Game crashing at random intervals

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mackemforever
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Posts: 1
Joined: Thu Jun 16, 2016 12:17 pm
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Game crashing at random intervals

Post by mackemforever »

Having run the game without any issues for a good month I'm now suffering from crashes at random intervals, it can be anything from ten minutes to two hours after I load my save game. I'm not seeing any pattern, there doesn't seem to be any one particular thing I'm doing in the game that is causing it to crash, it's seems pretty much random. They started occurring some time in the last week.

If it's relevant the mods I'm using are Alien Science, Autofill, Blueprint Flipper, Evolution Factor Indicator, Fast Filter Fill, Foreman, Initial Scan, Landfill, Larger Inventory, Long Reach, MoreLight, Rail Tanker, Resource Spawner Overhaul, RSO Radar, The Fat Controller, Train position and length fix, Tree Collision, Upgrade Planner and Fully Automated Rail Layer. I haven't made any changes to the mods I'm running for the last few weeks, so there wasn't any change to my mods which would have caused the crashes to start.

The crash log from my last crash is shown below:

Code: Select all

   0.001 2016-06-16 12:51:03; Factorio 0.12.35 (Build 18124, win64, steam)
   0.002 Operating system: Windows 10 
   0.002 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.002 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.002 Write data path: C:/Users/Alex/AppData/Roaming/Factorio
   0.002 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.019 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all] [Light scale: 20%] [Screen: 255]
   0.020 Available display adapters: 1
   0.020  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 770 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.020 Create display on adapter 0. Size 1280x720 at position [310, 162].
   0.057 Initialised Direct3D:[0] NVIDIA GeForce GTX 770; driver: nvd3dumx.dll 10.18.13.6510
   0.085 Desktop composition is active.
   0.133 Loading mod core 0.0.0 (data.lua)
   0.135 Loading mod base 0.12.35 (data.lua)
   0.186 Loading mod alien-science 0.0.6 (data.lua)
   0.218 Loading mod blueprint_flipper 0.1.4 (data.lua)
   0.254 Loading mod EvoGUI 0.4.10 (data.lua)
   0.289 Loading mod Foreman 0.1.22 (data.lua)
   0.328 Loading mod Landfill 2.1.7 (data.lua)
   0.371 Loading mod Larger Inventory 1.0.0 (data.lua)
   0.402 Loading mod MoreLight 1.0.0 (data.lua)
   0.435 Loading mod RailTanker 1.1.2 (data.lua)
   0.477 Loading mod RSORadar 0.0.1 (data.lua)
   0.510 Loading mod TheFatController 0.3.15 (data.lua)
   0.550 Loading mod Train-position-and-length-fix 0.2.0 (data.lua)
   0.583 Loading mod tree_collision 0.2.0 (data.lua)
   0.621 Loading mod upgrade-planner 1.1.7 (data.lua)
   0.654 Loading mod FARL 0.5.26 (data.lua)
   0.696 Loading mod rso-mod 1.5.0 (data-updates.lua)
   0.732 Loading mod FARL 0.5.26 (data-updates.lua)
   0.771 Loading mod long-reach 0.0.2 (data-final-fixes.lua)
   0.804 Loading mod FARL 0.5.26 (data-final-fixes.lua)
   0.847 Checksum for core: 3711505753
   0.847 Checksum for mod base: 2829195351
   0.847 Checksum for mod alien-science: 3829272466
   0.847 Checksum for mod autofill: 0
   0.847 Checksum for mod blueprint_flipper: 1779633335
   0.847 Checksum for mod EvoGUI: 1040096666
   0.847 Checksum for mod FastFilterFill: 0
   0.847 Checksum for mod Foreman: 2914203519
   0.847 Checksum for mod InitialScan: 0
   0.847 Checksum for mod Landfill: 4029589584
   0.847 Checksum for mod Larger Inventory: 32563986
   0.847 Checksum for mod long-reach: 315959611
   0.847 Checksum for mod MoreLight: 640223306
   0.847 Checksum for mod RailTanker: 1828241277
   0.847 Checksum for mod rso-mod: 3771441815
   0.847 Checksum for mod RSORadar: 2150377606
   0.847 Checksum for mod TheFatController: 130756725
   0.847 Checksum for mod Train-position-and-length-fix: 2301354522
   0.847 Checksum for mod tree_collision: 3231141521
   0.847 Checksum for mod upgrade-planner: 795218219
