I run Factorio through Steam on 64-bit Arch Linux. Port forwarded, 100/100 Mbit connection.
log
EDIT: It happened again. Now I had to kill it.[quote]
0.014 2016-06-27 23:58:05; Factorio 0.13.0 (Build 22782, linux64, steam)
0.123 Operating system: Linux (Arch rolling)
0.123 Program arguments: "/home/timmy/.local/share/Steam/SteamApps/common/Factorio/bin/x64/factorio"
0.123 Read data path: /home/timmy/.local/share/Steam/SteamApps/common/Factorio/data
0.123 Write data path: /home/timmy/.factorio
0.123 Binaries path: /home/timmy/.local/share/Steam/SteamApps/common/Factorio/bin
0.260 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all] [Light scale: 20%] [Screen: 0] [DXT: false]
0.297 Available display adapters: 1
0.297 [0]: resolution 1920x1080px at [0,0]
0.297 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.529 Initialised OpenGL:[0] GeForce GTX 650 Ti BOOST/PCIe/SSE2; driver: 4.5.0 NVIDIA 367.27
0.529 Video memory size (dedicated/total available/current available): 2048/2048/1852 MB
1.430 Loading mod core 0.0.0 (data.lua)
1.516 Loading mod base 0.13.0 (data.lua)
3.116 Checksum for core: 1399339455
3.116 Checksum for mod base: 2039900801
4.153 Initial atlas bitmap size is 16384
4.163 Created atlas bitmap 16384x9314
4.164 Created atlas bitmap 4096x1104
42.588 Sprites loaded
42.588 Convert atlas 4096x1104 to: trilinear-filtering
42.684 Loading sounds...
49.693 Custom inputs active: 0
49.807 Factorio initialised
71.398 Loading map /home/timmy/.factorio/saves/_autosave2.zip
71.435 Info Scenario.cpp:129: Map version 0.13.0-93
72.233 Checksum for script /home/timmy/.factorio/temp/currently-playing/control.lua: 900459546
112.547 Info PosixUDPSocket.cpp:50: Opening socket at port 0
118.580 Info Pinger.cpp:154: Requesting ping requestID(939) for address(80.86.93.195:34197).
118.580 Info Pinger.cpp:139: Sending ping requestID(939) pingID(0) to 80.86.93.195:34197.
118.596 Info Pinger.cpp:91: Received ping reply from 80.86.93.195:34197 ping in milliseconds 15.824700
123.763 Info Pinger.cpp:154: Requesting ping requestID(836) for address(155.94.238.174:34197).
123.763 Info Pinger.cpp:139: Sending ping requestID(836) pingID(1) to 155.94.238.174:34197.
127.150 Info Pinger.cpp:154: Requesting ping requestID(746) for address(83.90.136.184:34197).
127.150 Info Pinger.cpp:139: Sending ping requestID(746) pingID(2) to 83.90.136.184:34197.
132.547 Info Pinger.cpp:139: Sending ping requestID(746) pingID(3) to 83.90.136.184:34197.
135.763 Info Pinger.cpp:154: Requesting ping requestID(530) for address(213.211.139.42:34197).
135.763 Info Pinger.cpp:139: Sending ping requestID(530) pingID(4) to 213.211.139.42:34197.
142.548 Info Pinger.cpp:139: Sending ping requestID(530) pingID(5) to 213.211.139.42:34197.
143.230 Info Pinger.cpp:154: Requesting ping requestID(530) for address(213.211.139.42:34197).
144.461 Info Pinger.cpp:154: Requesting ping requestID(692) for address(24.142.93.19:34197).
144.461 Info Pinger.cpp:139: Sending ping requestID(692) pingID(6) to 24.142.93.19:34197.
150.008 Info Pinger.cpp:154: Requesting ping requestID(750) for address(199.168.142.115:34207).
150.008 Info Pinger.cpp:139: Sending ping requestID(750) pingID(7) to 199.168.142.115:34207.
152.548 Info Pinger.cpp:139: Sending ping requestID(750) pingID(8) to 199.168.142.115:34207.
154.468 Info Pinger.cpp:154: Requesting ping requestID(838) for address(46.79.136.241:34197).
154.468 Info Pinger.cpp:139: Sending ping requestID(838) pingID(9) to 46.79.136.241:34197.
155.530 Info Pinger.cpp:154: Requesting ping requestID(277) for address(71.193.178.64:34197).
155.530 Info Pinger.cpp:139: Sending ping requestID(277) pingID(10) to 71.193.178.64:34197.
162.002 Info Pinger.cpp:154: Requesting ping requestID(860) for address(24.166.35.101:55017).
162.002 Info Pinger.cpp:139: Sending ping requestID(860) pingID(11) to 24.166.35.101:55017.
166.653 Info Pinger.cpp:154: Requesting ping requestID(621) for address(125.111.208.254:34197).
166.653 Info Pinger.cpp:139: Sending ping requestID(621) pingID(12) to 125.111.208.254:34197.
171.396 Info Pinger.cpp:154: Requesting ping requestID(903) for address(212.56.88.111:3003).
171.396 Info Pinger.cpp:139: Sending ping requestID(903) pingID(13) to 212.56.88.111:3003.
172.696 Info Pinger.cpp:154: Requesting ping requestID(903) for address(212.56.88.111:3003).
175.413 Info Pinger.cpp:154: Requesting ping requestID(692) for address(24.142.93.19:34197).
175.413 Info Pinger.cpp:139: Sending ping requestID(692) pingID(14) to 24.142.93.19:34197.
180.173 Info Pinger.cpp:154: Requesting ping requestID(907) for address(92.237.239.26:34197).
180.173 Info Pinger.cpp:139: Sending ping requestID(907) pingID(15) to 92.237.239.26:34197.
182.416 Info Pinger.cpp:154: Requesting ping requestID(745) for address(50.185.105.106:34197).
182.417 Info Pinger.cpp:139: Sending ping requestID(745) pingID(16) to 50.185.105.106:34197.
185.923 Info Pinger.cpp:154: Requesting ping requestID(421) for address(81.224.96.211:34197).
185.923 Info Pinger.cpp:139: Sending ping requestID(421) pingID(17) to 81.224.96.211:34197.
192.548 Info Pinger.cpp:139: Sending ping requestID(421) pingID(18) to 81.224.96.211:34197.
200.383 Info Pinger.cpp:154: Requesting ping requestID(802) for address(184.100.44.172:34197).
200.383 Info Pinger.cpp:139: Sending ping requestID(802) pingID(19) to 184.100.44.172:34197.
202.548 Info Pinger.cpp:139: Sending ping requestID(802) pingID(20) to 184.100.44.172:34197.
202.698 Info Pinger.cpp:154: Requesting ping requestID(802) for address(184.100.44.172:34197).
208.425 Info Pinger.cpp:154: Requesting ping requestID(759) for address(88.74.88.221:34197).
208.425 Info Pinger.cpp:139: Sending ping requestID(759) pingID(21) to 88.74.88.221:34197.
209.591 Info Pinger.cpp:154: Requesting ping requestID(512) for address(74.96.219.194:34197).
209.591 Info Pinger.cpp:139: Sending ping requestID(512) pingID(22) to 74.96.219.194:34197.
210.332 Info Pinger.cpp:154: Requesting ping requestID(342) for address(71.85.150.54:34197).
210.332 Info Pinger.cpp:139: Sending ping requestID(342) pingID(23) to 71.85.150.54:34197.
212.549 Info Pinger.cpp:139: Sending ping requestID(342) pingID(24) to 71.85.150.54:34197.
221.995 Info Pinger.cpp:154: Requesting ping requestID(1009) for address(97.101.204.1:1069).
221.995 Info Pinger.cpp:139: Sending ping requestID(1009) pingID(25) to 97.101.204.1:1069.
232.549 Info Pinger.cpp:139: Sending ping requestID(1009) pingID(26) to 97.101.204.1:1069.
232.703 Info Pinger.cpp:154: Requesting ping requestID(1009) for address(97.101.204.1:1069).
242.549 Info Pinger.cpp:139: Sending ping requestID(1009) pingID(27) to 97.101.204.1:1069.
252.549 Info Pinger.cpp:139: Sending ping requestID(1009) pingID(28) to 97.101.204.1:1069.
262.550 Info Pinger.cpp:139: Sending ping requestID(1009) pingID(29) to 97.101.204.1:1069.
262.727 Info Pinger.cpp:154: Requesting ping requestID(1009) for address(97.101.204.1:1069).
272.550 Info Pinger.cpp:139: Sending ping requestID(1009) pingID(30) to 97.101.204.1:1069.
274.984 Info Pinger.cpp:154: Requesting ping requestID(939) for address(80.86.93.195:34197).
274.984 Info Pinger.cpp:139: Sending ping requestID(939) pingID(31) to 80.86.93.195:34197.
280.428 Info PosixUDPSocket.cpp:154: Socket closed
280.429 Info Router.cpp:563: Router peerID(65535) shutting down.
280.430 Info Router.cpp:594: Router state -> Disconnected
280.433 Joining game 80.86.93.195:34197
280.433 Info PosixUDPSocket.cpp:50: Opening socket at port 0
280.433 Info Router.cpp:594: Router state -> Connecting
280.433 Info MultiplayerManager.cpp:999: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
280.478 Connection to address(80.86.93.195:34197) refused(type(ConnectionReply) confirm(true) status(PasswordMissing) gameName([EU]New Order of Balthasar) description(Password not provided or not matching.) latency(6) remoteApplicationVersion(0.13.0 (Build 22782, linux64, steam)) remoteActiveMods((base 0.13.0) ) connectionRequestID(31121) gameID(939)).
