*[0.13.3][Twinsen] Player can get stuck in a wall

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Ivajl
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*[0.13.3][Twinsen] Player can get stuck in a wall

Post by Ivajl »

You can get yourself stuck in a wall while building it.
If you place wall just below you, it is possible to get stuck in the wall.
StuckInWall.png
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daniel34
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Re: [0.13.3] Player can get stuck in a wall

Post by daniel34 »

Took me a few tries but I can confirm that you can get stuck in the wall without being able to move (in 0.13.4). The player can still turn around and the running animation displays, but he isn't moving.
Removing the wall fixes it, but I think this can be considered a bug (a minor one).
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Re: *[0.13.3][Twinsen] Player can get stuck in a wall

Post by Twinsen »

Fixed in Version: 0.13.5 by increasing the bounding box slightly.
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Re: *[0.13.3][Twinsen] Player can get stuck in a wall

Post by Biscuits »

Hey there people!

I also had this little problem sometimes, but I just deleted the wall, moved my character a bit and placed the wall again :D

But now, after the 'fix', there are many spots in my base I can't access anymore.

Pipes running next to a wall will not allow a player to move past anymore due to the increased collision box. I have many such spots.

Unfortunately, The fix is much more annoying than the bug :(

Seeing the developers recently decreased the collision box on the large electric pole (to allow players to move inbetween accumulators and large poles, thus increasing accessibility), I can't imagine the current wall size is intended (since it restricts player movement much more).

Looking forward to a rollback on these changes (please!), or a proper fix :D

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Re: *[0.13.3][Twinsen] Player can get stuck in a wall

Post by MasterBuilder »

Biscuits wrote:Hey there people!

I also had this little problem sometimes, but I just deleted the wall, moved my character a bit and placed the wall again :D

But now, after the 'fix', there are many spots in my base I can't access anymore.

Pipes running next to a wall will not allow a player to move past anymore due to the increased collision box. I have many such spots.

Unfortunately, The fix is much more annoying than the bug :(

Seeing the developers recently decreased the collision box on the large electric pole (to allow players to move inbetween accumulators and large poles, thus increasing accessibility), I can't imagine the current wall size is intended (since it restricts player movement much more).

Looking forward to a rollback on these changes (please!), or a proper fix :D

You guys are the best, I love Factorio!
Every change breaks someones workflow.
Give a man fire and he'll be warm for a day. Set a man on fire and he'll be warm for the rest of his life.
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Re: *[0.13.3][Twinsen] Player can get stuck in a wall

Post by Twinsen »

It was reverted in Version: 0.13.7

For now, I will leave it as a minor issue.
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Re: *[0.13.3][Twinsen] Player can get stuck in a wall

Post by Rseding91 »

This should be fixed as of the latest 0.13.
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