[Request] Vehicle Customization

This is the place to request new mods or give ideas about what could be done.
Duane
Burner Inserter
Burner Inserter
Posts: 19
Joined: Fri Jul 17, 2015 3:56 pm
Contact:

[Request] Vehicle Customization

Post by Duane »

Hi.

I'm making a mod for Factorio and rather than making higher tier vehicles in my mod, I'd like to make it so that existing vehicles could be customized somewhat. My ideas are seemingly simple but I don't know how well they translate into actual modding - I haven't fiddled with this specific thing yet.
  • - Car Modules/Slots - Speed, armor, resistances?
  • - Car-Specific Weapons - I really want these to be removable so I can add a few more.
  • - Tank Modules / Slots
  • - Tank-Specific Weapons
If these things are all possible with the parts of the code that are changeable I'd be glad to take my own crack at it, but I'm garbage, so I'd love to see someone else's attempt as well.
Danielv123
Long Handed Inserter
Long Handed Inserter
Posts: 51
Joined: Sun Jan 03, 2016 10:28 am
Contact:

Re: [Request] Vehicle Customization

Post by Danielv123 »

Mostly no.

You cannot edit a car at runtime, but you can do fancy lua hacks for aoe attacks, automated turrets and other cool stuff. Would definitely want that!

Luckily, it looks like rseding91 is working on it, so it should be easy in 0.14: https://www.reddit.com/r/factorio/comme ... ent_grids/
Post Reply

Return to “Ideas and Requests For Mods”