There needs to be a way for mods to write and read from configuration files that are separate from the zip packages, so that with mod updates, flavor configurations are not lost each time.
Not sure if this is already possible and just not used by mod-devs (If it is, please, mod devs, use this).
Since I haven't seen any mods use actual config files, I'm assuming (I know, I'm horrible) that this isn't possible or not done for some reason that makes it not feasible for mod-devs so I created this topic.
Mod Configuration Files
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Re: Mod Configuration Files
There's been some good discussion about this topic here: viewtopic.php?f=28&t=26166
Re: Mod Configuration Files
I added it to viewtopic.php?f=80&t=16592 Game Setup, Game Configuration, Init Screen, Mod-Config
This is also wanted by the devs, Kovarex himself said, he wished to implement it, but there are other issues, that needs to be fixed first.
This is also wanted by the devs, Kovarex himself said, he wished to implement it, but there are other issues, that needs to be fixed first.
Cool suggestion: Eatable MOUSE-pointers.
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I still like small signatures...