280.479 Info MultiplayerManager.cpp:180: NetworkTick(0) quitting multiplayer connection.
280.479 Info MultiplayerManager.cpp:999: networkTick(0) mapTick(-1) changing state from(Connecting) to(Disconnected)
280.496 Info Router.cpp:563: Router peerID(65535) shutting down.
280.496 Info PosixUDPSocket.cpp:154: Socket closed
280.496 Info Router.cpp:594: Router state -> Disconnected
285.194 Info Router.cpp:563: Router peerID(65535) shutting down.
285.194 Info Router.cpp:594: Router state -> Disconnected
285.194 Joining game 80.86.93.195:34197
285.194 Info PosixUDPSocket.cpp:50: Opening socket at port 0
285.194 Info Router.cpp:594: Router state -> Connecting
285.195 Info MultiplayerManager.cpp:999: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
285.227 Info Router.cpp:594: Router state -> WaitingForAccept
285.394 Info Synchronizer.cpp:56: NetworkTick(92526) initialized Synchronizer local peer(14) latency(6).
285.394 Info Synchronizer.cpp:522: networkTick(92526) adding peer(0) success(true).
285.394 Info Synchronizer.cpp:522: networkTick(92526) adding peer(1) success(true).
285.394 Info Synchronizer.cpp:522: networkTick(92526) adding peer(2) success(true).
285.394 Info Synchronizer.cpp:522: networkTick(92526) adding peer(4) success(true).
285.394 Info Synchronizer.cpp:522: networkTick(92526) adding peer(5) success(true).
285.394 Info Synchronizer.cpp:522: networkTick(92526) adding peer(6) success(true).
285.394 Info Synchronizer.cpp:522: networkTick(92526) adding peer(8) success(true).
285.394 Info Synchronizer.cpp:522: networkTick(92526) adding peer(9) success(true).
285.394 Info Synchronizer.cpp:522: networkTick(92526) adding peer(10) success(true).
285.394 Info Router.cpp:594: Router state -> Connected
285.394 Info Router.cpp:820: ConnectionAccepted ownPeerID(14) nextPeerID(15)
285.394 Info MultiplayerManager.cpp:999: networkTick(92526) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
285.544 Info Router.cpp:878: Received onPeerConnected for already connected peer(14)
285.644 Info MultiplayerManager.cpp:1530: Received peer info for peer(0) username(<server>).
285.644 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
285.644 Info MultiplayerManager.cpp:1530: Received peer info for peer(1) username(balldruin).
285.644 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(1) oldState(Ready) newState(InGame)
285.644 Info MultiplayerManager.cpp:1530: Received peer info for peer(2) username(demdike).
285.644 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(2) oldState(Ready) newState(InGame)
285.644 Info MultiplayerManager.cpp:1530: Received peer info for peer(4) username(Jones).
285.644 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(4) oldState(Ready) newState(InGame)
285.644 Info MultiplayerManager.cpp:1530: Received peer info for peer(5) username(Korwal).
285.644 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(5) oldState(Ready) newState(InGame)
285.644 Info MultiplayerManager.cpp:1530: Received peer info for peer(6) username(Grufy).
285.644 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(6) oldState(Ready) newState(InGame)
285.644 Info MultiplayerManager.cpp:1530: Received peer info for peer(8) username(CommanderZBA).
285.644 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(8) oldState(Ready) newState(InGame)
285.644 Info MultiplayerManager.cpp:1530: Received peer info for peer(9) username(GeneralZeroCZ).
285.644 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(9) oldState(Ready) newState(InGame)
285.644 Info MultiplayerManager.cpp:1530: Received peer info for peer(10) username(schebibaer).
285.644 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(10) oldState(Ready) newState(InGame)
285.644 Info MultiplayerManager.cpp:1530: Received peer info for peer(14) username(RockerTimmy).
285.644 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(14) oldState(Ready) newState(Connecting)
285.645 Info MultiplayerManager.cpp:1530: Received peer info for peer(14) username(RockerTimmy).
285.645 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(14) oldState(Connecting) newState(Connecting)
285.645 Info MultiplayerManager.cpp:1530: Received peer info for peer(14) username(RockerTimmy).
285.645 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(14) oldState(Connecting) newState(Connecting)
285.645 Info MultiplayerManager.cpp:1530: Received peer info for peer(14) username(RockerTimmy).
285.645 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(14) oldState(Connecting) newState(Connecting)
285.645 Info MultiplayerManager.cpp:1530: Received peer info for peer(14) username(RockerTimmy).
285.645 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(14) oldState(Connecting) newState(Connecting)
285.645 Info MultiplayerManager.cpp:1530: Received peer info for peer(14) username(RockerTimmy).
285.645 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(14) oldState(Connecting) newState(Connecting)
285.645 Info MultiplayerManager.cpp:1530: Received peer info for peer(14) username(RockerTimmy).
285.645 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(14) oldState(Connecting) newState(Connecting)
285.645 Info MultiplayerManager.cpp:1530: Received peer info for peer(14) username(RockerTimmy).
285.645 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(14) oldState(Connecting) newState(Connecting)
285.645 Info MultiplayerManager.cpp:1530: Received peer info for peer(14) username(RockerTimmy).
285.645 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(14) oldState(Connecting) newState(Connecting)
285.645 Info MultiplayerManager.cpp:1530: Received peer info for peer(14) username(RockerTimmy).
285.645 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(14) oldState(Connecting) newState(Connecting)
285.645 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(14) oldState(Connecting) newState(VerifyingConnection)
285.927 Info MultiplayerManager.cpp:999: networkTick(92539) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
286.027 Info MultiplayerManager.cpp:1146: networkTick(92545) mapTick(-1) received stateChanged peerID(14) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
286.144 Info MultiplayerManager.cpp:1146: networkTick(92551) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
286.144 Info MultiplayerManager.cpp:1146: networkTick(92551) mapTick(-1) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
286.144 Info MultiplayerManager.cpp:1146: networkTick(92551) mapTick(-1) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
286.144 Info MultiplayerManager.cpp:1146: networkTick(92551) mapTick(-1) received stateChanged peerID(4) oldState(InGame) newState(InGameAligning)
286.144 Info MultiplayerManager.cpp:1146: networkTick(92551) mapTick(-1) received stateChanged peerID(5) oldState(InGame) newState(InGameAligning)
286.144 Info MultiplayerManager.cpp:1146: networkTick(92551) mapTick(-1) received stateChanged peerID(6) oldState(InGame) newState(InGameAligning)
286.144 Info MultiplayerManager.cpp:1146: networkTick(92551) mapTick(-1) received stateChanged peerID(8) oldState(InGame) newState(InGameAligning)
286.144 Info MultiplayerManager.cpp:1146: networkTick(92551) mapTick(-1) received stateChanged peerID(9) oldState(InGame) newState(InGameAligning)
286.144 Info MultiplayerManager.cpp:1146: networkTick(92551) mapTick(-1) received stateChanged peerID(10) oldState(InGame) newState(InGameAligning)
286.185 Info PosixUDPSocket.cpp:279: Increasing size of socket buffer to 8192
286.283 Info PosixUDPSocket.cpp:279: Increasing size of socket buffer to 16384
286.510 Info MultiplayerManager.cpp:1146: networkTick(92564) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
286.510 Info MultiplayerManager.cpp:1146: networkTick(92564) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
286.510 Info MultiplayerManager.cpp:1146: networkTick(92564) mapTick(-1) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
286.510 Info MultiplayerManager.cpp:1146: networkTick(92564) mapTick(-1) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
286.510 Info MultiplayerManager.cpp:1146: networkTick(92564) mapTick(-1) received stateChanged peerID(2) oldState(InGameAligning) newState(InGameAligned)
286.510 Info MultiplayerManager.cpp:1146: networkTick(92564) mapTick(-1) received stateChanged peerID(2) oldState(InGameAligned) newState(InGameWaitingForOthers)
286.511 Info MultiplayerManager.cpp:1146: networkTick(92564) mapTick(-1) received stateChanged peerID(4) oldState(InGameAligning) newState(InGameAligned)
286.511 Info MultiplayerManager.cpp:1146: networkTick(92564) mapTick(-1) received stateChanged peerID(4) oldState(InGameAligned) newState(InGameWaitingForOthers)
286.511 Info MultiplayerManager.cpp:1146: networkTick(92564) mapTick(-1) received stateChanged peerID(5) oldState(InGameAligning) newState(InGameAligned)
286.511 Info MultiplayerManager.cpp:1146: networkTick(92564) mapTick(-1) received stateChanged peerID(5) oldState(InGameAligned) newState(InGameWaitingForOthers)
286.511 Info MultiplayerManager.cpp:1146: networkTick(92564) mapTick(-1) received stateChanged peerID(6) oldState(InGameAligning) newState(InGameAligned)
286.511 Info MultiplayerManager.cpp:1146: networkTick(92564) mapTick(-1) received stateChanged peerID(6) oldState(InGameAligned) newState(InGameWaitingForOthers)
286.511 Info MultiplayerManager.cpp:1146: networkTick(92564) mapTick(-1) received stateChanged peerID(8) oldState(InGameAligning) newState(InGameAligned)
286.511 Info MultiplayerManager.cpp:1146: networkTick(92564) mapTick(-1) received stateChanged peerID(8) oldState(InGameAligned) newState(InGameWaitingForOthers)
286.511 Info MultiplayerManager.cpp:1146: networkTick(92564) mapTick(-1) received stateChanged peerID(9) oldState(InGameAligning) newState(InGameAligned)
286.511 Info MultiplayerManager.cpp:1146: networkTick(92564) mapTick(-1) received stateChanged peerID(9) oldState(InGameAligned) newState(InGameWaitingForOthers)
286.511 Info MultiplayerManager.cpp:1146: networkTick(92564) mapTick(-1) received stateChanged peerID(10) oldState(InGameAligning) newState(InGameAligned)
286.511 Info MultiplayerManager.cpp:1146: networkTick(92564) mapTick(-1) received stateChanged peerID(10) oldState(InGameAligned) newState(InGameWaitingForOthers)
287.245 Info MultiplayerManager.cpp:1146: networkTick(92586) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
287.245 Downloading file /home/timmy/.factorio/temp/mp-download.zip (7279570 B, 14473 blocks)
287.246 Info MultiplayerManager.cpp:999: networkTick(92586) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
287.246 Info NetworkInputHandler.cpp:45: mapTick(348371) networkTick(92586) initialized NetworkInputHandler local peer(14).