   0.847 Checksum for mod FARL: 1177259896
   1.180 Initial atlas bitmap size is 16384
   1.184 Created atlas bitmap 16384x9415
   9.015 Sprites loaded
   9.410 Loading sounds...
  10.717 Factorio initialised
 134.851 Loading map C:/Users\Alex\AppData\Roaming\Factorio\saves\_autosave3.zip
 134.895 Info Scenario.cpp:124: Map version 0.12.35-0
 135.057 Checksum for script C:/Users/Alex/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 393467729
 135.061 Checksum for script __autofill__/control.lua: 3516741827
 135.062 Checksum for script __blueprint_flipper__/control.lua: 623897545
 135.069 Checksum for script __EvoGUI__/control.lua: 1662662587
 135.071 Checksum for script __FastFilterFill__/control.lua: 2592524581
 135.087 Checksum for script __Foreman__/control.lua: 1839629665
 135.088 Checksum for script __InitialScan__/control.lua: 2311237882
 135.089 Checksum for script __Landfill__/control.lua: 3984592891
 135.091 Checksum for script __RailTanker__/control.lua: 2820601612
 135.104 Checksum for script __rso-mod__/control.lua: 305792430
 135.107 Checksum for script __TheFatController__/control.lua: 682061161
 135.110 Checksum for script __upgrade-planner__/control.lua: 3101389751
 135.119 Checksum for script __FARL__/control.lua: 2114833767
1360.231 Error CrashHandler.cpp:105: Exception Code: c0000005, Address: 00007FF65317EF1F
1360.231 Error CrashHandler.cpp:115: Exception Context:
rax=0000000000000000, rbx=0000000000000000, rcx=3f80000000000000,
rdx=0000021ad30b9040, rsi=0000000000000017, rdi=0000021acc682a00,
rip=00007ff65317ef1f, rsp=00000020463ff340, rbp=00000020463ff4f0,
 r8=0000000000000001,  r9=0000021ab32f1f40, r10=0000000000000000,
r11=00000020463fed20, r12=0000000000000008, r13=0000021acc682ab0,
r14=0000000000000000, r15=0000021acc6c6200
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-4o6qmj\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-4o6qmj\src\util\logger.cpp (306): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-4o6qmj\src\util\logger.cpp (360): Logger::logStacktrace
c:\cygwin64\tmp\factorio-4o6qmj\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-4o6qmj\src\util\crashhandler.cpp (125): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA6FAC7E1E)
00007FFA6FAC7E1E (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA72B2D998)
00007FFA72B2D998 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA72B15B26)
00007FFA72B15B26 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA72B29AFD)
00007FFA72B29AFD (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA72AB4FE9)
00007FFA72AB4FE9 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA72B28C0A)
00007FFA72B28C0A (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-4o6qmj\libraries\allegro\addons\primitives\prim_directx.cpp (117): display_invalidated
c:\cygwin64\tmp\factorio-4o6qmj\libraries\allegro\src\win\d3d_disp.cpp (988): _al_d3d_prepare_for_reset
c:\cygwin64\tmp\factorio-4o6qmj\libraries\allegro\src\win\d3d_disp.cpp (1010): _al_d3d_reset_device
c:\cygwin64\tmp\factorio-4o6qmj\libraries\allegro\src\win\d3d_disp.cpp (1564): d3d_display_thread_proc
c:\cygwin64\tmp\factorio-4o6qmj\libraries\allegro\src\threads.c (95): detached_thread_func_trampoline
c:\cygwin64\tmp\factorio-4o6qmj\libraries\allegro\src\win\wxthread.c (38): thread_proc_trampoline
f:\dd\vctools\crt\crtw32\startup\threadex.c (376): _callthreadstartex
f:\dd\vctools\crt\crtw32\startup\threadex.c (354): _threadstartex
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA70C58102)
00007FFA70C58102 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA72ADC5B4)
00007FFA72ADC5B4 (ntdll): (filename not available): RtlUserThreadStart
1361.356 Error Util.cpp:78: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
If anybody can figure out why my game is suddenly playing up that would be awesome.

Thanks very much.
kinnom
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Posts: 706
Joined: Fri Dec 26, 2014 4:20 pm
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Re: Game crashing at random intervals

Post by kinnom »

does it crash without mods?
no yes yes no yes no yes yes
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