Crafting Chest
Moderator: ickputzdirwech
Crafting Chest
Yes I know I am ripping of the concept of the logistics pipes (http://logisticspipes.wikia.com/wiki/Cr ... stics_Pipe), but I really think this would help a bit. Right now I'm using logistics robots to craft my Sience pack 3's, but all my circuits end up in the rockets crafter, so I ouwld like a kind of chest, wich you can tell, If you put in a copper plate here, 2 copper wire will enter the system. Then I will pull out of that chest, into an AM, then into a provider chest, and there we go. Right now all my resources are going to the wrong places, because they don't know how much to put in the chests, to get what I want.
I want to be able to say, provide 2 sicence packs here, and all the raw resources would be sent into the assembly machines, and then those parts will keep going and getting crafted and so on.
I want to be able to say, provide 2 sicence packs here, and all the raw resources would be sent into the assembly machines, and then those parts will keep going and getting crafted and so on.
Re: Crafting Chest
I believe it is actually quite fun to design your factory in a way it is splitting all material automatically and you don't have some magic boxes which do everything for you. I am not so familiar with these minecraft mods but one thing I never liked is that you can build easily some very small and very intelligent pieces which do everything.
If you want to split your material between different places at some fixed ratio, you can just use the idea I posted yesterday here: https://forums.factorio.com/forum/vie ... =298#p1420
If you want to split your material between different places at some fixed ratio, you can just use the idea I posted yesterday here: https://forums.factorio.com/forum/vie ... =298#p1420
Re: Crafting Chest
I agree with zlosynus.
It would be like playing an FPS game with aim assist. Kills the satisfaction.
It would be like playing an FPS game with aim assist. Kills the satisfaction.
Re: Crafting Chest
I find that using chests in my factory workflow only leads to problems of overstocking and siphoning resources from the wrong sides.
I'm only building loops without chests now and I'm only having problems when the supply of lesser materials slows down but it rarely if ever comes to a complete halt.
I'm only building loops without chests now and I'm only having problems when the supply of lesser materials slows down but it rarely if ever comes to a complete halt.
Re: Crafting Chest
I think you should read the post again, what are you talking about?Kadaban wrote:I find that using chests in my factory workflow only leads to problems of overstocking and siphoning resources from the wrong sides.
I'm only building loops without chests now and I'm only having problems when the supply of lesser materials slows down but it rarely if ever comes to a complete halt.
Re: Crafting Chest
I should have quoted what i commented on, my bad.Mysteria9 wrote:I think you should read the post again, what are you talking about?
I was reacting to
which just seemed highly familiar of my misconceptions on building the first couple of factory loops. I added chests as buffer when all they did was siphon away resources because the factory unloading into the chest kept going whether or not the product would be needed.N00byEdge wrote: ... Right now all my resources are going to the wrong places, because they don't know how much to put in the chests, to get what I want. ...
Re: Crafting Chest
Sounds like something that could be mitigated by setting a "cache limit" with a smart inserter connected to the buffer chest.Kadaban wrote: I added chests as buffer when all they did was siphon away resources because the factory unloading into the chest kept going whether or not the product would be needed.
Re: Crafting Chest
Or just leaving the chest out of the loop at all.MF- wrote:Sounds like something that could be mitigated by setting a "cache limit" with a smart inserter connected to the buffer chest.
Conveyor belts already "store" items anyways.
Re: Crafting Chest
Well.. I don't have many conveyor belts in my current factory.
manual supplying of the items that last long proved to be rather effective.
manual supplying of the items that last long proved to be rather effective.
Re: Crafting Chest
Necro: I think it should be moved to the "won't implement".
Instead of this will be the the all combinator stuff to control amounts of the items.
Instead of this will be the the all combinator stuff to control amounts of the items.
Re: Crafting Chest
I agree with our favorite necroer .
This is typically what combinators were designed for, I think (this, and probably thousand other possible usages).
Topic moved.
This is typically what combinators were designed for, I think (this, and probably thousand other possible usages).
Topic moved.
Koub - Please consider English is not my native language.