287.246 Info NetworkInputHandler.cpp:524: expectedMapTick(348371) adding peer(0).
287.246 Info NetworkInputHandler.cpp:524: expectedMapTick(348371) adding peer(1).
287.246 Info NetworkInputHandler.cpp:524: expectedMapTick(348371) adding peer(2).
287.246 Info NetworkInputHandler.cpp:524: expectedMapTick(348371) adding peer(4).
287.246 Info NetworkInputHandler.cpp:524: expectedMapTick(348371) adding peer(5).
287.246 Info NetworkInputHandler.cpp:524: expectedMapTick(348371) adding peer(6).
287.246 Info NetworkInputHandler.cpp:524: expectedMapTick(348371) adding peer(8).
287.246 Info NetworkInputHandler.cpp:524: expectedMapTick(348371) adding peer(9).
287.246 Info NetworkInputHandler.cpp:524: expectedMapTick(348371) adding peer(10).
287.246 Info Synchronizer.cpp:428: NetworkTick(92586) mapTick(348371) applying 136 pending tickClosures
287.246 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(0)
287.246 Info NetworkInputHandler.cpp:608: assigning playerIndex(0) to peer(1)
287.246 Info NetworkInputHandler.cpp:608: assigning playerIndex(14) to peer(2)
287.246 Info NetworkInputHandler.cpp:608: assigning playerIndex(34) to peer(4)
287.246 Info NetworkInputHandler.cpp:608: assigning playerIndex(1) to peer(5)
287.246 Info NetworkInputHandler.cpp:608: assigning playerIndex(32) to peer(6)
287.246 Info NetworkInputHandler.cpp:608: assigning playerIndex(43) to peer(8)
287.246 Info NetworkInputHandler.cpp:608: assigning playerIndex(44) to peer(9)
287.246 Info NetworkInputHandler.cpp:608: assigning playerIndex(45) to peer(10)
287.246 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(14)
287.246 Info MultiplayerManager.cpp:1735: networkTick(92586) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
287.246 Info MultiplayerManager.cpp:1519: Received script checksums: level: 900459546
287.362 Info MultiplayerManager.cpp:1146: networkTick(92592) mapTick(-1) received stateChanged peerID(14) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
289.118 Finished download (1 s, 7.3 MB, 3.9 MB/s)
289.150 Info MultiplayerManager.cpp:1221: networkTick(92679) mapTick(-1) map download finished creating scenario
289.150 Info MultiplayerManager.cpp:999: networkTick(92679) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
289.150 Loading map /home/timmy/.factorio/temp/mp-download.zip
289.173 Info Scenario.cpp:129: Map version 0.13.0-93
289.302 Info MultiplayerManager.cpp:1146: networkTick(92685) mapTick(-1) received stateChanged peerID(14) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
289.402 Info MultiplayerManager.cpp:1146: networkTick(92691) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
290.208 Checksum for script /home/timmy/.factorio/temp/currently-playing/control.lua: 900459546
290.223 Info MultiplayerManager.cpp:999: networkTick(92715) mapTick(348371) changing state from(ConnectedLoadingMap) to(InGameWaitingForOthers)
290.401 Info MultiplayerManager.cpp:1146: networkTick(92721) mapTick(348371) received stateChanged peerID(14) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
290.401 Info MultiplayerManager.cpp:1345: networkTick(92721) mapTick(348371) stopping mapAlign
290.401 Info MultiplayerManager.cpp:1887: performing map align task (SendPlayerJoinGameAlignTask)
290.402 Info MultiplayerManager.cpp:999: networkTick(92721) mapTick(348371) changing state from(InGameWaitingForOthers) to(InGame)
290.402 Info MultiplayerManager.cpp:1709: networkTick(92721) mapTick(348371) peerID(14) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(4) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(5) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(6) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(8) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(9) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(10) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(14) state(InGameWaitingForOthers) mapAlignTick(-1))
)
290.574 Info MultiplayerManager.cpp:1146: networkTick(92727) mapTick(348380) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
290.574 Info MultiplayerManager.cpp:1146: networkTick(92727) mapTick(348380) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
290.574 Info MultiplayerManager.cpp:1146: networkTick(92727) mapTick(348380) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
290.574 Info MultiplayerManager.cpp:1146: networkTick(92727) mapTick(348380) received stateChanged peerID(4) oldState(InGameWaitingForOthers) newState(InGame)
290.574 Info MultiplayerManager.cpp:1146: networkTick(92727) mapTick(348380) received stateChanged peerID(5) oldState(InGameWaitingForOthers) newState(InGame)
290.574 Info MultiplayerManager.cpp:1146: networkTick(92727) mapTick(348380) received stateChanged peerID(6) oldState(InGameWaitingForOthers) newState(InGame)
290.574 Info MultiplayerManager.cpp:1146: networkTick(92727) mapTick(348380) received stateChanged peerID(8) oldState(InGameWaitingForOthers) newState(InGame)
290.574 Info MultiplayerManager.cpp:1146: networkTick(92727) mapTick(348380) received stateChanged peerID(9) oldState(InGameWaitingForOthers) newState(InGame)
290.574 Info MultiplayerManager.cpp:1146: networkTick(92727) mapTick(348380) received stateChanged peerID(10) oldState(InGameWaitingForOthers) newState(InGame)
290.574 Info MultiplayerManager.cpp:1146: networkTick(92727) mapTick(348380) received stateChanged peerID(14) oldState(InGameWaitingForOthers) newState(InGame)
290.609 Info NetworkInputHandler.cpp:754: mapTick(348380) networkTick(92730) connecting to player(RockerTimmy).
290.610 Info NetworkInputHandler.cpp:608: assigning playerIndex(31) to peer(14)
290.610 Info GameActionHandler.cpp:2602: MapTick(348380) processed PlayerJoinGame peerID(14) playerIndex(31) mode(connect)
418.062 Info MultiplayerManager.cpp:1574: Disconnect notification for peer (9)
418.062 Info MultiplayerManager.cpp:1096: networkTick(97631) mapTick(353144) removing peer(9) dropout(false)
418.062 Info MultiplayerManager.cpp:999: networkTick(97631) mapTick(353144) changing state from(InGame) to(InGameAligning)
418.062 Info MultiplayerManager.cpp:1821: networkTick(97631) mapTick(353144) starting mapAlign
418.062 Info MultiplayerManager.cpp:1735: networkTick(97631) mapTick(353144) adding mapAlignTask(RemovePlayerAlignTask)
418.198 Info MultiplayerManager.cpp:1146: networkTick(97637) mapTick(353144) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
418.198 Info MultiplayerManager.cpp:1146: networkTick(97637) mapTick(353144) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
418.198 Info MultiplayerManager.cpp:1146: networkTick(97637) mapTick(353144) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
418.198 Info MultiplayerManager.cpp:1146: networkTick(97637) mapTick(353144) received stateChanged peerID(4) oldState(InGame) newState(InGameAligning)
418.198 Info MultiplayerManager.cpp:1146: networkTick(97637) mapTick(353144) received stateChanged peerID(5) oldState(InGame) newState(InGameAligning)
418.198 Info MultiplayerManager.cpp:1146: networkTick(97637) mapTick(353144) received stateChanged peerID(6) oldState(InGame) newState(InGameAligning)
418.198 Info MultiplayerManager.cpp:1146: networkTick(97637) mapTick(353144) received stateChanged peerID(8) oldState(InGame) newState(InGameAligning)
418.198 Info MultiplayerManager.cpp:1146: networkTick(97637) mapTick(353144) received stateChanged peerID(9) oldState(InGame) newState(InGameAligning)
418.198 Info MultiplayerManager.cpp:1146: networkTick(97637) mapTick(353144) received stateChanged peerID(10) oldState(InGame) newState(InGameAligning)
418.198 Info MultiplayerManager.cpp:1146: networkTick(97637) mapTick(353144) received stateChanged peerID(14) oldState(InGame) newState(InGameAligning)
418.198 Info MultiplayerManager.cpp:1755: networkTick(97637) mapTick(353144) sending mapAlignAction
419.996 Info Synchronizer.cpp:465: NetworkTick(97641) peer(0) drop detection state(100/900).
421.662 Info Synchronizer.cpp:465: NetworkTick(97641) peer(0) drop detection state(200/900).
423.330 Info Synchronizer.cpp:465: NetworkTick(97641) peer(0) drop detection state(300/900).
424.996 Info Synchronizer.cpp:465: NetworkTick(97641) peer(0) drop detection state(400/900).
426.701 Info Synchronizer.cpp:465: NetworkTick(97641) peer(0) drop detection state(500/900).
428.339 Info Synchronizer.cpp:465: NetworkTick(97641) peer(0) drop detection state(600/900).
429.995 Info Synchronizer.cpp:465: NetworkTick(97641) peer(0) drop detection state(700/900).
431.662 Info Synchronizer.cpp:465: NetworkTick(97641) peer(0) drop detection state(800/900).
433.327 Info Synchronizer.cpp:465: NetworkTick(97641) peer(0) drop detection state(900/900).
433.345 Info Synchronizer.cpp:612: NetworkTick(97641) peer(0) peerHeartbeatsEmpty(false) is not responding, dropping.
433.345 Error MultiplayerManager.cpp:129: MultiplayerManager failed: multiplayer.server-stopped-communicating
433.345 Info MultiplayerManager.cpp:999: networkTick(97641) mapTick(353144) changing state from(InGameAligning) to(Failed)
449.824 Info MultiplayerManager.cpp:180: NetworkTick(97641) quitting multiplayer connection.
450.418 Info MultiplayerManager.cpp:999: networkTick(97641) mapTick(353144) changing state from(Failed) to(Disconnected)
450.419 Info NetworkInputHandler.cpp:771: mapTick(353144) networkTick(97641) disconnecting from player.
450.841 Info Router.cpp:563: Router peerID(14) shutting down.
450.841 Info PosixUDPSocket.cpp:154: Socket closed
450.841 Info Router.cpp:594: Router state -> Disconnected
[/quote]
0.014 2016-06-27 23:58:05; Factorio 0.13.0 (Build 22782, linux64, steam)
0.123 Operating system: Linux (Arch rolling)
0.123 Program arguments: "/home/timmy/.local/share/Steam/SteamApps/common/Factorio/bin/x64/factorio"
0.123 Read data path: /home/timmy/.local/share/Steam/SteamApps/common/Factorio/data
0.123 Write data path: /home/timmy/.factorio
0.123 Binaries path: /home/timmy/.local/share/Steam/SteamApps/common/Factorio/bin
0.260 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all] [Light scale: 20%] [Screen: 0] [DXT: false]
0.297 Available display adapters: 1
0.297 [0]: resolution 1920x1080px at [0,0]
0.297 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.529 Initialised OpenGL:[0] GeForce GTX 650 Ti BOOST/PCIe/SSE2; driver: 4.5.0 NVIDIA 367.27
