I just made my first mod, https://mods.factorio.com/mods/mooklepticon/Wood_Gas, but I'm not sold on the energy costs of things.
Any tips on deciding how much energy a recipe costs? How many items to use to convert from a raw energy-producing input to a final energy procuding output (ie: coal to solid fuel or something.)
I just made it stupidly expensive, because what else are you gonna use wood for?
Tips on energy balance?
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Re: Tips on energy balance?
Well, there's a hidden cost - the more trees you cut down for wood, the less pollution will be soaked up by the forest, which in turn means more biter attacks.
Better forum search for modders: Enclose your search term in quotes, eg. "font_color" or "custom-input" - it prevents the forum search from splitting on hypens and underscores, resulting in much more accurate results.
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Re: Tips on energy balance?
Ah, good point. Thanks.