Not to downplay any of this but it has all been suggested before, and some (construction bots and blueprints specifically) are in progress now.Ardagan wrote:Hm, ok. I like to answer the first post of the topic. Will do that again.[snip]
as for 5, Mining already increases pollution (so you can see the same effect). As for the increasing intelligence...Biters do not look like an intelligent enemy to me, but that aside, I'd say more over time and their strategy would improve after combat rather than having anything to do with mining, though the actual implementation of that is much easier said than done in code (remember it's not even version 1.0)