- Type: Mod
- Name: Flytox
- Description: a new technology with diffusers that continuously spray a modified solid insecticide that slowly kills aliens approaching it at long distance. Nice to have some of them close to your walls : it saves some laser energy...
- Tested-With-Factorio-Version: 0.13.14
- Multiplayer compatible: tested on a headless server...
- Locale: none
- Tags: weapon, enemies.
- License: You are free to use and distribute this mod and also to modify it for personal use, but not to release a modified version without permission (unless visibly not maintained anymore).
- Portal download : https://mods.factorio.com/mods/binbinhfr/FlyTox
But everybody know that it is efficient ! And as we are alone on this planet, no journalist will take any picture, so let's get dirty with these filthy aliens who are stepping in your potatoes fields !
So, you know about these electric plugs against purple mosquitos that you let working all night long on planet Tatooine ?
Well, it's almost the same thing, just a little small step bigger...
Let me introduce to you Flytox : a new technology with diffusers that continuously spray a modified solid insecticide that slowly kills aliens approaching it at long distance. Nice to have some of them close to your walls : it saves some laser energy...
NOTES :
- 1 diffusor consumes 1 flytox cube every 60 seconds. With one single chemical plant, you can craft 400 cube per minute. So it should be enough to feed more than a hundreth of these devices. Then use your robots or belts to transport the insecticide...
- 1 diffusor has a range of 40m.
- 1 diffusor deals +5 poison damage per second to units and also to spawners, as an area damage.