 ), but also because you can turn one of the outputs into another (it only goes one way, but still). So like in early game, usually you make too much heavy and light, so when you get to cracking, you can just crack the unused heavy into light, and the unused light into petroleum, and you can use the circuit network and pumps to enable or disable cracking as needed.
 ), but also because you can turn one of the outputs into another (it only goes one way, but still). So like in early game, usually you make too much heavy and light, so when you get to cracking, you can just crack the unused heavy into light, and the unused light into petroleum, and you can use the circuit network and pumps to enable or disable cracking as needed.If it were possible to turn some of the byproducts of refining into more iron or copper respectively on demand... might make it easier to work with. But that's just a random suggestion, probably not feasible in any way.
In any case, if I try using angel refining again, I'll probably use this new Belt Sorter mod (https://mods.factorio.com/mods/judos/be ... ussion/525) It looks like exactly what angel refining needs. I can just imagine the input of random things from multiple sorters being sorted (heh) to their proper places, without using smart inserters. It -does- require red circuits (or electronic circuit boards) to craft, so it's pretty far into green science... but I'll probably just change the recipe myself
 I mean the tech only requires red science anyways... next time!
 I mean the tech only requires red science anyways... next time!










