Log
Also sometimes drops clients when one player disconnects, haven't been able to verify this yet.954.624 Info Synchronizer.cpp:522: networkTick(863985) adding peer(38) success(true).
955.507 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(0) oldState(InGame) newState(InGame)
955.508 Info MultiplayerManager.cpp:1527: Received peer info for peer(16) username(Deaf).
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(16) oldState(InGame) newState(InGame)
955.508 Info MultiplayerManager.cpp:1527: Received peer info for peer(32) username(Yoyogre).
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(32) oldState(InGame) newState(InGame)
955.508 Info MultiplayerManager.cpp:1527: Received peer info for peer(37) username(DukeofSussex).
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(37) oldState(InGame) newState(InGame)
955.508 Info MultiplayerManager.cpp:1527: Received peer info for peer(38) username(kunter).
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(38) oldState(Ready) newState(Connecting)
955.508 Info NetworkInputHandler.cpp:524: expectedMapTick(35538678) adding peer(38).
955.508 Info MultiplayerManager.cpp:1527: Received peer info for peer(38) username(kunter).
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(38) oldState(Connecting) newState(Connecting)
955.508 Info MultiplayerManager.cpp:1527: Received peer info for peer(38) username(kunter).
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(38) oldState(Connecting) newState(Connecting)
955.508 Info MultiplayerManager.cpp:1527: Received peer info for peer(38) username(kunter).
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(38) oldState(Connecting) newState(Connecting)
955.508 Info MultiplayerManager.cpp:1527: Received peer info for peer(38) username(kunter).
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(38) oldState(Connecting) newState(Connecting)
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(38) oldState(Connecting) newState(VerifyingConnection)
957.240 Info MultiplayerManager.cpp:1143: networkTick(864025) mapTick(35538679) received stateChanged peerID(38) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
957.240 Info MultiplayerManager.cpp:996: networkTick(864025) mapTick(35538679) changing state from(InGame) to(InGameAligning)
957.240 Info MultiplayerManager.cpp:1818: networkTick(864025) mapTick(35538679) starting mapAlign
958.124 Info MultiplayerManager.cpp:1143: networkTick(864038) mapTick(35538679) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
958.124 Info MultiplayerManager.cpp:1143: networkTick(864038) mapTick(35538679) received stateChanged peerID(16) oldState(InGame) newState(InGameAligning)
958.124 Info MultiplayerManager.cpp:1143: networkTick(864038) mapTick(35538679) received stateChanged peerID(32) oldState(InGame) newState(InGameAligning)
958.124 Info MultiplayerManager.cpp:1143: networkTick(864038) mapTick(35538679) received stateChanged peerID(37) oldState(InGame) newState(InGameAligning)
