[MOD 0.13] Black Market (sell and buy on the market)
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Re: [MOD 0.13] Black Market (sell and buy on the market)
Hi! I have a bug in version 14.4 since added the mod SenpaisOverhall. You not if have any incompatibility with metals.
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Re: [MOD 0.13] Black Market (sell and buy on the market)
Hi,danymatrix69 wrote:Hi! I have a bug in version 14.4 since added the mod SenpaisOverhall. You not if have any incompatibility with metals.
I installed SenpaisOverhall and had no problem with BlackMarket. It seems that the problem is coming from another mod you have and that does not declare correctly a minable resource.
Anyway, I add a test to avoid this error. Please update and tell me if it's better now.
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Re: [MOD 0.13] Black Market (sell and buy on the market)
my question not answerbinbinhfr wrote:Hi,danymatrix69 wrote:Hi! I have a bug in version 14.4 since added the mod SenpaisOverhall. You not if have any incompatibility with metals.
I installed SenpaisOverhall and had no problem with BlackMarket. It seems that the problem is coming from another mod you have and that does not declare correctly a minable resource.
Anyway, I add a test to avoid this error. Please update and tell me if it's better now.
Re: [MOD 0.13] Black Market (sell and buy on the market)
I am sorry, man : once again, I did not understand your question. The russian-english translator is bad... Maybe could you find a friend that speaks english to write your questions on this forum ?Airat9000 wrote: my question not answer
And you are using so many mods, that I have problem to reproduce your errors...
Last edited by binbinhfr on Thu Sep 08, 2016 1:51 pm, edited 1 time in total.
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Re: [MOD 0.13] Black Market (sell and buy on the market)
is ok. tkzAirat9000 wrote:binbinhfr wrote:Hi,danymatrix69 wrote:Hi! I have a bug in version 14.4 since added the mod SenpaisOverhall. You not if have any incompatibility with metals.
I installed SenpaisOverhall and had no problem with BlackMarket. It seems that the problem is coming from another mod you have and that does not declare correctly a minable resource.
Anyway, I add a test to avoid this error. Please update and tell me if it's better now.
Re: [MOD 0.13] Black Market (sell and buy on the market)
I write: I do not have all the goods on sale ..binbinhfr wrote:I am sorry, man : once again, I did not understand your question. The russian-english translator is bad... Maybe could you find a friend that speaks english to write your questions on this forum ?Airat9000 wrote: my question not answer
And you are using so many mods, that I have problem to reproduce your errors...
It does not take all the goods in the calculation at the beginning of the game in general
have let products with Mk5 Mk6 but commercially only MK4
specifically showed you the photograph that the game has mk6 and selling only the most Mk5!
пишу: у меня не все товары в продаже..
не берет все товары при подсчете в начале игры и вообще
есть допустим товары с Мк5 Мк6 но в продаже лишь мк4
специально вам показал на фото что в игре есть мк6 а в продаже лишь мк5 максимально!
Re: [MOD 0.13] Black Market (sell and buy on the market)
Yes I saw your pictures, but I cannot reproduce your problem... I never had such problem when I use BlackMarket... This problem must come from a bad interaction between all the mods you have, but I cannot find what... Sorry.Airat9000 wrote:specifically showed you the photograph that the game has mk6 and selling only the most Mk5!
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Re: [MOD 0.13] Black Market (sell and buy on the market)
Well I have a very quick calculation of the goods passes, you can increase both the more accurate count?binbinhfr wrote:Yes I saw your pictures, but I cannot reproduce your problem... I never had such problem when I use BlackMarket... This problem must come from a bad interaction between all the mods you have, but I cannot find what... Sorry.Airat9000 wrote:specifically showed you the photograph that the game has mk6 and selling only the most Mk5!
Re: [MOD 0.13] Black Market (sell and buy on the market)
Sorry, once again, for me this sentence is impossible to understand... Could you find a friend who would help you with translation ?Airat9000 wrote:Well I have a very quick calculation of the goods passes, you can increase both the more accurate count?
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Re: [MOD 0.13] Black Market (sell and buy on the market)
more people understand me, you is not!binbinhfr wrote:Sorry, once again, for me this sentence is impossible to understand... Could you find a friend who would help you with translation ?Airat9000 wrote:Well I have a very quick calculation of the goods passes, you can increase both the more accurate count?
Re: [MOD 0.13] Black Market (sell and buy on the market)
Sorry, english is not my native langage, I am french, so it is not easy for me...Airat9000 wrote: more people understand me, you is not!
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Re: [MOD 0.13] Black Market (sell and buy on the market)
Hey,
I was looking at a few mods and I had an idea for the graphics. I think it would be more immersive if a rocket launched or landed (Just the launch animation in reverse) to deliver the goods, rather then a "magic chest." It could be that the rocket is larger and more expensive then the current trader chest. This would solve the problem of spamming chests for profit, and would instead put emphesis on the logistics of production rather then an easy blueprint solution. Let me know what you think.
I was looking at a few mods and I had an idea for the graphics. I think it would be more immersive if a rocket launched or landed (Just the launch animation in reverse) to deliver the goods, rather then a "magic chest." It could be that the rocket is larger and more expensive then the current trader chest. This would solve the problem of spamming chests for profit, and would instead put emphesis on the logistics of production rather then an easy blueprint solution. Let me know what you think.
