This is an idea I have had for a long time now and I think would help new people understand the game easier. I propose that a campaign about trains would be good to help players learn how to make train networks, learn about signals, and about different junctions. thank you for taking 20-100 seconds to consider my idea
PS: this is my first time posting to the forum so please be nice
New Campaign Idea
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Re: New Campaign Idea
There's a little about it in the base campaign, but I admit that there could be more about setting up a proper multi train network with signals. Still have no idea what point the more expensive block signal is meant to do over the standard signal....
Why are you reading this?
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Re: New Campaign Idea
Block signal? Do you mean rail chain signals? (Those aren't more expensive)Woodmn wrote:Still have no idea what point the more expensive block signal is meant to do over the standard signal....
Those are for making sure deadlocks don't occur on junctions / making junctions more efficient, there are a lot of tutorials on youtube.
Re: New Campaign Idea
@killeroid:
I guess if you have a story or concept of your campaign - what should happen, you'll find a programer for the code parts.
But only from your idea won't start anything.
Greetings steinio
I guess if you have a story or concept of your campaign - what should happen, you'll find a programer for the code parts.
But only from your idea won't start anything.
Greetings steinio