Hi,
I was playing with a friend via LAN using Evolve;
We've managed to create a trainstation and start playing with a train positioned on a short straight line of rails with a single stop. (one end of rails was on water)
I was the server, and when playing with conditions I thought that I'd like to modify one of them, just to see how does it work, so I doubleclicked on the condition.
Factorio went to black screen GFX only freeze (Teamspeak worked just fine). My friend got dropped from the game, and when I got back after putting the pc to sleep - the game informed me about the crash and the existence of attached logfile.
Unfortunately it's very late today, so I can't try to pinpoint the real cause of this issue. I'll let you know if this happens again (and I'll try to force it ) when I have the time. Generally that's why I wasn't specific enough to give you proper steps to reproduce.
Take care, and thank you for working on this wonderful game!
[Rseding91] [0.13.1] Crash on train logic condition doubleclick
[Rseding91] [0.13.1] Crash on train logic condition doubleclick
- Attachments
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- factorio-current_crash.log
- (15.4 KiB) Downloaded 171 times
Re: [Rseding91] [0.13.1] Crash on train logic condition doubleclick
Thanks for the report,
I can't reproduce it by simply double clicking any train conditions,
If you can figure it out can you post how you reproduced the issue and any screenshots or gifs of the setup?
I can't reproduce it by simply double clicking any train conditions,
If you can figure it out can you post how you reproduced the issue and any screenshots or gifs of the setup?
Re: [Rseding91] [0.13.1] Crash on train logic condition doubleclick
I've now run the same game on 13.4.
Okay, we've reproduced the crash!
This isn't related to doubleclick (that was just an action that synchronised with the real cause)
Steps to reproduce:
Okay, we've reproduced the crash!
This isn't related to doubleclick (that was just an action that synchronised with the real cause)
Steps to reproduce:
- Have both players open the train GUI of the same train.
- Have player1 create multiple conditions. (in our case this was a client)
- Have player2 remove all conditions. (in our case this was the server; player was inside the train)
Re: [Rseding91] [0.13.1] Crash on train logic condition doubleclick
Should be fixed for 0.13.5.
If you want to get ahold of me I'm almost always on Discord.