[0.13.2] Multiplayer desyncs

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Kayomani
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[0.13.2] Multiplayer desyncs

Post by Kayomani »

New game started in 0.13, only seen sync issues since upgrading to 0.13.1 although the base got a bit larger. No mods at any point.
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Loewchen
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Re: [0.13.1] Multiplayer desyncs

Post by Loewchen »

Any mods?
Check your signals: viewtopic.php?f=7&t=27605
Kayomani
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Re: [0.13.1] Multiplayer desyncs

Post by Kayomani »

No mods. Can't speak for the others but I don't have any deactivated either.

Only found one signal that can connect to two tracks and it hasn't been rotated, no one was near by so it can't be the same issue. Not sure what might be causing it, we were fighting aliens with tanks mostly at the times it happened.
Kayomani
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Re: [0.13.1] Multiplayer desyncs

Post by Kayomani »

Still present in 0.13.2
Rseding91
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Re: [0.13.1] Multiplayer desyncs

Post by Rseding91 »

Kayomani wrote:Still present in 0.13.2
I can't reproduce it. I load up 2 local games and connect them to each other and it runs just fine.

Is there anything you're doing that triggers it? Do I need to wait for some amount of time?
If you want to get ahold of me I'm almost always on Discord.
Krizs
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Re: [0.13.1] Multiplayer desyncs

Post by Krizs »

Rseding91 wrote:
Kayomani wrote:Still present in 0.13.2
I can't reproduce it. I load up 2 local games and connect them to each other and it runs just fine.

Is there anything you're doing that triggers it? Do I need to wait for some amount of time?
Since we are also dealing with a desync problem, but with saves that were started at a 12.xx version and the last save we are trying to load is on the latest stable 12.35 build, I tried loading up your deynced save locally as well and connected two instances, no instant desync either. Which would put this into another bag than our instant desync unfortunately.
Rseding91
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Re: [0.13.2] Multiplayer desyncs

Post by Rseding91 »

Please upload the original 0.12 save file so I can test with that.
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Rseding91
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Re: [0.13.2] Multiplayer desyncs

Post by Rseding91 »

I fixed a desync issue related to building entities which appears to have fixed the desyncs with your saves.

If you can reproduce the desyncs in 0.13.3 please make a new bug report with the save file and the desync reports + the steps you took to reproduce the desync from fresh server startup to desync happening.
If you want to get ahold of me I'm almost always on Discord.
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