I'm working on a mod that allows more types of pipes. It's broken until 0.9.2 but here's a teaser screenshot:
Top is normal pipe to ground
Next is a long pipe to ground, which costs proportionally more
Then on the bottom there are two new things. The cross in the middle is a "pipe to ground tap", which always connects in all four directions above AND below ground. And to the south and west of it are the new one-tile mostly-underground pipes, which will be repeatable for unlimited distance, with the caveat that you can't build anything on top of them.
Working on a mod with more pipes
Re: Working on a mod with more pipes
Actually, based on many demands from the players, for the 0.9.2 we will extend the pipe-to-ground to have the length of up to 10. There will be only 1 pipe to ground in the vanilla for now. So maybe having a shorter (and cheaper) version in the mod is also an option ...
Edit: Anyway we are not really sure if there should be more pipes or if one is enough, so great that you make a mod for that and maybe we get the feedback for the vanilla based on this.
Edit: Anyway we are not really sure if there should be more pipes or if one is enough, so great that you make a mod for that and maybe we get the feedback for the vanilla based on this.
Re: Working on a mod with more pipes
Thanks for the mod, great additions
Re: Working on a mod with more pipes
If you're going to change the default from 5 to 10, consider changing it to 11-or-more? This would allow existing designs to just have every second pair of pipes be removed.
Re: Working on a mod with more pipes
I think the longer the underground pipe gets, the more confusing they are.
I have already problems with 5 and can show some situations, where you cannot distinct the pipes without alt-view.
I see that only as better-than-nothing solution, before a less confusing, more like "chemical plant looking" solution is found.
I have already problems with 5 and can show some situations, where you cannot distinct the pipes without alt-view.
I see that only as better-than-nothing solution, before a less confusing, more like "chemical plant looking" solution is found.
Cool suggestion: Eatable MOUSE-pointers.
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Re: Working on a mod with more pipes
I don't find them confusing at all. I'm very happy to play with a mod that gives me unlimited length underground belts and pipes. Unfortunately the current price scheme makes that infeasible. That's why part of this pipe mod makes a one-tile underground pipe that can be repeated without coming above ground.