Version 0.13.10

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bp3959
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Re: Version 0.13.10

Post by bp3959 »

daniel34 wrote:
supagu wrote:0.13.10 is crashing on linux

both the client and server headless are crashing moments after loading into the game
This will be fixed in 0.13.11: viewtopic.php?f=30&t=29614
Thanks for finding and fixing the bug so quick, when can we expect this release?

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binbinhfr
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Re: Version 0.13.10

Post by binbinhfr »

Changed LuaSurface::find_entities/count_entities/filtered to search the entire surface if the area isn't defined.
great !!!
do not try LuaSurface::find_entities() or the whole map of a mega factory.
I confirm that windows asks for more memory... ;-)
The chunk parsing method is still here for those big cases...
My mods on the Factorio Mod Portal :geek:

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Re: Version 0.13.10

Post by Kamel »

Regarding "Added logistics auto-trash slots: the opposite of logistic request slots."

May I suggest to set the minimum amount in the trash config to the amount of items requested?
Currently it's creating kind of a race condition if you set the trash-amount lower than the request amount.
Bots deliver items, they get put in the trash slots, bots deliver more items or take them from the trash slot and deliver them. Auto-Trash instantly puts them back in the trash slots which triggers delivery again :-o

Faerindel
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Re: Version 0.13.10

Post by Faerindel »

DaveMcW wrote:
FactorioBot wrote:
    • Changed LuaSurface::find_entities/count_entities/filtered to search the entire surface if the area isn't defined.
Any mod that runs find_entities on a single tile is broken and causes huge slowdowns.
Can confirm. BeltSorter is an example (and the maintainer is abroad, sigh).

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Xterminator
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Re: Version 0.13.10

Post by Xterminator »

Awesome update, especially because of the Logistics auto trash slots! Been wanting this for so long and super excited it's finally here. :D Amazing work as always gents!
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binbinhfr
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Re: Version 0.13.10

Post by binbinhfr »

Am I the only one having "download failed" problems when trying to install or update a mod ?
My mods on the Factorio Mod Portal :geek:

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ytsejam
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Re: Version 0.13.10

Post by ytsejam »

binbinhfr wrote:Am I the only one having "download failed" problems when trying to install or update a mod ?
No. Most mods I tried to install after .13.10 took me more than one try to work. I assumed is was a problem with the mod portal itself, not with the update.

I also had this weird problem where 2 mods were not updating (yuoki's). Not a "download failed", but a "check for updates" problem, like, the "check for updates" function didn't find updates for them, even though there was. I installed the new version, and mod portal didn't recognize them as "already installed" mods. I ended up with 2 versions of the same mod, and the game obviously crashed after restart.

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Re: Version 0.13.10

Post by dasiro »

Kamel wrote:Regarding "Added logistics auto-trash slots: the opposite of logistic request slots."

May I suggest to set the minimum amount in the trash config to the amount of items requested?
Currently it's creating kind of a race condition if you set the trash-amount lower than the request amount.
Bots deliver items, they get put in the trash slots, bots deliver more items or take them from the trash slot and deliver them. Auto-Trash instantly puts them back in the trash slots which triggers delivery again :-o
and maybe only confirm the amount of goods requested/trashed on closing the inventory because now bots directly start supplying 1 full slot, very hateful when you only want a partial slot to be filled due to a lack of production

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Re: Version 0.13.10

Post by IronCartographer »

dasiro wrote:
Kamel wrote:Regarding "Added logistics auto-trash slots: the opposite of logistic request slots."

May I suggest to set the minimum amount in the trash config to the amount of items requested?
Currently it's creating kind of a race condition if you set the trash-amount lower than the request amount.
Bots deliver items, they get put in the trash slots, bots deliver more items or take them from the trash slot and deliver them. Auto-Trash instantly puts them back in the trash slots which triggers delivery again :-o
and maybe only confirm the amount of goods requested/trashed on closing the inventory because now bots directly start supplying 1 full slot, very hateful when you only want a partial slot to be filled due to a lack of production
There is a setting to make the default request amount always equal 1, so the bots won't bring more until you increase it.

Litcube
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Re: Version 0.13.10

Post by Litcube »

Since updating, I'm not getting any biter attacks. Anyone else?

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binbinhfr
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Re: Version 0.13.10

Post by binbinhfr »

Waooo ! you love loops and turntables !!! :D
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Re: Version 0.13.10

Post by Floaf »

Hmm, all my achievements resetted :-( I just got the 20 M green circuits and now it's gone.

Update: I think it's because of mods... Sorry ,false alarm.

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Re: Version 0.13.10

Post by timesinker »

illmaren wrote:
daniel34 wrote: This will be fixed in 0.13.11: viewtopic.php?f=30&t=29614
When should this fix be released? cause its quite the major bug ;$
They´re spamming the updates like bang bang bang.....

so it shouldn´t be too long from now


bp3959
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Re: Version 0.13.10

Post by bp3959 »

mophydeen wrote:this version is unusable.
Hope we see 0.13.11 soon.
Agree, they left a lot of us with unplayable games the entire weekend...

Litcube
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Re: Version 0.13.10

Post by Litcube »

bp3959 wrote:
mophydeen wrote:this version is unusable.
Hope we see 0.13.11 soon.
Agree, they left a lot of us with unplayable games the entire weekend...
Awwww, muffin.

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Re: Version 0.13.10

Post by daggertx »

binbinhfr wrote:Am I the only one having "download failed" problems when trying to install or update a mod ?

Same, cant download or update any mods

bp3959
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Re: Version 0.13.10

Post by bp3959 »

daggertx wrote:
binbinhfr wrote:Am I the only one having "download failed" problems when trying to install or update a mod ?

Same, cant download or update any mods
It eventually works if you keep retrying.

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Re: Version 0.13.10

Post by Dave64738 »

When will the built-in updater be able to see these updates?
factorio updater.png
factorio updater.png (347.91 KiB) Viewed 4134 times

daniel34
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Re: Version 0.13.10

Post by daniel34 »

Dave64738 wrote:When will the built-in updater be able to see these updates?
As soon as you enable experimental updates in the options.
quick links: log file | graphical issues | wiki

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