I've played more than 20 hours with problems/bugs/lags/FPS drops, then this error came out completely out of the blue.
After Factorio loads, it freezes in the menu screen. It never actually crashes, but it never leaves the screen as seen below ("not responding" on the top):
I'm running vanilla on Windows 10 by the way. I don't think my PC specs will help because, as I said, I've played the game for several hours with no performance issue.
Here's my logfrom factorio-current:
Code: Select all
0.001 2016-08-24 20:36:48; Factorio 0.12.35 (Build 18124, win64, steam)
0.001 Operating system: Windows 10
0.001 Program arguments: "D:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.001 Read data path: D:/SteamLibrary/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/Bruno/AppData/Roaming/Factorio
0.001 Binaries path: D:/SteamLibrary/steamapps/common/Factorio/bin
0.018 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 20%] [Screen: 255]
0.047 Available display adapters: 1
0.047 [0]: \\.\DISPLAY1 - Intel(R) HD Graphics Family {0x05, [0,0], 1366x768, 32bit, 60Hz}
0.047 Create display on adapter 0. Size 1266x668 at position [40, 32].
0.434 Initialised Direct3D:[0] NVIDIA GeForce 820M; driver: nvd3dumx.dll 21.21.13.7254
0.480 Desktop composition is active.
0.547 Loading mod core 0.0.0 (data.lua)
0.550 Loading mod base 0.12.35 (data.lua)
0.676 Checksum for core: 3711505753
0.676 Checksum for mod base: 2829195351
1.285 Initial atlas bitmap size is 16384
1.287 Created atlas bitmap 16384x5509
11.386 Sprites loaded
11.653 Loading sounds...
13.521 Factorio initialised
Thanks!