Best game i've played in years.
Thank you for developing it.
to Devs. I'll make it short
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Re: to Devs. I'll make it short
Made me think of:
Seriously though, I've been on many dozens of game forums over there years and I can honestly say I've never seen so many "Thank you for making this game, it's awesome!" messages (that was my first post here too!). It's easy as hell to make a terrible game and attract all sorts of flaming and negative attention, or no attention at all.. It's MUCH harder to make a game/product that's so good that it draws people to the forum just to say thanks and show support. The Factorio devs have a great concept and are kicking lots of ass with it. Bravo guys!
Hehehe..kovarex wrote:We get "I love your game" message.
Seriously though, I've been on many dozens of game forums over there years and I can honestly say I've never seen so many "Thank you for making this game, it's awesome!" messages (that was my first post here too!). It's easy as hell to make a terrible game and attract all sorts of flaming and negative attention, or no attention at all.. It's MUCH harder to make a game/product that's so good that it draws people to the forum just to say thanks and show support. The Factorio devs have a great concept and are kicking lots of ass with it. Bravo guys!
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Re: to Devs. I'll make it short
+1, but continue to dev 
We need more ore, mecanics & challenge
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We need more ore, mecanics & challenge
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Re: to Devs. I'll make it short
Thank you,
sorry for the sentiment, but here it is
I can honestly say, that after 1 year and 10 months of working on Factorio, I'm not tired of it at all, I still enjoy working on it every day and I even feel I have more energy and drive than in the start.
I enjoy making any small improvement and I'm always looking forward to play it with the new content we add, I have very strong urge to polish the game in all the small details, and I hope to find the time and resources to really do it, so in the end, there would be some great game that we all could enjoy.
sorry for the sentiment, but here it is

I can honestly say, that after 1 year and 10 months of working on Factorio, I'm not tired of it at all, I still enjoy working on it every day and I even feel I have more energy and drive than in the start.
I enjoy making any small improvement and I'm always looking forward to play it with the new content we add, I have very strong urge to polish the game in all the small details, and I hope to find the time and resources to really do it, so in the end, there would be some great game that we all could enjoy.
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Re: to Devs. I'll make it short
One thing I really like about factorio is that it's something really new. I can't even describe it with examples. Even dwarf fortress can described as 3D dungeon keeper spiritual successor - no such description for factorio.
Minecraftish gathering and placement, diablo style camera, unique factory system that I can only compare to spacechem (a bit far-fetched comparison) and the transportation system (mostly belts) that itself deserves a separate mention.
Does it even have a genre? "Simulator"?
Minecraftish gathering and placement, diablo style camera, unique factory system that I can only compare to spacechem (a bit far-fetched comparison) and the transportation system (mostly belts) that itself deserves a separate mention.
Does it even have a genre? "Simulator"?
Re: to Devs. I'll make it short
"Building shooter with physicsimulation"
Cool suggestion: Eatable MOUSE-pointers.
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Re: to Devs. I'll make it short
I can't believe I'm not the only one who thought this game was reminiscent of Spacechem.Coolthulhu wrote:One thing I really like about factorio is that it's something really new. I can't even describe it with examples. Even dwarf fortress can described as 3D dungeon keeper spiritual successor - no such description for factorio.
Minecraftish gathering and placement, diablo style camera, unique factory system that I can only compare to spacechem (a bit far-fetched comparison) and the transportation system (mostly belts) that itself deserves a separate mention.
Does it even have a genre? "Simulator"?
Sometimes you're just target practice for giant, interstellar worms.
Re: to Devs. I'll make it short
I have to say that this is a great game and well worth the buy also. 
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Re: to Devs. I'll make it short
Why not?Cellidor wrote: I can't believe I'm not the only one who thought this game was reminiscent of Spacechem.
EDIT: Oh, there are even more hits than I expected. Thanks for drawing my attention to this
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Re: to Devs. I'll make it short
I totally thought this game was similar too space chem