hello,
While streaming i crashed to desktop. here is the logfile.
http://pastebin.com/rcsFD3MC
[0.13.17] Crash on: "(86): Smoke::changePositionWithoutBoundingBox"
Re: [0.13.17] crash to desktop
Thanks for the report,
Can you please upload your mods folder and your save game from before the crash?
Do you have any steps to reproduce the issue? What were you doing specifically when it crashed?
Can you please upload your mods folder and your save game from before the crash?
Do you have any steps to reproduce the issue? What were you doing specifically when it crashed?
Re: [0.13.17] Crash on: "(86): Smoke::changePositionWithoutBoundingBox"
i dont have a save from before it happend :S continued on the autosave. I will check later today what happend on my stream. my mods can be found here
I had a look, it crashed just after robots placed some steam engines. might be that the base was doing other things, but that is what I was looking at.
https://www.twitch.tv/dutchjer/v/84336223 << highlight of the part where it crashed.
I had a look, it crashed just after robots placed some steam engines. might be that the base was doing other things, but that is what I was looking at.
https://www.twitch.tv/dutchjer/v/84336223 << highlight of the part where it crashed.
Re: [0.13.17] Crash on: "(86): Smoke::changePositionWithoutBoundingBox"
Code: Select all
722.373 Script control.lua:842: Condition became true
722.373 Script control.lua:876: Checking line, needs update: false
722.373 Script control.lua:904:
726.836 Error CrashHandler.cpp:135: Exception Code: c0000005, Address: 000000013F5317D4
ModuleBase: 000000013F260000, ImageSize: 01106000, RelativeAddress: 002d17d4
726.836 Error CrashHandler.cpp:145: Exception Context:
rax=000000017feacfa8, rbx=0000000011cfc630, rcx=00000000d1651eb0,
rdx=000000000a7df290, rsi=00000000d1651eb0, rdi=00000000d1651eb0,
rip=000000013f5317d4, rsp=000000000a7df210, rbp=000000000a7df309,
r8=0000000000000031, r9=0000000000000030, r10=000000000000004d,
r11=000000000a7df240, r12=0000000000c27b3d, r13=0000000000000000,
r14=0000000000000000, r15=000000003f05b910
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-3jumdq\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-3jumdq\src\util\logger.cpp (328): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-3jumdq\src\util\logger.cpp (382): Logger::logStacktrace
c:\cygwin64\tmp\factorio-3jumdq\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-3jumdq\src\util\crashhandler.cpp (155): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000774FBC00)
00000000774FBC00 (kernel32): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000775FFF88)
00000000775FFF88 (ntdll): (filename not available): EtwEventSetInformation
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000775978C8)
00000000775978C8 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000775A7E8D)
00000000775A7E8D (ntdll): (filename not available): RtlDecodePointer
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000775984CF)
00000000775984CF (ntdll): (filename not available): RtlUnwindEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000775CBAC8)
00000000775CBAC8 (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-3jumdq\src\entity\smoke.cpp (86): Smoke::changePositionWithoutBoundingBox
c:\cygwin64\tmp\factorio-3jumdq\src\entity\simplesmoke.cpp (179): SimpleSmoke::update
c:\cygwin64\tmp\factorio-3jumdq\src\surface\chunk.cpp (487): Chunk::update
c:\cygwin64\tmp\factorio-3jumdq\src\surface\surface.cpp (854): Surface::update
c:\cygwin64\tmp\factorio-3jumdq\src\map\map.cpp (1124): Map::update
c:\cygwin64\tmp\factorio-3jumdq\src\game.cpp (141): Game::update
c:\cygwin64\tmp\factorio-3jumdq\src\scenario\scenario.cpp (783): Scenario::update
c:\cygwin64\tmp\factorio-3jumdq\src\mainloop.cpp (663): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-3jumdq\src\mainloop.cpp (583): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-3jumdq\src\util\workerthread.cpp (33): WorkerThread::loop
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000013FC78813)
000000013FC78813 (Factorio): (filename not available): boost::thread::start_thread_noexcept
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000774759BD)
00000000774759BD (kernel32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000775AA2E1)
00000000775AA2E1 (ntdll): (filename not available): RtlUserThreadStart
729.555 Error CrashHandler.cpp:106: Map tick at moment of crash: 12745533
729.555 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
Re: [0.13.17] Crash on: "(86): Smoke::changePositionWithoutBoundingBox"
Can you upload all of the mods you're using?
If you want to get ahold of me I'm almost always on Discord.
Re: [0.13.17] Crash on: "(86): Smoke::changePositionWithoutBoundingBox"
Rseding91 wrote:Can you upload all of the mods you're using?
DutchJer wrote:my mods can be found here
Re: [0.13.17] Crash on: "(86): Smoke::changePositionWithoutBoundingBox"
Ah, they weren't on the post I was looking at (first post)posila wrote:Rseding91 wrote:Can you upload all of the mods you're using?DutchJer wrote:my mods can be found here
If you want to get ahold of me I'm almost always on Discord.
Re: [0.13.17] Crash on: "(86): Smoke::changePositionWithoutBoundingBox"
got another crash at the same line, got map save this time. its all coming later
Re: [0.13.17] Crash on: "(86): Smoke::changePositionWithoutBoundingBox"
Are you able to reproduce this crash? Looking at the code I can't think of any logical reason it would crash on the line it's crashing on.DutchJer wrote:got another crash at the same line, got map save this time. its all coming later
If you want to get ahold of me I'm almost always on Discord.
Re: [0.13.17] Crash on: "(86): Smoke::changePositionWithoutBoundingBox"
well the second time, i wasnt doing anything, i was playing in multiplayer, mike changed his powerarmor and county wasnt doing anything. the save can be found here. My log was to big to paste to pastebin :S (something with trains getting logged, dunno if it is vanilla or smart trains/fat controller)