One such was that (before i updated to laser turrets) I had belts with ammo going from a factory in the center, out all around the base, resulting in alot of ammo just lying there not used .
So I thought with belts now being connectable to the circuit network, I would try to solve this by setting a chest by the turrets saying for instance that there should alwas be 25 ammo in it.
And in the ammo factory the ammo is loaded in a chest and unloaded to the belt only when ther is less than 25 in the turrets chest, and only enough to fill it up to 25 again.
Was trying to connect the first tile of belt after the factorys chest to the network and setting it up to count how much ammo passes through and telling the inserter to stop when enough has passed through to fill the turret chest to 25, but I never got it working properly. How should I do this to make it work?
If I am overcomplicating things, please share a better way of doing this, but would also like to make it work the way I planned, too, as it would add more knowledge to my very lacking understanding of the circuit network
