Productivity modules don't work on modded intermediates?
Productivity modules don't work on modded intermediates?
I have a intermediate product who's category is Intermediate in the prototype but I can not use productivity modules on it. Is this a bug or intended? What am I doing wrong?
Re: Productivity modules don't work on modded intermediates?
I tripped over this before too.
Productivity modules dont get their lists automatically. Infact, its defined on each productivity module, they just use a function to return the same value each time.
If you check this URL, you can see the code that was provided to me to automatically add a product to all vanilla productivity modules (and modded ones that use a similar naming scheme):
https://github.com/DaCyclops/GDIW/blob/ ... -fixes.lua
Productivity modules dont get their lists automatically. Infact, its defined on each productivity module, they just use a function to return the same value each time.
If you check this URL, you can see the code that was provided to me to automatically add a product to all vanilla productivity modules (and modded ones that use a similar naming scheme):
https://github.com/DaCyclops/GDIW/blob/ ... -fixes.lua