0.529 Video memory size (dedicated/total available/current available): 2048/2048/1852 MB
1.430 Loading mod core 0.0.0 (data.lua)
1.516 Loading mod base 0.13.0 (data.lua)
3.116 Checksum for core: 1399339455
3.116 Checksum for mod base: 2039900801
4.153 Initial atlas bitmap size is 16384
4.163 Created atlas bitmap 16384x9314
4.164 Created atlas bitmap 4096x1104
42.588 Sprites loaded
42.588 Convert atlas 4096x1104 to: trilinear-filtering
42.684 Loading sounds...
49.693 Custom inputs active: 0
49.807 Factorio initialised
71.398 Loading map /home/timmy/.factorio/saves/_autosave2.zip
71.435 Info Scenario.cpp:129: Map version 0.13.0-93
72.233 Checksum for script /home/timmy/.factorio/temp/currently-playing/control.lua: 900459546
112.547 Info PosixUDPSocket.cpp:50: Opening socket at port 0
118.580 Info Pinger.cpp:154: Requesting ping requestID(939) for address(80.86.93.195:34197).
118.580 Info Pinger.cpp:139: Sending ping requestID(939) pingID(0) to 80.86.93.195:34197.
118.596 Info Pinger.cpp:91: Received ping reply from 80.86.93.195:34197 ping in milliseconds 15.824700
123.763 Info Pinger.cpp:154: Requesting ping requestID(836) for address(155.94.238.174:34197).
123.763 Info Pinger.cpp:139: Sending ping requestID(836) pingID(1) to 155.94.238.174:34197.
127.150 Info Pinger.cpp:154: Requesting ping requestID(746) for address(83.90.136.184:34197).
127.150 Info Pinger.cpp:139: Sending ping requestID(746) pingID(2) to 83.90.136.184:34197.
132.547 Info Pinger.cpp:139: Sending ping requestID(746) pingID(3) to 83.90.136.184:34197.
135.763 Info Pinger.cpp:154: Requesting ping requestID(530) for address(213.211.139.42:34197).
135.763 Info Pinger.cpp:139: Sending ping requestID(530) pingID(4) to 213.211.139.42:34197.
142.548 Info Pinger.cpp:139: Sending ping requestID(530) pingID(5) to 213.211.139.42:34197.
143.230 Info Pinger.cpp:154: Requesting ping requestID(530) for address(213.211.139.42:34197).
144.461 Info Pinger.cpp:154: Requesting ping requestID(692) for address(24.142.93.19:34197).
144.461 Info Pinger.cpp:139: Sending ping requestID(692) pingID(6) to 24.142.93.19:34197.
150.008 Info Pinger.cpp:154: Requesting ping requestID(750) for address(199.168.142.115:34207).
150.008 Info Pinger.cpp:139: Sending ping requestID(750) pingID(7) to 199.168.142.115:34207.
152.548 Info Pinger.cpp:139: Sending ping requestID(750) pingID(8) to 199.168.142.115:34207.
154.468 Info Pinger.cpp:154: Requesting ping requestID(838) for address(46.79.136.241:34197).
154.468 Info Pinger.cpp:139: Sending ping requestID(838) pingID(9) to 46.79.136.241:34197.
155.530 Info Pinger.cpp:154: Requesting ping requestID(277) for address(71.193.178.64:34197).
155.530 Info Pinger.cpp:139: Sending ping requestID(277) pingID(10) to 71.193.178.64:34197.
162.002 Info Pinger.cpp:154: Requesting ping requestID(860) for address(24.166.35.101:55017).
162.002 Info Pinger.cpp:139: Sending ping requestID(860) pingID(11) to 24.166.35.101:55017.
166.653 Info Pinger.cpp:154: Requesting ping requestID(621) for address(125.111.208.254:34197).
166.653 Info Pinger.cpp:139: Sending ping requestID(621) pingID(12) to 125.111.208.254:34197.
171.396 Info Pinger.cpp:154: Requesting ping requestID(903) for address(212.56.88.111:3003).
171.396 Info Pinger.cpp:139: Sending ping requestID(903) pingID(13) to 212.56.88.111:3003.
172.696 Info Pinger.cpp:154: Requesting ping requestID(903) for address(212.56.88.111:3003).
175.413 Info Pinger.cpp:154: Requesting ping requestID(692) for address(24.142.93.19:34197).
175.413 Info Pinger.cpp:139: Sending ping requestID(692) pingID(14) to 24.142.93.19:34197.
180.173 Info Pinger.cpp:154: Requesting ping requestID(907) for address(92.237.239.26:34197).
180.173 Info Pinger.cpp:139: Sending ping requestID(907) pingID(15) to 92.237.239.26:34197.
182.416 Info Pinger.cpp:154: Requesting ping requestID(745) for address(50.185.105.106:34197).
182.417 Info Pinger.cpp:139: Sending ping requestID(745) pingID(16) to 50.185.105.106:34197.
185.923 Info Pinger.cpp:154: Requesting ping requestID(421) for address(81.224.96.211:34197).
185.923 Info Pinger.cpp:139: Sending ping requestID(421) pingID(17) to 81.224.96.211:34197.
192.548 Info Pinger.cpp:139: Sending ping requestID(421) pingID(18) to 81.224.96.211:34197.
200.383 Info Pinger.cpp:154: Requesting ping requestID(802) for address(184.100.44.172:34197).
200.383 Info Pinger.cpp:139: Sending ping requestID(802) pingID(19) to 184.100.44.172:34197.
202.548 Info Pinger.cpp:139: Sending ping requestID(802) pingID(20) to 184.100.44.172:34197.
202.698 Info Pinger.cpp:154: Requesting ping requestID(802) for address(184.100.44.172:34197).
208.425 Info Pinger.cpp:154: Requesting ping requestID(759) for address(88.74.88.221:34197).
208.425 Info Pinger.cpp:139: Sending ping requestID(759) pingID(21) to 88.74.88.221:34197.
209.591 Info Pinger.cpp:154: Requesting ping requestID(512) for address(74.96.219.194:34197).
209.591 Info Pinger.cpp:139: Sending ping requestID(512) pingID(22) to 74.96.219.194:34197.
210.332 Info Pinger.cpp:154: Requesting ping requestID(342) for address(71.85.150.54:34197).
210.332 Info Pinger.cpp:139: Sending ping requestID(342) pingID(23) to 71.85.150.54:34197.
212.549 Info Pinger.cpp:139: Sending ping requestID(342) pingID(24) to 71.85.150.54:34197.
221.995 Info Pinger.cpp:154: Requesting ping requestID(1009) for address(97.101.204.1:1069).
221.995 Info Pinger.cpp:139: Sending ping requestID(1009) pingID(25) to 97.101.204.1:1069.
232.549 Info Pinger.cpp:139: Sending ping requestID(1009) pingID(26) to 97.101.204.1:1069.
232.703 Info Pinger.cpp:154: Requesting ping requestID(1009) for address(97.101.204.1:1069).
242.549 Info Pinger.cpp:139: Sending ping requestID(1009) pingID(27) to 97.101.204.1:1069.
252.549 Info Pinger.cpp:139: Sending ping requestID(1009) pingID(28) to 97.101.204.1:1069.
262.550 Info Pinger.cpp:139: Sending ping requestID(1009) pingID(29) to 97.101.204.1:1069.
262.727 Info Pinger.cpp:154: Requesting ping requestID(1009) for address(97.101.204.1:1069).
272.550 Info Pinger.cpp:139: Sending ping requestID(1009) pingID(30) to 97.101.204.1:1069.
274.984 Info Pinger.cpp:154: Requesting ping requestID(939) for address(80.86.93.195:34197).
274.984 Info Pinger.cpp:139: Sending ping requestID(939) pingID(31) to 80.86.93.195:34197.
280.428 Info PosixUDPSocket.cpp:154: Socket closed
280.429 Info Router.cpp:563: Router peerID(65535) shutting down.
280.430 Info Router.cpp:594: Router state -> Disconnected
280.433 Joining game 80.86.93.195:34197
280.433 Info PosixUDPSocket.cpp:50: Opening socket at port 0
280.433 Info Router.cpp:594: Router state -> Connecting
280.433 Info MultiplayerManager.cpp:999: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
280.478 Connection to address(80.86.93.195:34197) refused(type(ConnectionReply) confirm(true) status(PasswordMissing) gameName([EU]New Order of Balthasar) description(Password not provided or not matching.) latency(6) remoteApplicationVersion(0.13.0 (Build 22782, linux64, steam)) remoteActiveMods((base 0.13.0) ) connectionRequestID(31121) gameID(939)).
280.479 Info MultiplayerManager.cpp:180: NetworkTick(0) quitting multiplayer connection.
280.479 Info MultiplayerManager.cpp:999: networkTick(0) mapTick(-1) changing state from(Connecting) to(Disconnected)
280.496 Info Router.cpp:563: Router peerID(65535) shutting down.
280.496 Info PosixUDPSocket.cpp:154: Socket closed
280.496 Info Router.cpp:594: Router state -> Disconnected
285.194 Info Router.cpp:563: Router peerID(65535) shutting down.
285.194 Info Router.cpp:594: Router state -> Disconnected
285.194 Joining game 80.86.93.195:34197
285.194 Info PosixUDPSocket.cpp:50: Opening socket at port 0
285.194 Info Router.cpp:594: Router state -> Connecting
285.195 Info MultiplayerManager.cpp:999: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
285.227 Info Router.cpp:594: Router state -> WaitingForAccept
285.394 Info Synchronizer.cpp:56: NetworkTick(92526) initialized Synchronizer local peer(14) latency(6).
285.394 Info Synchronizer.cpp:522: networkTick(92526) adding peer(0) success(true).
285.394 Info Synchronizer.cpp:522: networkTick(92526) adding peer(1) success(true).
285.394 Info Synchronizer.cpp:522: networkTick(92526) adding peer(2) success(true).
285.394 Info Synchronizer.cpp:522: networkTick(92526) adding peer(4) success(true).
285.394 Info Synchronizer.cpp:522: networkTick(92526) adding peer(5) success(true).
285.394 Info Synchronizer.cpp:522: networkTick(92526) adding peer(6) success(true).
285.394 Info Synchronizer.cpp:522: networkTick(92526) adding peer(8) success(true).
285.394 Info Synchronizer.cpp:522: networkTick(92526) adding peer(9) success(true).
285.394 Info Synchronizer.cpp:522: networkTick(92526) adding peer(10) success(true).
285.394 Info Router.cpp:594: Router state -> Connected
285.394 Info Router.cpp:820: ConnectionAccepted ownPeerID(14) nextPeerID(15)
285.394 Info MultiplayerManager.cpp:999: networkTick(92526) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
285.544 Info Router.cpp:878: Received onPeerConnected for already connected peer(14)
285.644 Info MultiplayerManager.cpp:1530: Received peer info for peer(0) username(<server>).
285.644 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
285.644 Info MultiplayerManager.cpp:1530: Received peer info for peer(1) username(balldruin).
285.644 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(1) oldState(Ready) newState(InGame)
285.644 Info MultiplayerManager.cpp:1530: Received peer info for peer(2) username(demdike).
285.644 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(2) oldState(Ready) newState(InGame)
285.644 Info MultiplayerManager.cpp:1530: Received peer info for peer(4) username(Jones).
285.644 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(4) oldState(Ready) newState(InGame)
285.644 Info MultiplayerManager.cpp:1530: Received peer info for peer(5) username(Korwal).
285.644 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(5) oldState(Ready) newState(InGame)
285.644 Info MultiplayerManager.cpp:1530: Received peer info for peer(6) username(Grufy).
285.644 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(6) oldState(Ready) newState(InGame)
