[0.13] Modded Achivement Support

Post your ideas and suggestions how to improve the game.

Moderator: ickputzdirwech

User avatar
Ranakastrasz
Smart Inserter
Smart Inserter
Posts: 2174
Joined: Thu Jun 12, 2014 3:05 am
Contact:

[0.13] Modded Achivement Support

Post by Ranakastrasz »

Suggest allowing localized Achivements. In addition to Global, between game achivements (Assuming that is how it works, since steam tends to work that way), allow you to get achivements for a singular game. If you already unlocked an achivement, allow it to be unlocked in each game. Additionally, if you have mods installed, allow achivements to be unlocked, but not apply to the global part. Also, allow mods to add achivements.

Ideally, also allow achivements gained with a modded game to be unlocked, but give them a different appearance, and hovering over them shows the modlist that was installed for it. Also ideally allow modded achivements to be seen globally as well, if limited or hidden in some way.
Last edited by ssilk on Tue Jun 28, 2016 7:10 pm, edited 1 time in total.
Reason: Added 0.13 tag to get better overview in suggestions
My Mods:
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16
User avatar
bobingabout
Smart Inserter
Smart Inserter
Posts: 7352
Joined: Fri May 09, 2014 1:01 pm
Contact:

Re: [0.13] Modded Achivement Support

Post by bobingabout »

My game is modded, I'm not running steam, I still seem to be getting achievements.
Creator of Bob's mods. Expanding your gameplay since version 0.9.8.
I also have a Patreon.
User avatar
ssilk
Global Moderator
Global Moderator
Posts: 12889
Joined: Tue Apr 16, 2013 10:35 pm
Contact:

Re: [0.13] Modded Achivement Support

Post by ssilk »

Make an error-report?!
Cool suggestion: Eatable MOUSE-pointers.
Have you used the Advanced Search today?
Need help, question? FAQ - Wiki - Forum help
I still like small signatures...
User avatar
Klonan
Factorio Staff
Factorio Staff
Posts: 5316
Joined: Sun Jan 11, 2015 2:09 pm
Contact:

Re: [0.13] Modded Achivement Support

Post by Klonan »

Ranakastrasz wrote:Suggest allowing localized Achivements. In addition to Global, between game achivements (Assuming that is how it works, since steam tends to work that way), allow you to get achivements for a singular game. If you already unlocked an achivement, allow it to be unlocked in each game. Additionally, if you have mods installed, allow achivements to be unlocked, but not apply to the global part. Also, allow mods to add achivements.

Ideally, also allow achivements gained with a modded game to be unlocked, but give them a different appearance, and hovering over them shows the modlist that was installed for it. Also ideally allow modded achivements to be seen globally as well, if limited or hidden in some way.
This is pretty much how it works now,
Using mods doesn't disable achievements, just doesn't report them to steam, and stores their progress in a separate file

Achievements are defined by prototype, and mods can add any achievements they like
I guess some achievements should be per game, and others globally, the system might still be expanded in the future
User avatar
Ranakastrasz
Smart Inserter
Smart Inserter
Posts: 2174
Joined: Thu Jun 12, 2014 3:05 am
Contact:

Re: [0.13] Modded Achivement Support

Post by Ranakastrasz »

Ah, OK.
Never mind then
My Mods:
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16
Post Reply

Return to “Ideas and Suggestions”