[0.8.8] arrow sprites are clipped at tile boundaries
[0.8.8] arrow sprites are clipped at tile boundaries
I've modified core/graphics/arrows/*indication*.png and find that in-game they are clipped to game tile boundaries, even though the bounding box of the sprite is placed so as to overlap multiple tiles.
Re: [0.8.8] arrow sprites are clipped at tile boundaries
Hello, when you do this, you need to delete the crop-cache.dat file.