285.644 Info MultiplayerManager.cpp:1530: Received peer info for peer(8) username(CommanderZBA).
285.644 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(8) oldState(Ready) newState(InGame)
285.644 Info MultiplayerManager.cpp:1530: Received peer info for peer(9) username(GeneralZeroCZ).
285.644 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(9) oldState(Ready) newState(InGame)
285.644 Info MultiplayerManager.cpp:1530: Received peer info for peer(10) username(schebibaer).
285.644 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(10) oldState(Ready) newState(InGame)
285.644 Info MultiplayerManager.cpp:1530: Received peer info for peer(14) username(RockerTimmy).
285.644 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(14) oldState(Ready) newState(Connecting)
285.645 Info MultiplayerManager.cpp:1530: Received peer info for peer(14) username(RockerTimmy).
285.645 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(14) oldState(Connecting) newState(Connecting)
285.645 Info MultiplayerManager.cpp:1530: Received peer info for peer(14) username(RockerTimmy).
285.645 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(14) oldState(Connecting) newState(Connecting)
285.645 Info MultiplayerManager.cpp:1530: Received peer info for peer(14) username(RockerTimmy).
285.645 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(14) oldState(Connecting) newState(Connecting)
285.645 Info MultiplayerManager.cpp:1530: Received peer info for peer(14) username(RockerTimmy).
285.645 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(14) oldState(Connecting) newState(Connecting)
285.645 Info MultiplayerManager.cpp:1530: Received peer info for peer(14) username(RockerTimmy).
285.645 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(14) oldState(Connecting) newState(Connecting)
285.645 Info MultiplayerManager.cpp:1530: Received peer info for peer(14) username(RockerTimmy).
285.645 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(14) oldState(Connecting) newState(Connecting)
285.645 Info MultiplayerManager.cpp:1530: Received peer info for peer(14) username(RockerTimmy).
285.645 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(14) oldState(Connecting) newState(Connecting)
285.645 Info MultiplayerManager.cpp:1530: Received peer info for peer(14) username(RockerTimmy).
285.645 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(14) oldState(Connecting) newState(Connecting)
285.645 Info MultiplayerManager.cpp:1530: Received peer info for peer(14) username(RockerTimmy).
285.645 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(14) oldState(Connecting) newState(Connecting)
285.645 Info MultiplayerManager.cpp:1146: networkTick(92532) mapTick(-1) received stateChanged peerID(14) oldState(Connecting) newState(VerifyingConnection)
285.927 Info MultiplayerManager.cpp:999: networkTick(92539) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
286.027 Info MultiplayerManager.cpp:1146: networkTick(92545) mapTick(-1) received stateChanged peerID(14) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
286.144 Info MultiplayerManager.cpp:1146: networkTick(92551) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
286.144 Info MultiplayerManager.cpp:1146: networkTick(92551) mapTick(-1) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
286.144 Info MultiplayerManager.cpp:1146: networkTick(92551) mapTick(-1) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
286.144 Info MultiplayerManager.cpp:1146: networkTick(92551) mapTick(-1) received stateChanged peerID(4) oldState(InGame) newState(InGameAligning)
286.144 Info MultiplayerManager.cpp:1146: networkTick(92551) mapTick(-1) received stateChanged peerID(5) oldState(InGame) newState(InGameAligning)
286.144 Info MultiplayerManager.cpp:1146: networkTick(92551) mapTick(-1) received stateChanged peerID(6) oldState(InGame) newState(InGameAligning)
286.144 Info MultiplayerManager.cpp:1146: networkTick(92551) mapTick(-1) received stateChanged peerID(8) oldState(InGame) newState(InGameAligning)
286.144 Info MultiplayerManager.cpp:1146: networkTick(92551) mapTick(-1) received stateChanged peerID(9) oldState(InGame) newState(InGameAligning)
286.144 Info MultiplayerManager.cpp:1146: networkTick(92551) mapTick(-1) received stateChanged peerID(10) oldState(InGame) newState(InGameAligning)
286.185 Info PosixUDPSocket.cpp:279: Increasing size of socket buffer to 8192
286.283 Info PosixUDPSocket.cpp:279: Increasing size of socket buffer to 16384
286.510 Info MultiplayerManager.cpp:1146: networkTick(92564) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
286.510 Info MultiplayerManager.cpp:1146: networkTick(92564) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
286.510 Info MultiplayerManager.cpp:1146: networkTick(92564) mapTick(-1) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
286.510 Info MultiplayerManager.cpp:1146: networkTick(92564) mapTick(-1) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
286.510 Info MultiplayerManager.cpp:1146: networkTick(92564) mapTick(-1) received stateChanged peerID(2) oldState(InGameAligning) newState(InGameAligned)
286.510 Info MultiplayerManager.cpp:1146: networkTick(92564) mapTick(-1) received stateChanged peerID(2) oldState(InGameAligned) newState(InGameWaitingForOthers)
286.511 Info MultiplayerManager.cpp:1146: networkTick(92564) mapTick(-1) received stateChanged peerID(4) oldState(InGameAligning) newState(InGameAligned)
286.511 Info MultiplayerManager.cpp:1146: networkTick(92564) mapTick(-1) received stateChanged peerID(4) oldState(InGameAligned) newState(InGameWaitingForOthers)
286.511 Info MultiplayerManager.cpp:1146: networkTick(92564) mapTick(-1) received stateChanged peerID(5) oldState(InGameAligning) newState(InGameAligned)
286.511 Info MultiplayerManager.cpp:1146: networkTick(92564) mapTick(-1) received stateChanged peerID(5) oldState(InGameAligned) newState(InGameWaitingForOthers)
286.511 Info MultiplayerManager.cpp:1146: networkTick(92564) mapTick(-1) received stateChanged peerID(6) oldState(InGameAligning) newState(InGameAligned)
286.511 Info MultiplayerManager.cpp:1146: networkTick(92564) mapTick(-1) received stateChanged peerID(6) oldState(InGameAligned) newState(InGameWaitingForOthers)
286.511 Info MultiplayerManager.cpp:1146: networkTick(92564) mapTick(-1) received stateChanged peerID(8) oldState(InGameAligning) newState(InGameAligned)
286.511 Info MultiplayerManager.cpp:1146: networkTick(92564) mapTick(-1) received stateChanged peerID(8) oldState(InGameAligned) newState(InGameWaitingForOthers)
286.511 Info MultiplayerManager.cpp:1146: networkTick(92564) mapTick(-1) received stateChanged peerID(9) oldState(InGameAligning) newState(InGameAligned)
286.511 Info MultiplayerManager.cpp:1146: networkTick(92564) mapTick(-1) received stateChanged peerID(9) oldState(InGameAligned) newState(InGameWaitingForOthers)
286.511 Info MultiplayerManager.cpp:1146: networkTick(92564) mapTick(-1) received stateChanged peerID(10) oldState(InGameAligning) newState(InGameAligned)
286.511 Info MultiplayerManager.cpp:1146: networkTick(92564) mapTick(-1) received stateChanged peerID(10) oldState(InGameAligned) newState(InGameWaitingForOthers)
287.245 Info MultiplayerManager.cpp:1146: networkTick(92586) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
287.245 Downloading file /home/timmy/.factorio/temp/mp-download.zip (7279570 B, 14473 blocks)
287.246 Info MultiplayerManager.cpp:999: networkTick(92586) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
287.246 Info NetworkInputHandler.cpp:45: mapTick(348371) networkTick(92586) initialized NetworkInputHandler local peer(14).
287.246 Info NetworkInputHandler.cpp:524: expectedMapTick(348371) adding peer(0).
287.246 Info NetworkInputHandler.cpp:524: expectedMapTick(348371) adding peer(1).
287.246 Info NetworkInputHandler.cpp:524: expectedMapTick(348371) adding peer(2).
287.246 Info NetworkInputHandler.cpp:524: expectedMapTick(348371) adding peer(4).
287.246 Info NetworkInputHandler.cpp:524: expectedMapTick(348371) adding peer(5).
287.246 Info NetworkInputHandler.cpp:524: expectedMapTick(348371) adding peer(6).
287.246 Info NetworkInputHandler.cpp:524: expectedMapTick(348371) adding peer(8).
287.246 Info NetworkInputHandler.cpp:524: expectedMapTick(348371) adding peer(9).
287.246 Info NetworkInputHandler.cpp:524: expectedMapTick(348371) adding peer(10).
287.246 Info Synchronizer.cpp:428: NetworkTick(92586) mapTick(348371) applying 136 pending tickClosures
287.246 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(0)
287.246 Info NetworkInputHandler.cpp:608: assigning playerIndex(0) to peer(1)
287.246 Info NetworkInputHandler.cpp:608: assigning playerIndex(14) to peer(2)
287.246 Info NetworkInputHandler.cpp:608: assigning playerIndex(34) to peer(4)
287.246 Info NetworkInputHandler.cpp:608: assigning playerIndex(1) to peer(5)
287.246 Info NetworkInputHandler.cpp:608: assigning playerIndex(32) to peer(6)
287.246 Info NetworkInputHandler.cpp:608: assigning playerIndex(43) to peer(8)
287.246 Info NetworkInputHandler.cpp:608: assigning playerIndex(44) to peer(9)
287.246 Info NetworkInputHandler.cpp:608: assigning playerIndex(45) to peer(10)
287.246 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(14)
287.246 Info MultiplayerManager.cpp:1735: networkTick(92586) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
287.246 Info MultiplayerManager.cpp:1519: Received script checksums: level: 900459546
287.362 Info MultiplayerManager.cpp:1146: networkTick(92592) mapTick(-1) received stateChanged peerID(14) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
289.118 Finished download (1 s, 7.3 MB, 3.9 MB/s)
289.150 Info MultiplayerManager.cpp:1221: networkTick(92679) mapTick(-1) map download finished creating scenario
289.150 Info MultiplayerManager.cpp:999: networkTick(92679) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
289.150 Loading map /home/timmy/.factorio/temp/mp-download.zip
289.173 Info Scenario.cpp:129: Map version 0.13.0-93
289.302 Info MultiplayerManager.cpp:1146: networkTick(92685) mapTick(-1) received stateChanged peerID(14) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
289.402 Info MultiplayerManager.cpp:1146: networkTick(92691) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
290.208 Checksum for script /home/timmy/.factorio/temp/currently-playing/control.lua: 900459546
290.223 Info MultiplayerManager.cpp:999: networkTick(92715) mapTick(348371) changing state from(ConnectedLoadingMap) to(InGameWaitingForOthers)
290.401 Info MultiplayerManager.cpp:1146: networkTick(92721) mapTick(348371) received stateChanged peerID(14) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
290.401 Info MultiplayerManager.cpp:1345: networkTick(92721) mapTick(348371) stopping mapAlign
290.401 Info MultiplayerManager.cpp:1887: performing map align task (SendPlayerJoinGameAlignTask)
290.402 Info MultiplayerManager.cpp:999: networkTick(92721) mapTick(348371) changing state from(InGameWaitingForOthers) to(InGame)
290.402 Info MultiplayerManager.cpp:1709: networkTick(92721) mapTick(348371) peerID(14) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(4) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(5) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(6) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(8) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(9) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(10) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(14) state(InGameWaitingForOthers) mapAlignTick(-1))
)
290.574 Info MultiplayerManager.cpp:1146: networkTick(92727) mapTick(348380) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
290.574 Info MultiplayerManager.cpp:1146: networkTick(92727) mapTick(348380) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
290.574 Info MultiplayerManager.cpp:1146: networkTick(92727) mapTick(348380) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
290.574 Info MultiplayerManager.cpp:1146: networkTick(92727) mapTick(348380) received stateChanged peerID(4) oldState(InGameWaitingForOthers) newState(InGame)
290.574 Info MultiplayerManager.cpp:1146: networkTick(92727) mapTick(348380) received stateChanged peerID(5) oldState(InGameWaitingForOthers) newState(InGame)
290.574 Info MultiplayerManager.cpp:1146: networkTick(92727) mapTick(348380) received stateChanged peerID(6) oldState(InGameWaitingForOthers) newState(InGame)
290.574 Info MultiplayerManager.cpp:1146: networkTick(92727) mapTick(348380) received stateChanged peerID(8) oldState(InGameWaitingForOthers) newState(InGame)
290.574 Info MultiplayerManager.cpp:1146: networkTick(92727) mapTick(348380) received stateChanged peerID(9) oldState(InGameWaitingForOthers) newState(InGame)
290.574 Info MultiplayerManager.cpp:1146: networkTick(92727) mapTick(348380) received stateChanged peerID(10) oldState(InGameWaitingForOthers) newState(InGame)
290.574 Info MultiplayerManager.cpp:1146: networkTick(92727) mapTick(348380) received stateChanged peerID(14) oldState(InGameWaitingForOthers) newState(InGame)
