[0.13] API signal type inconsistency

Bugs that are actually features.
GotLag
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[0.13] API signal type inconsistency

Post by GotLag »

SignalID uses the string "virtual" to represent virtual signals' type
SpritePath uses the string "virtual-signal"

This is mildly irritating when you're using combinator parameters to draw lists of signals on a GUI.
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Klonan
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Re: [0.13] API signal type inconsistency

Post by Klonan »

Thanks for the report,

This does seem frustrating, and i know a dev who hates inconsistencies
kovarex
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Re: [0.13] API signal type inconsistency

Post by kovarex »

I don't consider this a bug. In the context of signals, virtual is enough. In the context of everything, virtual-signal needs to be specified.
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