You can get yourself stuck in a wall while building it.
If you place wall just below you, it is possible to get stuck in the wall.
*[0.13.3][Twinsen] Player can get stuck in a wall
Re: [0.13.3] Player can get stuck in a wall
Took me a few tries but I can confirm that you can get stuck in the wall without being able to move (in 0.13.4). The player can still turn around and the running animation displays, but he isn't moving.
Removing the wall fixes it, but I think this can be considered a bug (a minor one).
Removing the wall fixes it, but I think this can be considered a bug (a minor one).
Re: *[0.13.3][Twinsen] Player can get stuck in a wall
Fixed in Version: 0.13.5 by increasing the bounding box slightly.
Re: *[0.13.3][Twinsen] Player can get stuck in a wall
Hey there people!
I also had this little problem sometimes, but I just deleted the wall, moved my character a bit and placed the wall again
But now, after the 'fix', there are many spots in my base I can't access anymore.
Pipes running next to a wall will not allow a player to move past anymore due to the increased collision box. I have many such spots.
Unfortunately, The fix is much more annoying than the bug
Seeing the developers recently decreased the collision box on the large electric pole (to allow players to move inbetween accumulators and large poles, thus increasing accessibility), I can't imagine the current wall size is intended (since it restricts player movement much more).
Looking forward to a rollback on these changes (please!), or a proper fix
You guys are the best, I love Factorio!
I also had this little problem sometimes, but I just deleted the wall, moved my character a bit and placed the wall again
But now, after the 'fix', there are many spots in my base I can't access anymore.
Pipes running next to a wall will not allow a player to move past anymore due to the increased collision box. I have many such spots.
Unfortunately, The fix is much more annoying than the bug
Seeing the developers recently decreased the collision box on the large electric pole (to allow players to move inbetween accumulators and large poles, thus increasing accessibility), I can't imagine the current wall size is intended (since it restricts player movement much more).
Looking forward to a rollback on these changes (please!), or a proper fix
You guys are the best, I love Factorio!
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Re: *[0.13.3][Twinsen] Player can get stuck in a wall
Every change breaks someones workflow.Biscuits wrote:Hey there people!
I also had this little problem sometimes, but I just deleted the wall, moved my character a bit and placed the wall again
But now, after the 'fix', there are many spots in my base I can't access anymore.
Pipes running next to a wall will not allow a player to move past anymore due to the increased collision box. I have many such spots.
Unfortunately, The fix is much more annoying than the bug
Seeing the developers recently decreased the collision box on the large electric pole (to allow players to move inbetween accumulators and large poles, thus increasing accessibility), I can't imagine the current wall size is intended (since it restricts player movement much more).
Looking forward to a rollback on these changes (please!), or a proper fix
You guys are the best, I love Factorio!
Give a man fire and he'll be warm for a day. Set a man on fire and he'll be warm for the rest of his life.
Re: *[0.13.3][Twinsen] Player can get stuck in a wall
It was reverted in Version: 0.13.7
For now, I will leave it as a minor issue.
For now, I will leave it as a minor issue.
Re: *[0.13.3][Twinsen] Player can get stuck in a wall
This should be fixed as of the latest 0.13.
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