerManager.cpp:523: MapTick(-1) changing state from(Connecting) to(Disconnected)
50.928 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-user-server-key
62.442 code:6, 6; Couldn't resolve host name -- Could not resolve host: auth.factorio.com
62.443 Info HttpSharedState.cpp:108: Status code: 0
62.443 Info AuthServerConnector.cpp:15: Downloading from auth server failed: Couldn't resolve host name -- Could not resolve host: auth.factorio.com
62.489 Info WindowsUDPSocket.cpp:161: Socket closed
80.744 Error CrashHandler.cpp:210: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-pw4ivs\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-pw4ivs\src\util\logger.cpp (332): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-pw4ivs\src\util\logger.cpp (386): Logger::logStacktrace
c:\cygwin64\tmp\factorio-pw4ivs\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-pw4ivs\src\util\crashhandler.cpp (213): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (273): `__scrt_common_main_seh'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF7BC10FF74)
00007FF7BC10FF74 (Factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC8A68991D)
00007FFC8A68991D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC8A6286D3)
00007FFC8A6286D3 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC8A688A3A)
00007FFC8A688A3A (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-pw4ivs\src\appmanagerstates.cpp (333): InMultiplayerMenu::enableGui
c:\cygwin64\tmp\factorio-pw4ivs\src\appmanagerstates.cpp (709): InMultiplayerConnect::process
c:\cygwin64\tmp\factorio-pw4ivs\src\appmanager.cpp (187): AppManager::process
c:\cygwin64\tmp\factorio-pw4ivs\src\mainloop.cpp (248): MainLoop::prePrepare
c:\cygwin64\tmp\factorio-pw4ivs\src\mainloop.cpp (323): MainLoop::mainLoopStep
c:\cygwin64\tmp\factorio-pw4ivs\src\mainloop.cpp (188): MainLoop::run
c:\cygwin64\tmp\factorio-pw4ivs\src\main.cpp (757): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (255): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC8A3F8364)
00007FFC8A3F8364 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC8A645E91)
00007FFC8A645E91 (ntdll): (filename not available): RtlUserThreadStart
89.742 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
Let me know if there is any other info you need.