290.609 Info NetworkInputHandler.cpp:754: mapTick(348380) networkTick(92730) connecting to player(RockerTimmy).
290.610 Info NetworkInputHandler.cpp:608: assigning playerIndex(31) to peer(14)
290.610 Info GameActionHandler.cpp:2602: MapTick(348380) processed PlayerJoinGame peerID(14) playerIndex(31) mode(connect)
418.062 Info MultiplayerManager.cpp:1574: Disconnect notification for peer (9)
418.062 Info MultiplayerManager.cpp:1096: networkTick(97631) mapTick(353144) removing peer(9) dropout(false)
418.062 Info MultiplayerManager.cpp:999: networkTick(97631) mapTick(353144) changing state from(InGame) to(InGameAligning)
418.062 Info MultiplayerManager.cpp:1821: networkTick(97631) mapTick(353144) starting mapAlign
418.062 Info MultiplayerManager.cpp:1735: networkTick(97631) mapTick(353144) adding mapAlignTask(RemovePlayerAlignTask)
418.198 Info MultiplayerManager.cpp:1146: networkTick(97637) mapTick(353144) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
418.198 Info MultiplayerManager.cpp:1146: networkTick(97637) mapTick(353144) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
418.198 Info MultiplayerManager.cpp:1146: networkTick(97637) mapTick(353144) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
418.198 Info MultiplayerManager.cpp:1146: networkTick(97637) mapTick(353144) received stateChanged peerID(4) oldState(InGame) newState(InGameAligning)
418.198 Info MultiplayerManager.cpp:1146: networkTick(97637) mapTick(353144) received stateChanged peerID(5) oldState(InGame) newState(InGameAligning)
418.198 Info MultiplayerManager.cpp:1146: networkTick(97637) mapTick(353144) received stateChanged peerID(6) oldState(InGame) newState(InGameAligning)
418.198 Info MultiplayerManager.cpp:1146: networkTick(97637) mapTick(353144) received stateChanged peerID(8) oldState(InGame) newState(InGameAligning)
418.198 Info MultiplayerManager.cpp:1146: networkTick(97637) mapTick(353144) received stateChanged peerID(9) oldState(InGame) newState(InGameAligning)
418.198 Info MultiplayerManager.cpp:1146: networkTick(97637) mapTick(353144) received stateChanged peerID(10) oldState(InGame) newState(InGameAligning)
418.198 Info MultiplayerManager.cpp:1146: networkTick(97637) mapTick(353144) received stateChanged peerID(14) oldState(InGame) newState(InGameAligning)
418.198 Info MultiplayerManager.cpp:1755: networkTick(97637) mapTick(353144) sending mapAlignAction
419.996 Info Synchronizer.cpp:465: NetworkTick(97641) peer(0) drop detection state(100/900).
421.662 Info Synchronizer.cpp:465: NetworkTick(97641) peer(0) drop detection state(200/900).
423.330 Info Synchronizer.cpp:465: NetworkTick(97641) peer(0) drop detection state(300/900).
424.996 Info Synchronizer.cpp:465: NetworkTick(97641) peer(0) drop detection state(400/900).
426.701 Info Synchronizer.cpp:465: NetworkTick(97641) peer(0) drop detection state(500/900).
428.339 Info Synchronizer.cpp:465: NetworkTick(97641) peer(0) drop detection state(600/900).
429.995 Info Synchronizer.cpp:465: NetworkTick(97641) peer(0) drop detection state(700/900).
431.662 Info Synchronizer.cpp:465: NetworkTick(97641) peer(0) drop detection state(800/900).
433.327 Info Synchronizer.cpp:465: NetworkTick(97641) peer(0) drop detection state(900/900).
433.345 Info Synchronizer.cpp:612: NetworkTick(97641) peer(0) peerHeartbeatsEmpty(false) is not responding, dropping.
433.345 Error MultiplayerManager.cpp:129: MultiplayerManager failed: multiplayer.server-stopped-communicating
433.345 Info MultiplayerManager.cpp:999: networkTick(97641) mapTick(353144) changing state from(InGameAligning) to(Failed)
449.824 Info MultiplayerManager.cpp:180: NetworkTick(97641) quitting multiplayer connection.
450.418 Info MultiplayerManager.cpp:999: networkTick(97641) mapTick(353144) changing state from(Failed) to(Disconnected)
450.419 Info NetworkInputHandler.cpp:771: mapTick(353144) networkTick(97641) disconnecting from player.
450.841 Info Router.cpp:563: Router peerID(14) shutting down.
450.841 Info PosixUDPSocket.cpp:154: Socket closed
450.841 Info Router.cpp:594: Router state -> Disconnected
[/quote]
log
[quote]
0.014 2016-06-27 23:58:05; Factorio 0.13.0 (Build 22782, linux64, steam)
0.123 Operating system: Linux (Arch rolling)
0.123 Program arguments: "/home/timmy/.local/share/Steam/SteamApps/common/Factorio/bin/x64/factorio"
0.123 Read data path: /home/timmy/.local/share/Steam/SteamApps/common/Factorio/data
0.123 Write data path: /home/timmy/.factorio
0.123 Binaries path: /home/timmy/.local/share/Steam/SteamApps/common/Factorio/bin
0.260 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all] [Light scale: 20%] [Screen: 0] [DXT: false]
0.297 Available display adapters: 1
0.297 [0]: resolution 1920x1080px at [0,0]
0.297 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.529 Initialised OpenGL:[0] GeForce GTX 650 Ti BOOST/PCIe/SSE2; driver: 4.5.0 NVIDIA 367.27
0.529 Video memory size (dedicated/total available/current available): 2048/2048/1852 MB
1.430 Loading mod core 0.0.0 (data.lua)
1.516 Loading mod base 0.13.0 (data.lua)
3.116 Checksum for core: 1399339455
3.116 Checksum for mod base: 2039900801
4.153 Initial atlas bitmap size is 16384
4.163 Created atlas bitmap 16384x9314
4.164 Created atlas bitmap 4096x1104
42.588 Sprites loaded
42.588 Convert atlas 4096x1104 to: trilinear-filtering
42.684 Loading sounds...
49.693 Custom inputs active: 0
49.807 Factorio initialised
71.398 Loading map /home/timmy/.factorio/saves/_autosave2.zip
71.435 Info Scenario.cpp:129: Map version 0.13.0-93
72.233 Checksum for script /home/timmy/.factorio/temp/currently-playing/control.lua: 900459546
112.547 Info PosixUDPSocket.cpp:50: Opening socket at port 0
1378.980 Info MultiplayerManager.cpp:1574: Disconnect notification for peer (7)
1378.981 Info MultiplayerManager.cpp:1096: networkTick(34008) mapTick(387328) removing peer(7) dropout(false)
1378.981 Info MultiplayerManager.cpp:999: networkTick(34008) mapTick(387328) changing state from(InGame) to(InGameAligning)
1378.981 Info MultiplayerManager.cpp:1821: networkTick(34008) mapTick(387328) starting mapAlign
1378.981 Info MultiplayerManager.cpp:1735: networkTick(34008) mapTick(387328) adding mapAlignTask(RemovePlayerAlignTask)
1379.069 Info MultiplayerManager.cpp:1146: networkTick(34014) mapTick(387328) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
1379.069 Info MultiplayerManager.cpp:1146: networkTick(34014) mapTick(387328) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
1379.070 Info MultiplayerManager.cpp:1146: networkTick(34014) mapTick(387328) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
1379.070 Info MultiplayerManager.cpp:1146: networkTick(34014) mapTick(387328) received stateChanged peerID(3) oldState(InGame) newState(InGameAligning)
1379.070 Info MultiplayerManager.cpp:1146: networkTick(34014) mapTick(387328) received stateChanged peerID(4) oldState(InGame) newState(InGameAligning)
1379.070 Info MultiplayerManager.cpp:1146: networkTick(34014) mapTick(387328) received stateChanged peerID(6) oldState(InGame) newState(InGameAligning)
1379.070 Info MultiplayerManager.cpp:1146: networkTick(34014) mapTick(387328) received stateChanged peerID(7) oldState(InGame) newState(InGameAligning)
1379.070 Info MultiplayerManager.cpp:1755: networkTick(34014) mapTick(387328) sending mapAlignAction
1379.626 Info MultiplayerManager.cpp:1393: networkTick(34020) mapTick(387328) received MapAlignAction from peer(0), mapAlignTick(387329) appliedTickClosuresCount(53)
1379.626 Info MultiplayerManager.cpp:1393: networkTick(34020) mapTick(387328) received MapAlignAction from peer(1), mapAlignTick(387328) appliedTickClosuresCount(60)
1379.626 Info MultiplayerManager.cpp:1393: networkTick(34020) mapTick(387328) received MapAlignAction from peer(2), mapAlignTick(387328) appliedTickClosuresCount(60)
1379.626 Info MultiplayerManager.cpp:1393: networkTick(34020) mapTick(387328) received MapAlignAction from peer(3), mapAlignTick(387329) appliedTickClosuresCount(53)
1379.626 Info MultiplayerManager.cpp:1393: networkTick(34020) mapTick(387328) received MapAlignAction from peer(4), mapAlignTick(387328) appliedTickClosuresCount(60)
1379.626 Info MultiplayerManager.cpp:1393: networkTick(34020) mapTick(387328) received MapAlignAction from peer(6), mapAlignTick(387329) appliedTickClosuresCount(0)
1379.626 Info MultiplayerManager.cpp:1393: networkTick(34020) mapTick(387328) received MapAlignAction from peer(7), mapAlignTick(387329) appliedTickClosuresCount(54)
1379.626 Info MultiplayerManager.cpp:1837: networkTick(34021) mapTick(387328) mapAlign finished targetTick(387329) updating map and running the tasks ...
