If you're using the latest version (1.1.0) then setting it to 100 should cause you to be able to walk right through them.Sander_Bouwhuis wrote:Question : If I want the collision boxess to be as small as possible, what would I set the parameters to?
I constantly get stuck on mining drills which is annoying. The parameter is 0.25 now. Should I set it to 0?
Or 1? Or something else?
This tells it you want a 200 tile gap of space around the edge (tiles are 0.5 wide in the code) and since it can't make a gap that big it will remove the collision box instead (making it (0,0), (0,0) ).
When using a value of 0.25 it will look at each edge and if the collision box is not at least 0.25 (half a tile) away from the outer tile boundary which the object occupies it will shrink the collision box to make a 0.25 gap there then repeat the process for the other edges. A value of 0 would make it not change the collision box at all and a value of 1 would shrink it to create a 2 tile gap around the edge I believe.