[0.13.6] Crash using saved function in console

Things that has been reported already before.
gheift
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[0.13.6] Crash using saved function in console

Post by gheift »

I wanted to experiment a little bit with the console and was annoyed to always type

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/c game.player.print
So I rebound the function with

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/c echo = game.player.print
and wanted to print something like

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/c echo "Hello World!
and Boom!

A workaround would be

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/c echo = function(...) game.player.print(...) end
but the crash should be fixed nonetheless.
Stacktrace
daniel34
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Re: [0.13.6] Crash using saved function in console

Post by daniel34 »

quick links: log file | graphical issues | wiki
gheift
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Re: [0.13.6] Crash using saved function in console

Post by gheift »

Ah, thanks for the info…
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