Steps to reproduce.
- Place a power switch outside of an electrical grid
- Click the switch and turn it on in the menu
- The switch now sparks even though there is no electricity to make the sparks
I mean, when you have some spare time...Rseding91 wrote:*throws hands in the air* you want *this* fixed when we've got map corruption, instant desyncs, and all kinds of other crash reports?
Well, assuming the "electricity" can be removed from the animation somehow (e.g. freeze the animation of the switch on some frame that has no power [like it being stuck in the middle, half open] or just create a frame like that), your visual indication for the state would be the fact that the switch looks "not closed"Loewchen wrote:On hindsight, if the sparkling is removed when not connected to power, there is no visual indication of the state the switch is in anymore, this might be a bigger issue than the physical correctness.