1379.626 Info MultiplayerManager.cpp:1709: networkTick(34021) mapTick(387328) peerID(6) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(387329))
((peerID(1) state(InGameAligning) mapAlignTick(387328))
((peerID(2) state(InGameAligning) mapAlignTick(387328))
((peerID(3) state(InGameAligning) mapAlignTick(387329))
((peerID(4) state(InGameAligning) mapAlignTick(387328))
((peerID(6) state(InGameAligning) mapAlignTick(387329))
((peerID(7) state(InGameAligning) mapAlignTick(387329))
)
1379.629 Info MultiplayerManager.cpp:1856: maptick(387329) crc before applying all ticks: 1054729070
1379.629 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(387329) lastTickApplied(387320) referenceMapTick(387329) networkTick(34021)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387321) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387321) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387321) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387321) inputActions((CheckCRCHeuristic) ) ) for peer(3)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387321) inputActions((CheckCRCHeuristic) ) ) for peer(4)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387321) inputActions((CheckCRCHeuristic) ) ) for peer(6)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387321) inputActions((CheckCRCHeuristic) ) ) for peer(7)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387322) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387322) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387322) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387322) inputActions((CheckCRCHeuristic) ) ) for peer(3)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387322) inputActions((CheckCRCHeuristic) ) ) for peer(4)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387322) inputActions((CheckCRCHeuristic) ) ) for peer(6)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387322) inputActions((PlayerLeaveGame) ) ) for peer(7)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387323) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387323) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387323) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387323) inputActions((CheckCRCHeuristic) ) ) for peer(3)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387323) inputActions((CheckCRCHeuristic) ) ) for peer(4)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387323) inputActions((CheckCRCHeuristic) ) ) for peer(6)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387323) inputActions((CheckCRCHeuristic) ) ) for peer(7)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387324) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387324) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387324) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387324) inputActions((CheckCRCHeuristic) ) ) for peer(3)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387324) inputActions((CheckCRCHeuristic) ) ) for peer(4)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387324) inputActions((CheckCRCHeuristic) ) ) for peer(6)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387324) inputActions((CheckCRCHeuristic) ) ) for peer(7)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387325) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387325) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387325) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387325) inputActions((CheckCRCHeuristic) ) ) for peer(3)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387325) inputActions((CheckCRCHeuristic) ) ) for peer(4)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387325) inputActions((CheckCRCHeuristic) ) ) for peer(6)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387325) inputActions((CheckCRCHeuristic) ) ) for peer(7)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387326) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387326) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1379.630 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387326) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1379.630 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387326) inputActions((CheckCRCHeuristic) ) ) for peer(3)
1379.630 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387326) inputActions((CheckCRCHeuristic) ) ) for peer(4)
1379.630 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387326) inputActions((CheckCRCHeuristic) ) ) for peer(6)
1379.630 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387326) inputActions((CheckCRCHeuristic) ) ) for peer(7)
1379.630 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387327) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1379.630 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387327) inputActions((CheckCRCHeuristic) ) ) for peer(3)
1379.630 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387327) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(6)
1379.630 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387327) inputActions((CheckCRCHeuristic) ) ) for peer(7)
1379.630 Info NetworkInputHandler.cpp:548: expectedMapTick(387329) removing peer(7) success(true).
1379.630 Info GameActionHandler.cpp:2631: MapTick(387329) processed PlayerLeaveGame peerID(7) playerIndex(49)
1379.630 Info MultiplayerManager.cpp:1864: maptick(387329) crc after applying all ticks: -1155823424
1379.630 Info MultiplayerManager.cpp:999: networkTick(34021) mapTick(387329) changing state from(InGameAligning) to(InGameAligned)
1379.630 Info MultiplayerManager.cpp:999: networkTick(34021) mapTick(387329) changing state from(InGameAligned) to(InGameWaitingForOthers)
1379.779 Info MultiplayerManager.cpp:1146: networkTick(34027) mapTick(387329) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
1379.779 Info MultiplayerManager.cpp:1146: networkTick(34027) mapTick(387329) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
1379.779 Info MultiplayerManager.cpp:1146: networkTick(34027) mapTick(387329) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
1379.779 Info MultiplayerManager.cpp:1146: networkTick(34027) mapTick(387329) received stateChanged peerID(2) oldState(InGameAligning) newState(InGameAligned)
1379.779 Info MultiplayerManager.cpp:1146: networkTick(34027) mapTick(387329) received stateChanged peerID(2) oldState(InGameAligned) newState(InGameWaitingForOthers)
1379.779 Info MultiplayerManager.cpp:1146: networkTick(34027) mapTick(387329) received stateChanged peerID(3) oldState(InGameAligning) newState(InGameAligned)
1379.779 Info MultiplayerManager.cpp:1146: networkTick(34027) mapTick(387329) received stateChanged peerID(3) oldState(InGameAligned) newState(InGameWaitingForOthers)
1379.779 Info MultiplayerManager.cpp:1146: networkTick(34027) mapTick(387329) received stateChanged peerID(4) oldState(InGameAligning) newState(InGameAligned)
1379.779 Info MultiplayerManager.cpp:1146: networkTick(34027) mapTick(387329) received stateChanged peerID(4) oldState(InGameAligned) newState(InGameWaitingForOthers)
1379.779 Info MultiplayerManager.cpp:1146: networkTick(34027) mapTick(387329) received stateChanged peerID(6) oldState(InGameAligning) newState(InGameAligned)
1379.779 Info MultiplayerManager.cpp:1146: networkTick(34027) mapTick(387329) received stateChanged peerID(6) oldState(InGameAligned) newState(InGameWaitingForOthers)
1379.779 Info MultiplayerManager.cpp:1146: networkTick(34027) mapTick(387329) received stateChanged peerID(7) oldState(InGameAligning) newState(InGameAligned)
1379.780 Info NetworkInputHandler.cpp:524: expectedMapTick(387329) adding peer(7).
1379.780 Info MultiplayerManager.cpp:1146: networkTick(34027) mapTick(387329) received stateChanged peerID(7) oldState(InGameAligned) newState(InGameWaitingForOthers)
1473.917 Received SIGINT, shutting down
1474.082 Info MultiplayerManager.cpp:153: NetworkTick(34031) disconnecting multiplayer connection.
1474.083 Error Util.cpp:57: Flush failed: Broken pipe
1474.163 Error Util.cpp:57: Flush failed: Broken pipe
Factorio crashed. Generating symbolized stacktrace, please wait ...
1477.323 Warning Logger.cpp:360: Symbols.size() == 22, usedSize == 16
Factorio crashed. Generating symbolized stacktrace, please wait ...
1478.732 Warning Logger.cpp:360: Symbols.size() == 35, usedSize == 29
Factorio crashed. Generating symbolized stacktrace, please wait ...
1480.327 Warning Logger.cpp:360: Symbols.size() == 48, usedSize == 42
Factorio crashed. Generating symbolized stacktrace, please wait ...
1482.056 Warning Logger.cpp:360: Symbols.size() == 61, usedSize == 55
Factorio crashed. Generating symbolized stacktrace, please wait ...
1483.964 Warning Logger.cpp:360: Symbols.size() == 74, usedSize == 68
Factorio crashed. Generating symbolized stacktrace, please wait ...
1486.027 Warning Logger.cpp:360: Symbols.size() == 87, usedSize == 81
Factorio crashed. Generating symbolized stacktrace, please wait ...
1488.323 Warning Logger.cpp:360: Symbols.size() == 100, usedSize == 94
Factorio crashed. Generating symbolized stacktrace, please wait ...
[/quote]
0.014 2016-06-27 23:58:05; Factorio 0.13.0 (Build 22782, linux64, steam)
0.123 Operating system: Linux (Arch rolling)
0.123 Program arguments: "/home/timmy/.local/share/Steam/SteamApps/common/Factorio/bin/x64/factorio"
0.123 Read data path: /home/timmy/.local/share/Steam/SteamApps/common/Factorio/data
0.123 Write data path: /home/timmy/.factorio
0.123 Binaries path: /home/timmy/.local/share/Steam/SteamApps/common/Factorio/bin
0.260 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all] [Light scale: 20%] [Screen: 0] [DXT: false]
0.297 Available display adapters: 1
0.297 [0]: resolution 1920x1080px at [0,0]
0.297 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.529 Initialised OpenGL:[0] GeForce GTX 650 Ti BOOST/PCIe/SSE2; driver: 4.5.0 NVIDIA 367.27
