Enrichment of train-stuff, and other

Post your ideas and suggestions how to improve the game.

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Reygan
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Enrichment of train-stuff, and other

Post by Reygan »

1)electric-locomotive
It will be awesome if trains could use electricity. There may be special electric poles to use only for railways.
2)tank-wagon
Wagon to transport liquids, like is in real life. Now there are many unnecessary intermediate actions with train liquid transportation.
3)hopper-wagon
Speсial wagon for friable materials, like in "raw-material" subgroup for example. This wagon can carry only one type of material, but very big quantity of them.

And at last, there is table "picture" for entities. Will be very useful, if you allow to use table "pictures", like, for example, uses spawner and simple-entity. Because will be better, if modders could set random picture for some entities, like chest, for example.
Daniel V. Lenskiy

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ssilk
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Re: Enrichment of train-stuff, and other

Post by ssilk »

Moderator speaking: Would be nice, if new suggestion would be made after a short search.

I've searched for you and took in all cases the first two threads.

1:
https://forums.factorio.com/forum/vie ... ric+trains
https://forums.factorio.com/forum/vie ... ric+trains

2:
https://forums.factorio.com/forum/vie ... gon#p20746
https://forums.factorio.com/forum/vie ... Tank+wagon
https://forums.factorio.com/forum/vie ... Tank+wagon

3:
https://forums.factorio.com/forum/vie ... pper+wagon
https://forums.factorio.com/forum/vie ... pper+wagon

And your last suggestion should be made in the modding request board.

So if you don't mind I would like to lock this topic. (?)
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Reygan
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Re: Enrichment of train-stuff, and other

Post by Reygan »

ssilk wrote:Moderator speaking: Would be nice, if new suggestion would be made after a short search.

I've searched for you and took in all cases the first two threads.

1:
https://forums.factorio.com/forum/vie ... ric+trains
https://forums.factorio.com/forum/vie ... ric+trains

2:
https://forums.factorio.com/forum/vie ... gon#p20746
https://forums.factorio.com/forum/vie ... Tank+wagon
https://forums.factorio.com/forum/vie ... Tank+wagon

3:
https://forums.factorio.com/forum/vie ... pper+wagon
https://forums.factorio.com/forum/vie ... pper+wagon

And your last suggestion should be made in the modding request board.

So if you don't mind I would like to lock this topic. (?)
Excuse me, i was some inattentive. But anyway, please, dont delete this topic :)
But why the last shuld be in modding request? This feature may be done only by changing the factorio engine, not modding.
Daniel V. Lenskiy

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AlexPhoenix
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Re: Enrichment of train-stuff, and other

Post by AlexPhoenix »

But why the last shuld be in modding request? This feature may be done only by changing the factorio engine, not modding.
modding request is change in engine mainly for modders, not for vanilla game.

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Reygan
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Re: Enrichment of train-stuff, and other

Post by Reygan »

AlexPhoenix wrote:
But why the last shuld be in modding request? This feature may be done only by changing the factorio engine, not modding.
modding request is change in engine mainly for modders, not for vanilla game.
Ну из прочтения форума я так понял, что это запросы дла мододелов, ну теперь все понятно, спасибо за разъяснение :)
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AlexPhoenix
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Re: Enrichment of train-stuff, and other

Post by AlexPhoenix »

Reygan wrote:
AlexPhoenix wrote:
But why the last shuld be in modding request? This feature may be done only by changing the factorio engine, not modding.
modding request is change in engine mainly for modders, not for vanilla game.
Ну из прочтения форума я так понял, что это запросы дла мододелов, ну теперь все понятно, спасибо за разъяснение :)
Modding help - для помощи в написании модов.
Modding interface requests - для запросов к разработчикам для того чтоб добавили возможность что-то сделать.
хотя на практике немного путается иногда, но все же должно быть так.

for non russian-speaking, i just explain a bit about mod sections.

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Re: Enrichment of train-stuff, and other

Post by ficolas »

And at last, there is table "picture" for entities. Will be very useful, if you allow to use table "pictures", like, for example, uses spawner and simple-entity. Because will be better, if modders could set random picture for some entities, like chest, for example.
I didnt really understand what you said, and from the little thing I think I have understanded, I think it alredy possible. But I totally dont think I got it.

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Re: Enrichment of train-stuff, and other

Post by ssilk »

I said that, because I want the things to come into the right bottle, so that it has the best chance to be seen and watched by the devs, not because I want to be an asshole. ;)
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Reygan
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Re: Enrichment of train-stuff, and other

Post by Reygan »

ficolas wrote:
And at last, there is table "picture" for entities. Will be very useful, if you allow to use table "pictures", like, for example, uses spawner and simple-entity. Because will be better, if modders could set random picture for some entities, like chest, for example.
I didnt really understand what you said, and from the little thing I think I have understanded, I think it alredy possible. But I totally dont think I got it.
There is "picture" section. And there is "pictures" section. Some entities types allow first one, other entities - second one. I requested devs for allow "pictures" sections for "some more entities". Chests at least :)
Daniel V. Lenskiy

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Re: Enrichment of train-stuff, and other

Post by kovarex »

Pictures could me https://forums.factorio.com/wiki/inde ... Variations as well as https://forums.factorio.com/wiki/inde ... &redlink=1.
But I guess you want to have variations for the chests which could be done, but note that there is always some extra cost (The container object needs to hold some extra byte(s) to hold the graphical variation of the object).

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