Add fast_replace to surface can_place_entity

Nexela
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Add fast_replace to surface can_place_entity

Post by Nexela »

It would be awesome sauce if can_place_entity would return true if the entity passed was fast_replaceable with whatever was at the position.

surface.can_place_entity{name="transport-belt", position={0,0}, direction=2, force="player", fast_replace=true}
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