0.529 Video memory size (dedicated/total available/current available): 2048/2048/1852 MB
1.430 Loading mod core 0.0.0 (data.lua)
1.516 Loading mod base 0.13.0 (data.lua)
3.116 Checksum for core: 1399339455
3.116 Checksum for mod base: 2039900801
4.153 Initial atlas bitmap size is 16384
4.163 Created atlas bitmap 16384x9314
4.164 Created atlas bitmap 4096x1104
42.588 Sprites loaded
42.588 Convert atlas 4096x1104 to: trilinear-filtering
42.684 Loading sounds...
49.693 Custom inputs active: 0
49.807 Factorio initialised
71.398 Loading map /home/timmy/.factorio/saves/_autosave2.zip
71.435 Info Scenario.cpp:129: Map version 0.13.0-93
72.233 Checksum for script /home/timmy/.factorio/temp/currently-playing/control.lua: 900459546
112.547 Info PosixUDPSocket.cpp:50: Opening socket at port 0
1378.980 Info MultiplayerManager.cpp:1574: Disconnect notification for peer (7)
1378.981 Info MultiplayerManager.cpp:1096: networkTick(34008) mapTick(387328) removing peer(7) dropout(false)
1378.981 Info MultiplayerManager.cpp:999: networkTick(34008) mapTick(387328) changing state from(InGame) to(InGameAligning)
1378.981 Info MultiplayerManager.cpp:1821: networkTick(34008) mapTick(387328) starting mapAlign
1378.981 Info MultiplayerManager.cpp:1735: networkTick(34008) mapTick(387328) adding mapAlignTask(RemovePlayerAlignTask)
1379.069 Info MultiplayerManager.cpp:1146: networkTick(34014) mapTick(387328) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
1379.069 Info MultiplayerManager.cpp:1146: networkTick(34014) mapTick(387328) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
1379.070 Info MultiplayerManager.cpp:1146: networkTick(34014) mapTick(387328) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
1379.070 Info MultiplayerManager.cpp:1146: networkTick(34014) mapTick(387328) received stateChanged peerID(3) oldState(InGame) newState(InGameAligning)
1379.070 Info MultiplayerManager.cpp:1146: networkTick(34014) mapTick(387328) received stateChanged peerID(4) oldState(InGame) newState(InGameAligning)
1379.070 Info MultiplayerManager.cpp:1146: networkTick(34014) mapTick(387328) received stateChanged peerID(6) oldState(InGame) newState(InGameAligning)
1379.070 Info MultiplayerManager.cpp:1146: networkTick(34014) mapTick(387328) received stateChanged peerID(7) oldState(InGame) newState(InGameAligning)
1379.070 Info MultiplayerManager.cpp:1755: networkTick(34014) mapTick(387328) sending mapAlignAction
1379.626 Info MultiplayerManager.cpp:1393: networkTick(34020) mapTick(387328) received MapAlignAction from peer(0), mapAlignTick(387329) appliedTickClosuresCount(53)
1379.626 Info MultiplayerManager.cpp:1393: networkTick(34020) mapTick(387328) received MapAlignAction from peer(1), mapAlignTick(387328) appliedTickClosuresCount(60)
1379.626 Info MultiplayerManager.cpp:1393: networkTick(34020) mapTick(387328) received MapAlignAction from peer(2), mapAlignTick(387328) appliedTickClosuresCount(60)
1379.626 Info MultiplayerManager.cpp:1393: networkTick(34020) mapTick(387328) received MapAlignAction from peer(3), mapAlignTick(387329) appliedTickClosuresCount(53)
1379.626 Info MultiplayerManager.cpp:1393: networkTick(34020) mapTick(387328) received MapAlignAction from peer(4), mapAlignTick(387328) appliedTickClosuresCount(60)
1379.626 Info MultiplayerManager.cpp:1393: networkTick(34020) mapTick(387328) received MapAlignAction from peer(6), mapAlignTick(387329) appliedTickClosuresCount(0)
1379.626 Info MultiplayerManager.cpp:1393: networkTick(34020) mapTick(387328) received MapAlignAction from peer(7), mapAlignTick(387329) appliedTickClosuresCount(54)
1379.626 Info MultiplayerManager.cpp:1837: networkTick(34021) mapTick(387328) mapAlign finished targetTick(387329) updating map and running the tasks ...
1379.626 Info MultiplayerManager.cpp:1709: networkTick(34021) mapTick(387328) peerID(6) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(387329))
((peerID(1) state(InGameAligning) mapAlignTick(387328))
((peerID(2) state(InGameAligning) mapAlignTick(387328))
((peerID(3) state(InGameAligning) mapAlignTick(387329))
((peerID(4) state(InGameAligning) mapAlignTick(387328))
((peerID(6) state(InGameAligning) mapAlignTick(387329))
((peerID(7) state(InGameAligning) mapAlignTick(387329))
)
1379.629 Info MultiplayerManager.cpp:1856: maptick(387329) crc before applying all ticks: 1054729070
1379.629 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(387329) lastTickApplied(387320) referenceMapTick(387329) networkTick(34021)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387321) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387321) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387321) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387321) inputActions((CheckCRCHeuristic) ) ) for peer(3)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387321) inputActions((CheckCRCHeuristic) ) ) for peer(4)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387321) inputActions((CheckCRCHeuristic) ) ) for peer(6)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387321) inputActions((CheckCRCHeuristic) ) ) for peer(7)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387322) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387322) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387322) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387322) inputActions((CheckCRCHeuristic) ) ) for peer(3)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387322) inputActions((CheckCRCHeuristic) ) ) for peer(4)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387322) inputActions((CheckCRCHeuristic) ) ) for peer(6)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387322) inputActions((PlayerLeaveGame) ) ) for peer(7)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387323) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387323) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387323) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387323) inputActions((CheckCRCHeuristic) ) ) for peer(3)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387323) inputActions((CheckCRCHeuristic) ) ) for peer(4)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387323) inputActions((CheckCRCHeuristic) ) ) for peer(6)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387323) inputActions((CheckCRCHeuristic) ) ) for peer(7)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387324) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387324) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387324) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387324) inputActions((CheckCRCHeuristic) ) ) for peer(3)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387324) inputActions((CheckCRCHeuristic) ) ) for peer(4)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387324) inputActions((CheckCRCHeuristic) ) ) for peer(6)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387324) inputActions((CheckCRCHeuristic) ) ) for peer(7)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387325) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387325) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387325) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387325) inputActions((CheckCRCHeuristic) ) ) for peer(3)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387325) inputActions((CheckCRCHeuristic) ) ) for peer(4)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387325) inputActions((CheckCRCHeuristic) ) ) for peer(6)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387325) inputActions((CheckCRCHeuristic) ) ) for peer(7)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387326) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1379.629 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387326) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1379.630 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387326) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1379.630 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387326) inputActions((CheckCRCHeuristic) ) ) for peer(3)
1379.630 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387326) inputActions((CheckCRCHeuristic) ) ) for peer(4)
1379.630 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387326) inputActions((CheckCRCHeuristic) ) ) for peer(6)
1379.630 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387326) inputActions((CheckCRCHeuristic) ) ) for peer(7)
1379.630 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387327) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1379.630 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387327) inputActions((CheckCRCHeuristic) ) ) for peer(3)
1379.630 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387327) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(6)
1379.630 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(387327) inputActions((CheckCRCHeuristic) ) ) for peer(7)
1379.630 Info NetworkInputHandler.cpp:548: expectedMapTick(387329) removing peer(7) success(true).
1379.630 Info GameActionHandler.cpp:2631: MapTick(387329) processed PlayerLeaveGame peerID(7) playerIndex(49)
1379.630 Info MultiplayerManager.cpp:1864: maptick(387329) crc after applying all ticks: -1155823424
1379.630 Info MultiplayerManager.cpp:999: networkTick(34021) mapTick(387329) changing state from(InGameAligning) to(InGameAligned)
1379.630 Info MultiplayerManager.cpp:999: networkTick(34021) mapTick(387329) changing state from(InGameAligned) to(InGameWaitingForOthers)
1379.779 Info MultiplayerManager.cpp:1146: networkTick(34027) mapTick(387329) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
1379.779 Info MultiplayerManager.cpp:1146: networkTick(34027) mapTick(387329) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
1379.779 Info MultiplayerManager.cpp:1146: networkTick(34027) mapTick(387329) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
1379.779 Info MultiplayerManager.cpp:1146: networkTick(34027) mapTick(387329) received stateChanged peerID(2) oldState(InGameAligning) newState(InGameAligned)
1379.779 Info MultiplayerManager.cpp:1146: networkTick(34027) mapTick(387329) received stateChanged peerID(2) oldState(InGameAligned) newState(InGameWaitingForOthers)
1379.779 Info MultiplayerManager.cpp:1146: networkTick(34027) mapTick(387329) received stateChanged peerID(3) oldState(InGameAligning) newState(InGameAligned)
1379.779 Info MultiplayerManager.cpp:1146: networkTick(34027) mapTick(387329) received stateChanged peerID(3) oldState(InGameAligned) newState(InGameWaitingForOthers)
1379.779 Info MultiplayerManager.cpp:1146: networkTick(34027) mapTick(387329) received stateChanged peerID(4) oldState(InGameAligning) newState(InGameAligned)
1379.779 Info MultiplayerManager.cpp:1146: networkTick(34027) mapTick(387329) received stateChanged peerID(4) oldState(InGameAligned) newState(InGameWaitingForOthers)
1379.779 Info MultiplayerManager.cpp:1146: networkTick(34027) mapTick(387329) received stateChanged peerID(6) oldState(InGameAligning) newState(InGameAligned)
1379.779 Info MultiplayerManager.cpp:1146: networkTick(34027) mapTick(387329) received stateChanged peerID(6) oldState(InGameAligned) newState(InGameWaitingForOthers)
1379.779 Info MultiplayerManager.cpp:1146: networkTick(34027) mapTick(387329) received stateChanged peerID(7) oldState(InGameAligning) newState(InGameAligned)
1379.780 Info NetworkInputHandler.cpp:524: expectedMapTick(387329) adding peer(7).
1379.780 Info MultiplayerManager.cpp:1146: networkTick(34027) mapTick(387329) received stateChanged peerID(7) oldState(InGameAligned) newState(InGameWaitingForOthers)
1473.917 Received SIGINT, shutting down
1474.082 Info MultiplayerManager.cpp:153: NetworkTick(34031) disconnecting multiplayer connection.
1474.083 Error Util.cpp:57: Flush failed: Broken pipe
1474.163 Error Util.cpp:57: Flush failed: Broken pipe
Factorio crashed. Generating symbolized stacktrace, please wait ...
1477.323 Warning Logger.cpp:360: Symbols.size() == 22, usedSize == 16
Factorio crashed. Generating symbolized stacktrace, please wait ...
1478.732 Warning Logger.cpp:360: Symbols.size() == 35, usedSize == 29
Factorio crashed. Generating symbolized stacktrace, please wait ...
1480.327 Warning Logger.cpp:360: Symbols.size() == 48, usedSize == 42
Factorio crashed. Generating symbolized stacktrace, please wait ...
1482.056 Warning Logger.cpp:360: Symbols.size() == 61, usedSize == 55
Factorio crashed. Generating symbolized stacktrace, please wait ...
1483.964 Warning Logger.cpp:360: Symbols.size() == 74, usedSize == 68
Factorio crashed. Generating symbolized stacktrace, please wait ...
1486.027 Warning Logger.cpp:360: Symbols.size() == 87, usedSize == 81
Factorio crashed. Generating symbolized stacktrace, please wait ...
1488.323 Warning Logger.cpp:360: Symbols.size() == 100, usedSize == 94
Factorio crashed. Generating symbolized stacktrace, please wait ...
[/quote]