Mod Version: 0.0.1
Factorio Version: 0.14
Tested w/ Version: 0.14.8
Dependencies: Base
Download: Mod Portal https://mods.factorio.com/mods/smoke_th/flame-tank
Homepage: guess it's right here
License: LGPLv3
Hey kids, did you ever wanted to combine destruction pontential of a flamethrower and a durability of a tank? Well now you can.
Picturesque industries proudly presents an hefty update for your research bases - Flame tank.
Flame tank - burning parasite nest a day, keeps repair costs away.
And here's a video: https://www.youtube.com/watch?v=mscR-kA-Am0
[MOD 0.14] Flame tank
- aubergine18
- Smart Inserter
- Posts: 1264
- Joined: Fri Jul 22, 2016 8:51 pm
- Contact:
Re: [MOD 0.14] Flame tank
That video is a special moment in my day. Epic cheese bro!
The fuel hungers! Release the glory! Everything must burn! To cinders! Look at the flames!
pmsl
The fuel hungers! Release the glory! Everything must burn! To cinders! Look at the flames!
pmsl
Better forum search for modders: Enclose your search term in quotes, eg. "font_color" or "custom-input" - it prevents the forum search from splitting on hypens and underscores, resulting in much more accurate results.
Re: [MOD 0.14] Flame tank
Bug: mining the flame tank will return a tank instead of a flametank. Prototypes/entity/vehicles.lua line 8:
minable = {mining_time = 1, result = "tank"},
should be
minable = {mining_time = 1, result = "psq-flame-tank"},
HAND,
*
minable = {mining_time = 1, result = "tank"},
should be
minable = {mining_time = 1, result = "psq-flame-tank"},
HAND,
*