[Rseding91] [0.13.6] Concrete off-certer in blueprint preview. [reopen]

This subforum contains all the issues which we already resolved.
User avatar
MasterBuilder
Filter Inserter
Filter Inserter
Posts: 353
Joined: Sun Nov 23, 2014 1:22 am
Contact:

[Rseding91] [0.13.6] Concrete off-certer in blueprint preview. [reopen]

Post by MasterBuilder »

If the blueprint contains both rails and concrete and you select 'include tiles', the concrete is off-center.
Images
Last edited by MasterBuilder on Thu Jul 07, 2016 2:54 am, edited 2 times in total.
Give a man fire and he'll be warm for a day. Set a man on fire and he'll be warm for the rest of his life.

Rseding91
Factorio Staff
Factorio Staff
Posts: 14138
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [0.13.4] Concrete off-certer in blueprint preview.

Post by Rseding91 »

Fixed for 0.13.5.
If you want to get ahold of me I'm almost always on Discord.

User avatar
MasterBuilder
Filter Inserter
Filter Inserter
Posts: 353
Joined: Sun Nov 23, 2014 1:22 am
Contact:

Re: [0.13.4] Concrete off-certer in blueprint preview.

Post by MasterBuilder »

Thanks for the quick fix but it's not completely fixed yet. ;)

Still off when the mouse hovers above a BP. (I figured fixing one preview would fix the other, else I'd have mentioned this too.)
5.jpg
5.jpg (44.72 KiB) Viewed 6254 times
Give a man fire and he'll be warm for a day. Set a man on fire and he'll be warm for the rest of his life.

Rseding91
Factorio Staff
Factorio Staff
Posts: 14138
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [0.13.6] Concrete off-certer in blueprint preview. [reopen]

Post by Rseding91 »

Ok... it should be fixed for all cases now in 0.13.7.
If you want to get ahold of me I'm almost always on Discord.

Rseding91
Factorio Staff
Factorio Staff
Posts: 14138
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [0.13.6] Concrete off-certer in blueprint preview. [reopen]

Post by Rseding91 »

Ok.. nevermind not for 0.13.7. Maybe one of the later versions.

It's fun..damentally broken in how it handles rendering the concrete vs entities in blueprints and I'm going to need more time to figure out what's going wrong.
If you want to get ahold of me I'm almost always on Discord.

kovarex
Factorio Staff
Factorio Staff
Posts: 8194
Joined: Wed Feb 06, 2013 12:00 am
Contact:

Re: [Rseding91] [0.13.6] Concrete off-certer in blueprint preview. [reopen]

Post by kovarex »

Thanks for the report, it is fixed for 0.14.6

Rseding91
Factorio Staff
Factorio Staff
Posts: 14138
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [Rseding91] [0.13.6] Concrete off-certer in blueprint preview. [reopen]

Post by Rseding91 »

Actually no it isn't. The "fix" broke a bunch of other building logic with blueprints.
If you want to get ahold of me I'm almost always on Discord.

kovarex
Factorio Staff
Factorio Staff
Posts: 8194
Joined: Wed Feb 06, 2013 12:00 am
Contact:

Re: [Rseding91] [0.13.6] Concrete off-certer in blueprint preview. [reopen]

Post by kovarex »

Rseding91 wrote:Actually no it isn't. The "fix" broke a bunch of other building logic with blueprints.
Which things? Can't we have test for it?

Rseding91
Factorio Staff
Factorio Staff
Posts: 14138
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [Rseding91] [0.13.6] Concrete off-certer in blueprint preview. [reopen]

Post by Rseding91 »

kovarex wrote:
Rseding91 wrote:Actually no it isn't. The "fix" broke a bunch of other building logic with blueprints.
Which things? Can't we have test for it?
We do and that's what showed it was broken. The test failed.
If you want to get ahold of me I'm almost always on Discord.

kovarex
Factorio Staff
Factorio Staff
Posts: 8194
Joined: Wed Feb 06, 2013 12:00 am
Contact:

Re: [Rseding91] [0.13.6] Concrete off-certer in blueprint preview. [reopen]

Post by kovarex »

Ok, so I reverted the fix.

Post Reply

Return to “Resolved Problems and Bugs”