Tech tree and interface

Suggestions that have been added to the game.

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Noro
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Tech tree and interface

Post by Noro »

Isn't it about time to implement pretty looking tech tree and overall overhaul of user interface(with the buttons, fonts and overall looking to have some determined style)?
sparr
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Re: Tech tree and interface

Post by sparr »

Noro wrote:Isn't it about time
No, it isn't. The developers have priorities and plans. I don't expect to see cosmetic changes any time soon.
ficolas
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Re: Tech tree and interface

Post by ficolas »

Image

Tech trees are cool :D Would love to see something similar implemented to factorio, dont think it is that hard either...
Maybe not the time, but soon? Or who knows?
Sir Nick
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Re: Tech tree and interface

Post by Sir Nick »

Try drawing a Factorio tech tree yourself. You'll see that there are MUCH more interconnections between lines than in Civ => making it pretty will take more effort. More so because (as I suppose) the current interconnections are temporary - there are just too many inconsistencies, like SP3 requiring the research of Rocketry, but actually needing Batteries now. Also, the tech tree doesn't take into account EVERY interconnection on fabrication level - the simplest example is laser turrets, you need batteries, but you do not need the Batteries tech to research Laser Turrets.
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ssilk
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Re: Tech tree and interface

Post by ssilk »

Cool suggestion: Eatable MOUSE-pointers.
Have you used the Advanced Search today?
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I still like small signatures...
Lee_newsum
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Re: Tech tree and interface

Post by Lee_newsum »

You(me) are not authorised to read this forum
sparr
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Re: Tech tree and interface

Post by sparr »

A few folks are working on making item recipe graphs:

http://i.imgur.com/GNmLseZ.png

http://i.imgur.com/jr7uwni.jpg

https://github.com/bluecube/factorio-lua-tools

I'll probably take a crack at making a tech tree/graph tool soon, based on the same code.
drs9999
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Re: Tech tree and interface

Post by drs9999 »

Lee_newsum wrote: ssilk wrote:https://forums.factorio.com/forum/vie ... =39&t=2233

You(me) are not authorised to read this forum
Does not matter the same tech-tree can be found in the second post of the first link
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