[0.13.0] Crash when placing turrets behind new build wall

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Serule
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[0.13.0] Crash when placing turrets behind new build wall

Post by Serule »

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   0.001 2016-06-28 21:55:33; Factorio 0.13.0 (Build 22782, win64, steam)
   0.001 Operating system: Windows 10 
   0.001 Program arguments: "E:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.001 Read data path: E:/Steam/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/Alex/AppData/Roaming/Factorio
   0.001 Binaries path: E:/Steam/steamapps/common/Factorio/bin
   0.015 Graphics options: [FullScreen: true] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all] [Light scale: 50%] [Screen: 255] [DXT: false]
   0.017 Available display adapters: 2
   0.017  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 760 {0x05, [0,0], 1920x1080, 32bit, 59Hz}
   0.017  [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 760 {0x01, [1920,0], 1920x1080, 32bit, 60Hz}
   0.017 Create display on adapter 0. Size 1280x720 at position [310, 162].
   0.066 Initialised Direct3D:[0] NVIDIA GeForce GTX 760; driver: nvd3dumx.dll 10.18.13.5382
   0.068     Video memory size (dedicated video/dedicated system/shared system/available): 1990/0/4071/4088 MB
   0.092 Desktop composition is active.
   0.141 Loading mod core 0.0.0 (data.lua)
   0.144 Loading mod base 0.13.0 (data.lua)
   0.234 Checksum for core: 1399339455
   0.234 Checksum for mod base: 2039900801
   0.642 Initial atlas bitmap size is 16384
   0.645 Created atlas bitmap 16384x9313
   0.943 Created atlas bitmap 4096x1104
   5.106 Sprites loaded
   5.106 Convert atlas 4096x1104 to: trilinear-filtering 
   5.272 Loading sounds...
   6.561 Custom inputs active: 0
   6.593 Factorio initialised
  14.916 Loading map C:/Users\Alex\AppData\Roaming\Factorio\saves\Thirteen.zip
  14.983 Info Scenario.cpp:129: Map version 0.13.0-93
  15.575 Checksum for script C:/Users/Alex/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
2213.309 Unlocked achievement "circuit-veteran-1"
5068.473 Error CrashHandler.cpp:183: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF697A016E3)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF697A016E3)
00007FF697A016E3 (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6970A18A4)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6970A18A4)
00007FF6970A18A4 (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6970A1082)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6970A1082)
00007FF6970A1082 (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF69750B8EC)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF69750B8EC)
00007FF69750B8EC (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF69750BF5F)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF69750BF5F)
00007FF69750BF5F (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF697B07495)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF697B07495)
00007FF697B07495 (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF697BDAF04)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF697BDAF04)
00007FF697BDAF04 (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF697ADB9D0)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF697ADB9D0)
00007FF697ADB9D0 (Factorio): (filename not available): (function-name not available)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD189B9AFD)
00007FFD189B9AFD (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD18944FE9)
00007FFD18944FE9 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD189B8C0A)
00007FFD189B8C0A (ntdll): (filename not available): KiUserExceptionDispatcher
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF69738042F)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF69738042F)
00007FF69738042F (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF697083DE9)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF697083DE9)
00007FF697083DE9 (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF697511311)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF697511311)
00007FF697511311 (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6975199EF)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6975199EF)
00007FF6975199EF (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF69751A087)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF69751A087)
00007FF69751A087 (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6975128BD)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6975128BD)
00007FF6975128BD (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6975196AF)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6975196AF)
00007FF6975196AF (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF697AB99CC)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF697AB99CC)
00007FF697AB99CC (Factorio): (filename not available): (function-name not available)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD15D28102)
00007FFD15D28102 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD1896C5B4)
00007FFD1896C5B4 (ntdll): (filename not available): RtlUserThreadStart
5068.723 Error CrashHandler.cpp:85: Map tick at moment of crash: 1005322
5068.723 Error Util.cpp:77: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
Not exactly sure what caused this. I was placing gun turrets behind a wall I had just built. It was in a pretty dense forest that I had recently grenaded a clearing through.
Loewchen
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Re: [0.13.0] Crash when placing turrets behind new build wall

Post by Loewchen »

Please upload a save from before the crash.
Did you start the game originally in .12?
Please try to reproduce the crash if possible.
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Serule
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Re: [0.13.0] Crash when placing turrets behind new build wall

Post by Serule »

I don't have any saves from before this happening, unfortunately.

The game was originally started in 0.13.0. I've completed my playthrough on this map in 0.13.1 and have not re-encountered this error, even after placing many more turrets behind new walls.

1/0 magic, I guess.
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Re: [0.13.0] Crash when placing turrets behind new build wall

Post by MissUnikitty »

    I got the same bug probably.
    started the map on 0.13 , updated to 0.13.1
    game crashed ,updated to 0.13.2
    still crashes
    (this morning) game updated to 0.13.3 ,bug is still around
    it happens when i was shooting biters near a wall
    Attachments
    factorio-current.log
    (5.02 KiB) Downloaded 128 times
    _Bugged.zip
    couple minutes before a crash
    (9.79 MiB) Downloaded 129 times
    MissUnikitty
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    Re: [0.13.0] Crash when placing turrets behind new build wall

    Post by MissUnikitty »

    In case it's still the same bug,pinpointed it to mousing over a flame turret ghost.

    I created flame turret and another flame turrret ghost for testing. in the enclosed save file
    When you mouse over the middle flame turret (ghost) with the lamps infront, the game crashes.
    It does not happen with the ghost i just placed or the flame turret still standing.
    Attachments
    PreBug.zip
    (9.69 MiB) Downloaded 115 times
    factorio-current.log
    (4.55 KiB) Downloaded 122 times
    MissUnikitty
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    Re: [0.13.0] Crash when placing turrets behind new build wall

    Post by MissUnikitty »

    As long as i stayed away from the bugged flame turret ghost,the game runs fine.
    And now it seemed to disappeared in my game. and so i cannot reproduce the bug.
    Rseding91
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    Re: [0.13.0] Crash when placing turrets behind new build wall

    Post by Rseding91 »

    I fixed the flamethrower turret ghost problem in one of the 0.13 updates. Either 13.2 or 13.3 so this is resolved.
    If you want to get ahold of me I'm almost always on Discord.
    MissUnikitty
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    Re: [0.13.0] Crash when placing turrets behind new build wall

    Post by MissUnikitty »

    FWIW: I still had the problem in 0.13.3
    and as i posted ,the ghost despawned and so the bug.
    Thanks for the great game ;)
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