I'm watching the stream, and it seems that on both the rented server and Arumba07's server, the connection gets overloaded from people attempting to connect. I've never used multiplayer, so I'm not sure how it's all designed.
As it stands, when connection to a game server with a password, does it establish an open connection, and wait until the user enters a password? Does it leave that connection open despite an incorrect password? Wouldn't even just the first scenario be the cause of overload?
Would it be terribly difficult to create an authorization system similar to most things online in which users cannot be passed connection information unless the password matches, first? Logging in to the factorio forums doesn't establish an open connection at the login page, waiting for password--doesn't it just create a single connection when submit it clicked, and close it afterward? I'm no network engineer, but requiring a simple password confirmation before being able to connect (and not knowing the game server address) would help clean things up, right? Even if a centralized Factorio server does this, there wouldn't be continually-open connections (as I understand it) and it would only open a connection once a password was submitted, check if it matches, and pass along the game server address if the password was correct, and close the connection. Is that a cleaner approach for situations such as these massive streaming games?
Arumba07 stream
Re: Arumba07 stream
First what you are talking about:
https://www.youtube.com/watch?v=LeHEj_sEKnw Factorio Swarm Session 1 - 159 Player Multiplayer
https://www.youtube.com/watch?v=797vZGozwmw Factorio Swarm Session 2
https://www.youtube.com/watch?v=zSuygoX-0lE Factorio Multiplayer Session 3 Later Today - Going for New Records
https://www.youtube.com/watch?v=mscfPJ7czFE FACTORIO MASSIVE MULTIPLAYER TEST!!! - Factorio Massive Multiplayer Event! JOIN US! LIVE!
The point is, that it worked, even if it isn't optimized for that huge amount of players.
There are tons of stuff, that can be improved on all edges. Many space for improving anything.
https://www.youtube.com/watch?v=LeHEj_sEKnw Factorio Swarm Session 1 - 159 Player Multiplayer
https://www.youtube.com/watch?v=797vZGozwmw Factorio Swarm Session 2
https://www.youtube.com/watch?v=zSuygoX-0lE Factorio Multiplayer Session 3 Later Today - Going for New Records
https://www.youtube.com/watch?v=mscfPJ7czFE FACTORIO MASSIVE MULTIPLAYER TEST!!! - Factorio Massive Multiplayer Event! JOIN US! LIVE!
The point is, that it worked, even if it isn't optimized for that huge amount of players.
There are tons of stuff, that can be improved on all edges. Many space for improving anything.
Cool suggestion: Eatable MOUSE-pointers.
Have you used the Advanced Search today?
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I still like small signatures...
Have you used the Advanced Search today?
Need help, question? FAQ - Wiki - Forum help
I still like small signatures...
Re: Arumba07 stream
I heard in the stream the New York server company was already experiencing problems before the stream started, it's quite possible that it wasn't the players who DDOS'd the server.
I'd like to see them try again with the New York server, it should of netted better results but didn't.
![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
I'd like to see them try again with the New York server, it should of netted better results but didn't.