958.124 Info MultiplayerManager.cpp:1752: networkTick(864038) mapTick(35538679) sending mapAlignAction
960.074 Info Synchronizer.cpp:465: NetworkTick(864046) peer(0) drop detection state(100/900).
961.840 Info Synchronizer.cpp:465: NetworkTick(864046) peer(0) drop detection state(200/900).
963.507 Info Synchronizer.cpp:465: NetworkTick(864046) peer(0) drop detection state(300/900).
965.174 Info Synchronizer.cpp:465: NetworkTick(864046) peer(0) drop detection state(400/900).
966.840 Info Synchronizer.cpp:465: NetworkTick(864046) peer(0) drop detection state(500/900).
968.509 Info Synchronizer.cpp:465: NetworkTick(864046) peer(0) drop detection state(600/900).
970.179 Info Synchronizer.cpp:465: NetworkTick(864046) peer(0) drop detection state(700/900).
971.839 Info Synchronizer.cpp:465: NetworkTick(864046) peer(0) drop detection state(800/900).
973.508 Info Synchronizer.cpp:465: NetworkTick(864046) peer(0) drop detection state(900/900).
973.523 Info Synchronizer.cpp:612: NetworkTick(864046) peer(0) peerHeartbeatsEmpty(false) is not responding, dropping.
973.523 Error MultiplayerManager.cpp:129: MultiplayerManager failed: multiplayer.server-stopped-communicating
973.524 Info MultiplayerManager.cpp:996: networkTick(864046) mapTick(35538679) changing state from(InGameAligning) to(Failed)
955.507 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(0) oldState(InGame) newState(InGame)
955.508 Info MultiplayerManager.cpp:1527: Received peer info for peer(16) username(Deaf).
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(16) oldState(InGame) newState(InGame)
955.508 Info MultiplayerManager.cpp:1527: Received peer info for peer(32) username(Yoyogre).
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(32) oldState(InGame) newState(InGame)
955.508 Info MultiplayerManager.cpp:1527: Received peer info for peer(37) username(DukeofSussex).
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(37) oldState(InGame) newState(InGame)
955.508 Info MultiplayerManager.cpp:1527: Received peer info for peer(38) username(kunter).
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(38) oldState(Ready) newState(Connecting)
955.508 Info NetworkInputHandler.cpp:524: expectedMapTick(35538678) adding peer(38).
955.508 Info MultiplayerManager.cpp:1527: Received peer info for peer(38) username(kunter).
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(38) oldState(Connecting) newState(Connecting)
955.508 Info MultiplayerManager.cpp:1527: Received peer info for peer(38) username(kunter).
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(38) oldState(Connecting) newState(Connecting)
955.508 Info MultiplayerManager.cpp:1527: Received peer info for peer(38) username(kunter).
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(38) oldState(Connecting) newState(Connecting)
955.508 Info MultiplayerManager.cpp:1527: Received peer info for peer(38) username(kunter).
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(38) oldState(Connecting) newState(Connecting)
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(38) oldState(Connecting) newState(VerifyingConnection)
957.240 Info MultiplayerManager.cpp:1143: networkTick(864025) mapTick(35538679) received stateChanged peerID(38) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
957.240 Info MultiplayerManager.cpp:996: networkTick(864025) mapTick(35538679) changing state from(InGame) to(InGameAligning)
957.240 Info MultiplayerManager.cpp:1818: networkTick(864025) mapTick(35538679) starting mapAlign
958.124 Info MultiplayerManager.cpp:1143: networkTick(864038) mapTick(35538679) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
958.124 Info MultiplayerManager.cpp:1143: networkTick(864038) mapTick(35538679) received stateChanged peerID(16) oldState(InGame) newState(InGameAligning)
958.124 Info MultiplayerManager.cpp:1143: networkTick(864038) mapTick(35538679) received stateChanged peerID(32) oldState(InGame) newState(InGameAligning)
958.124 Info MultiplayerManager.cpp:1143: networkTick(864038) mapTick(35538679) received stateChanged peerID(37) oldState(InGame) newState(InGameAligning)
958.124 Info MultiplayerManager.cpp:1752: networkTick(864038) mapTick(35538679) sending mapAlignAction
960.074 Info Synchronizer.cpp:465: NetworkTick(864046) peer(0) drop detection state(100/900).
961.840 Info Synchronizer.cpp:465: NetworkTick(864046) peer(0) drop detection state(200/900).
963.507 Info Synchronizer.cpp:465: NetworkTick(864046) peer(0) drop detection state(300/900).
965.174 Info Synchronizer.cpp:465: NetworkTick(864046) peer(0) drop detection state(400/900).
966.840 Info Synchronizer.cpp:465: NetworkTick(864046) peer(0) drop detection state(500/900).
968.509 Info Synchronizer.cpp:465: NetworkTick(864046) peer(0) drop detection state(600/900).
970.179 Info Synchronizer.cpp:465: NetworkTick(864046) peer(0) drop detection state(700/900).
971.839 Info Synchronizer.cpp:465: NetworkTick(864046) peer(0) drop detection state(800/900).
973.508 Info Synchronizer.cpp:465: NetworkTick(864046) peer(0) drop detection state(900/900).
973.523 Info Synchronizer.cpp:612: NetworkTick(864046) peer(0) peerHeartbeatsEmpty(false) is not responding, dropping.
973.523 Error MultiplayerManager.cpp:129: MultiplayerManager failed: multiplayer.server-stopped-communicating
973.524 Info MultiplayerManager.cpp:996: networkTick(864046) mapTick(35538679) changing state from(InGameAligning) to(Failed)