Idea for New Mech Vehicle

Post your ideas and suggestions how to improve the game.

Moderator: ickputzdirwech

Post Reply
NV-6155
Manual Inserter
Manual Inserter
Posts: 1
Joined: Fri Jul 01, 2016 6:59 pm
Contact:

Idea for New Mech Vehicle

Post by NV-6155 »

I know that a mech suit has been suggested in the past, but only in passing and not in its own section. So just hear me out.

Basically, the mech would have its own research category, requiring things like electric engines, robotics, advanced electronics, etc. Point is it'd be expensive.

It would have three weapon slots; but only two can hold weapons. The third is a "hover/boost" mode that uses burner fuel as ammunition and prevents weapon use but increases movement speed. This would allow the player to confront a threat quickly, or make a hasty retreat.

The mech would also be configurable, i.e. the two "real" weapon slots could hold anything that the player can; including tools and materials. The mech could have an assault rifle and a rocket launcher, or a steel axe and landfill, or anything else. After all, isn't a mech supposed to be an extension of its pilot?

Now, a lot of people are probably going to say "well, if it can do all that, what would be the point of leaving the mech?". Simple: it would run only on battery power, and only enough to last about 1-1½ days of constant use. To recharge, the pilot would have to bring the mech within range of an electric pole and exit it. Only then will it begin to charge.

User avatar
ssilk
Global Moderator
Global Moderator
Posts: 12888
Joined: Tue Apr 16, 2013 10:35 pm
Contact:

Re: Idea for New Mech Vehicle

Post by ssilk »

Added to the list of viewtopic.php?f=80&t=14640 New Weapons / New Defenses & Armor / Combat / Turrets
Cool suggestion: Eatable MOUSE-pointers.
Have you used the Advanced Search today?
Need help, question? FAQ - Wiki - Forum help
I still like small signatures...

Post Reply

Return to “Ideas and Suggestions”