You can test my mod, I think that the interface is quite friendly for the moment, with subgroups and items, like in the classic game.It would be nice to make a user-friendly interface, so that would be more convenient to buy) all the products from all the mods.
I'm afraid I do not want this : for me, one purpose of this mod is to avoid some technology developement and to focus on other ones (ex: focus on rocket production, but avoid military technos). Buying only things that you have discovered is NOT realistic : on a market you can buy ANYthing you want, if you have the money. And the limitation to "cheating" will be the money : prices are exponential with technology, so you won't be able to buy high-end techno items while selling lower ones. You won't have enough money.And by the way there is an idea that I have to buy could be just what is already learned or discovered in technologies for realism and less cheating.
and buying resources could also be.





 It might indeed be not just Bob, but Bob+Angel, but I'll try to figure out the minimum setup, and post a zip for that (export + logs + mod folder zip).
  It might indeed be not just Bob, but Bob+Angel, but I'll try to figure out the minimum setup, and post a zip for that (export + logs + mod folder zip).