Re: [MOD 0.13] Black Market (sell and buy on the market)
hi Wildejackson
I wrote a mod that looks like this : https://mods.factorio.com/mods/binbinhfr/CargoRocket
Anyway nice idea if you are using just a few chests, but from my returns, I am afraid that people using my mod are using quite a lot of chests working often on an hour-basis, and adding this heavy rocket animation would severely impact the game lag and add a lot of rockets launch everywhere. As I am also the main user, I prefer not to go into this complexity. Thanks for the idea anyway.
I wrote a mod that looks like this : https://mods.factorio.com/mods/binbinhfr/CargoRocket
Anyway nice idea if you are using just a few chests, but from my returns, I am afraid that people using my mod are using quite a lot of chests working often on an hour-basis, and adding this heavy rocket animation would severely impact the game lag and add a lot of rockets launch everywhere. As I am also the main user, I prefer not to go into this complexity. Thanks for the idea anyway.
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Re: [MOD 0.13] Black Market (sell and buy on the market)
Idea please new mod in Fund Market - entity and price to sell and buy resource and blaks day (crisis)binbinhfr wrote:hi Wildejackson
I wrote a mod that looks like this : https://mods.factorio.com/mods/binbinhfr/CargoRocket
Anyway nice idea if you are using just a few chests, but from my returns, I am afraid that people using my mod are using quite a lot of chests working often on an hour-basis, and adding this heavy rocket animation would severely impact the game lag and add a lot of rockets launch everywhere. As I am also the main user, I prefer not to go into this complexity. Thanks for the idea anyway.
Re: [MOD 0.13] Black Market (sell and buy on the market)
binbinhfr wrote:hi Wildejackson
I wrote a mod that looks like this : https://mods.factorio.com/mods/binbinhfr/CargoRocket
Anyway nice idea if you are using just a few chests, but from my returns, I am afraid that people using my mod are using quite a lot of chests working often on an hour-basis, and adding this heavy rocket animation would severely impact the game lag and add a lot of rockets launch everywhere. As I am also the main user, I prefer not to go into this complexity. Thanks for the idea anyway.
not items in buy in you mods
Code: Select all
-- Unknown items/fluids -> not priced (not present in any recipe or only in isolated looped recipes):
["bob-robochest-4"] = unknown_price,
["bob-roboport-4"] = unknown_price,
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- BlackMarket-specials.txt
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Re: [MOD 0.13] Black Market (sell and buy on the market)
am i the only one having problems buying things? i don't have an options to buy things, i have money, i researched everything, but i don't have the option to buy stuff
Re: [MOD 0.13] Black Market (sell and buy on the market)
I wrote earlier about this issue, just my themes now on account of the fact that not all things can buy on the market, although they are in the game.ap6601 wrote:am i the only one having problems buying things? i don't have an options to buy things, i have money, i researched everything, but i don't have the option to buy stuff
я ранее писал об этой проблеме как раз мои темы сейчас по-счет того что не могу все вещи купить на рынке, хотя они есть в игре.
Re: [MOD 0.13] Black Market (sell and buy on the market)
Could you be more precise ?ap6601 wrote:am i the only one having problems buying things? i don't have an options to buy things, i have money, i researched everything, but i don't have the option to buy stuff
Did you try "trading chest (buy)" objects for example ?
They are different than the "trading chest (sell)" objects.
When you open them, you can add buying orders at the bottom using the "new order" button.
Choose the type of objects in the item list and number of objects you want to buy.
But if, like Airat, there are some items that you do not see in the buying list, I admit that I do not know how to solve airat's problem. For the moment, he is the only one who reported missing objects.
Please tell me if you solved your problem.
Last edited by binbinhfr on Sun Sep 11, 2016 8:32 am, edited 1 time in total.
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Re: [MOD 0.13] Black Market (sell and buy on the market)
I see your file, but I still do not understand why it does not work for you. I cannot reproduce this problem at home. For me, it works : it must come from an interaction with another strange mod that you have installed.Airat9000 wrote:and etc.Code: Select all
-- Unknown items/fluids -> not priced (not present in any recipe or only in isolated looped recipes): ["bob-robochest-4"] = unknown_price, ["bob-roboport-4"] = unknown_price,
EDIT: can you tell me how many "scanning price list passes" you see when the map is loading or when you hit the "rescan" button ?
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Re: [MOD 0.13] Black Market (sell and buy on the market)
in two versions, sent to you earlier txt file, there are goods which are not taken into sale, I do not know why I only have 87 mods .binbinhfr wrote:I see your file, but I still do not understand why it does not work for you. I cannot reproduce this problem at home. For me, it works : it must come from an interaction with another strange mod that you have installed.Airat9000 wrote:and etc.Code: Select all
-- Unknown items/fluids -> not priced (not present in any recipe or only in isolated looped recipes): ["bob-robochest-4"] = unknown_price, ["bob-roboport-4"] = unknown_price,
EDIT: can you tell me how many "scanning price list passes" you see when the map is loading or when you hit the "rescan" button ?
в двух вариантах, прислал вам ранее тхт файл, там товары которые не берутся в продажу, почему не знаю у меня всего 87 модов .