[0.13] Player Limit in multiplayer not working

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GRafXP
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[0.13] Player Limit in multiplayer not working

Post by GRafXP »

The player limit seems not limiting the amount of players that can join.
I created a public server with limit of 3 people but many more joined till the game crashed.
Loewchen
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Re: [0.13] Player Limit in multiplayer not working

Post by Loewchen »

Please upload the log-file.
GRafXP
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Re: [0.13] Player Limit in multiplayer not working

Post by GRafXP »

Sorry I did formulate this wrong. The game got a super lag (freeze) and I decided to exit via the menu. This took some minutes but the game did not crash.
I dont know if there is a log file if the game did not crash.

But this screenshot shows other servers that have more players in them than they should.
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Loewchen
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Re: [0.13] Player Limit in multiplayer not working

Post by Loewchen »

GRafXP wrote:Sorry I did formulate this wrong. The game got a super lag (freeze) and I decided to exit via the menu. This took some minutes but the game did not crash.
I dont know if there is a log file if the game did not crash.
No worries. Yes there is, but if you started the game twice since the issue occurred it got overwritten.
GRafXP wrote:But this screenshot shows other servers that have more players in them than they should.
That is a different bug...it is already documented as well. Nonsense, this is that report.
GRafXP
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Re: [0.13] Player Limit in multiplayer not working

Post by GRafXP »

Ok Sorry, I restarted the game several times since that bug occured. I found that alt+f4 is faster to exit a frozen server than by the menu :-)
kovarex
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Re: [0.13] Player Limit in multiplayer not working

Post by kovarex »

Thanks for the report, is is fixed for 0.13.1 now.
Bisa
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Re: [0.13] Player Limit in multiplayer not working

Post by Bisa »

kovarex wrote:Thanks for the report, is is fixed for 0.13.1 now.
any chance that you guys made sure admins get in despite the limit? (or do we have to sort that ourselves by kicking people from the console first :p )
Hosting a factorio server? Take a look at this || init script ||.
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