[0.13.1] Crash log, probably train related

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
neo_en
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[0.13.1] Crash log, probably train related

Post by neo_en »

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   0.030 2016-06-30 10:47:31; Factorio 0.13.1 (Build 22864, win64, steam)
   0.031 Operating system: Windows 8.1 
   0.031 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.031 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.031 Write data path: C:/Users/utente/AppData/Roaming/Factorio
   0.031 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.144 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: low] [Video memory usage: all] [Light scale: 20%] [Screen: 255] [DXT: false]
   0.147 Available display adapters: 1
   0.147  [0]: \\.\DISPLAY1 - Intel(R) HD Graphics 4000 {0x05, [0,0], 1366x768, 32bit, 60Hz}
   0.148 Create display on adapter 0. Size 1280x720 at position [33, 6].
   0.299 Initialised Direct3D:[0] Intel(R) HD Graphics 4000; driver: igdumdim64.dll 10.18.10.3304
   0.339     Video memory size (dedicated video/dedicated system/shared system/available): 32/0/1760/1788 MB
   0.451 Desktop composition is active.
   0.842 Loading mod core 0.0.0 (data.lua)
   0.929 Loading mod base 0.13.1 (data.lua)
   1.842 Checksum for core: 1399339455
   1.842 Checksum for mod base: 2679425721
  50.512 Image "__base__/graphics/icons/boiler.png" has unexpected size 31x32. Expected size 32x32. Trilinear filtering disabled.
  50.744 Image "__base__/graphics/icons/burner-mining-drill.png" has unexpected size 32x29. Expected size 32x32. Trilinear filtering disabled.
  51.450 Image "__base__/graphics/icons/dry-hairy-tree.png" has unexpected size 32x29. Expected size 32x32. Trilinear filtering disabled.
  66.265 Initial atlas bitmap size is 8192
  66.270 Created atlas bitmap 8192x7882
  66.270 Created atlas bitmap 4096x912
  77.000 Sprites loaded
  77.000 Convert atlas 4096x912 to: trilinear-filtering 
  78.134 Loading sounds...
  85.559 Custom inputs active: 0
  85.794 Factorio initialised
 170.838 Loading map C:/Users\utente\AppData\Roaming\Factorio\saves\normal.zip
 171.077 Info Scenario.cpp:129: Map version 0.13.0-93
 172.673 Applying migration: Base Mod: 2016-06-28_Factorio_0.13.0.lua
 172.681 Checksum for script C:/Users/utente/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
 174.598 Unlocked achievement "iron-throne-1"
 408.750 Unlocked achievement "it-stinks-and-they-dont-like-it"
3836.286 Unlocked achievement "getting-on-track"
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-x2gfwk\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-x2gfwk\src\util\logger.cpp (328): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-x2gfwk\src\util\logger.cpp (382): Logger::logStacktrace
c:\cygwin64\tmp\factorio-x2gfwk\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-x2gfwk\src\util\crashhandler.cpp (150): CrashHandler::PureCallHandler
f:\dd\vctools\crt\vcruntime\src\misc\purevirt.cpp (29): _purecall
c:\cygwin64\tmp\factorio-x2gfwk\src\graphics\guirenderer.cpp (84): GuiRenderer::render
c:\cygwin64\tmp\factorio-x2gfwk\src\mainloop.cpp (529): MainLoop::render
c:\cygwin64\tmp\factorio-x2gfwk\src\mainloop.cpp (586): MainLoop::tickStep
c:\cygwin64\tmp\factorio-x2gfwk\src\mainloop.cpp (691): MainLoop::run
c:\cygwin64\tmp\factorio-x2gfwk\src\main.cpp (730): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (255): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDA6A413D2)
00007FFDA6A413D2 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDA73F54E4)
00007FFDA73F54E4 (ntdll): (filename not available): RtlUserThreadStart
4073.146 Error CrashHandler.cpp:85: Map tick at moment of crash: 855854
4073.147 Error Util.cpp:77: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
(Warning: bad English) I set up a train with his station. I tried it and it started working, but i quickly tried to stop the train because i didn't want let it go right now. Because it was all very sudden, i don't remember what i did: i think i tried to click on the automatic lever of the train while it was running, but i'm not sure and i CAN'T reproduce the crash. Maybe the report will be useful.
Attachments
factorio-current-the-bugged-one.log
(3.92 KiB) Downloaded 89 times
Rseding91
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Posts: 14770
Joined: Wed Jun 11, 2014 5:23 am
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Re: [0.13.1] Crash log, probably train related

Post by Rseding91 »

If you're able to reproduce it please let us know.
If you want to get ahold of me I'm almost always on Discord.
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