[mod 0.12.4]AdvancedEquipment v0.4.0

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Fatmice
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Re: [mod 0.12.4]AdvancedEquipment v0.4.0

Post by Fatmice »

I've rescued your save. SpeedButtons is not up-to-date and should not be used. I disabled it in the save.
The last stand-1.zip
(5.28 MiB) Downloaded 162 times
I've relink the new version of AdvancedEquipment here since it is being buried.
AdvancedEquipments-0.4.3.zip
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Current release: 0.6.6 - Requires 0.14.x
Example build - Requires 0.14.x
RektSalad69
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Re: [mod 0.12.4]AdvancedEquipment v0.4.0

Post by RektSalad69 »

Fatmice wrote:I've rescued your save. SpeedButtons is not up-to-date and should not be used. I disabled it in the save.
The last stand-1.zip
I've relink the new version of AdvancedEquipment here since it is being buried.
AdvancedEquipments-0.4.3.zip
I don't even have speed buttons in my mods folder, how the hell did it screw up my save ;-;
Thanks a lot for the save, Iwould have never figured it out alone
Steam Support wouldn't care this much, and they're paid to help the community
RektSalad69
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Re: [mod 0.12.4]AdvancedEquipment v0.4.0

Post by RektSalad69 »

Damnit, that wasn't it XD
Just leave it, I don't even care about that save anymore. It was my first save and a lot of stuff was unorganized because I built them as I learned how to play. I installed a modpack and I'll make a new save to play with my friend. Thanks for all the time you put into it, I appreciate it.
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Re: [mod 0.12.4]AdvancedEquipment v0.4.0

Post by WTMike24 »

The recipe for the fusion reactor Mk 5 seems to be missing something important... Ah, it's missing the previous reactor as an ingredient. I'm on 0.4.2 if that makes a difference
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Fatmice
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Re: [mod 0.12.4]AdvancedEquipment v0.4.0

Post by Fatmice »

It is supposed to be like that. ;) I pretty much kept all recipes as they were before Darius dropped the mod. There are some things I do want to add to the mod but don't have time at the moment.


I've relink the new version of AdvancedEquipment here since it is being buried.
AdvancedEquipments-0.4.3.zip
Maintainer and developer of Atomic Power. See here for more information.
Current release: 0.6.6 - Requires 0.14.x
Example build - Requires 0.14.x
John_titor
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Re: [mod 0.12.4]AdvancedEquipment v0.4.0

Post by John_titor »

Hello, i am interested in this mod, however, i am not sure which version i should get, your most recent, or darious's most recent version?
Fatmice
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Re: [mod 0.12.4]AdvancedEquipment v0.4.0

Post by Fatmice »

Hello, it depends on what you want.

My most recent version is a conservative update of the mod as it stood in 0.3.9. I tweaked some costs and some armor attributes to make them more sensible but in whole I kept all of the trends/spirit of the mod. I also restored codes that were rendered broken due to Factorio's lua changes and made them multiplayer compatible. So, in short, my version is not a work-in-progress. It is static and will not evolve further now that darius has returned.

Recently, darius has announced 0.5.9. This version introduced a new gun, some more attribute/cost balancing, but also rendered it now backward incompatible and also removed all lua. He has asked to use my codes for the healing effects and I have given him my expressed permission. So hopefully soon there will be another update from him with the lua.
Maintainer and developer of Atomic Power. See here for more information.
Current release: 0.6.6 - Requires 0.14.x
Example build - Requires 0.14.x
Slave0815
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Re: [mod 0.12.4]AdvancedEquipment v0.4.0

Post by Slave0815 »

Hello Fatmice,

are there any plans to portate AdvancedEquipment for Factorio 0.14? We played weeks and months with hardcorio + Advanced Equipment in factorio 0.12. Now we updated to 0.14 and all alternativ versions are ... not good. ;)

darius last update version was from May 2016 and still only for factorio 0.12 as far as I 've seen it.
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Adil
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Re: [mod 0.12.4]AdvancedEquipment v0.4.0

Post by Adil »

Here you can have my quick and dirty update.
Attachments
AdvancedEquipment_0.4.1.zip
(1.27 MiB) Downloaded 161 times
I do mods. Modding wiki is friend, it teaches how to mod. Api docs is friend too...
I also update mods, some of them even work.
Recently I did a mod tutorial.
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Re: [mod 0.12.4]AdvancedEquipment v0.4.0

Post by Slave0815 »

Thank you very much!

We noticed that the Personal Laser Defense is still not reachable. This was in our version for 0.12 even so. Do you have any idea what the reason is?
Fatmice
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Re: [mod 0.12.4]AdvancedEquipment v0.4.0

Post by Fatmice »

What do you mean by that statement? I don't understand.
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Current release: 0.6.6 - Requires 0.14.x
Example build - Requires 0.14.x
Slave0815
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Re: [mod 0.12.4]AdvancedEquipment v0.4.0

Post by Slave0815 »

There is no "Personal Laser Defense MK1" only MK2, Mk3, ...MK7. But MK2 is not reachable, because there are no given prerequisites. I attache a Screenshot, because my english is very bad. ;)
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PersonalLaserDefense.png
PersonalLaserDefense.png (1.66 MiB) Viewed 6463 times
Fatmice
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Re: [mod 0.12.4]AdvancedEquipment v0.4.0

Post by Fatmice »

Are you sure? Or am I still not understanding you?
PLD MK2.png
PLD MK2.png (3.61 MiB) Viewed 6460 times
Maintainer and developer of Atomic Power. See here for more information.
Current release: 0.6.6 - Requires 0.14.x
Example build - Requires 0.14.x
Slave0815
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Re: [mod 0.12.4]AdvancedEquipment v0.4.0

Post by Slave0815 »

oh.. my bad. The Problem is not your mod but the hardcorio mod. Hardcorio changes Laser Defense Towers and remove the Personal Laser Defens Equipment.

Now I changed the prerequisites in the AdvancedEquipment.lua from "prerequisites = {"personal-laser-defense-equipment"}" to "prerequisites = {"energy-shield-mk2-equipment"}" and it seems to be fine with hardcorio. :)

Thank you very much for your great work with this mod and your hints!
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